[Kimchi-devel] [PATCH V2] Add the front end support for SPICE

Aline Manera alinefm at linux.vnet.ibm.com
Fri Dec 27 17:26:59 UTC 2013


See my comments in "[PATCH] Add the front end support for SPICE"

Please, next time don't join different patches in one patch series - it 
is hard to identify which patches to review

On 12/27/2013 06:19 AM, zhoumeina wrote:
> v1-v2 add spice.html.tmpl
> This patch add the front end support of spice.
>
> 1 If there were a spice vm in host, show a "spice" button
> but not "vnc" in guest page.
>
> 2 click "spice" we can show a screen just like the demo
> http://www.spice-space.org/spice-html5/spice.html
>
> Signed-off-by: zhoumeina <zhoumein at linux.vnet.ibm.com>
> ---
>   ui/js/spice/atKeynames.js      |  183 ++++++
>   ui/js/spice/bitmap.js          |   51 ++
>   ui/js/spice/cursor.js          |   92 +++
>   ui/js/spice/display.js         |  806 ++++++++++++++++++++++++
>   ui/js/spice/enums.js           |  282 +++++++++
>   ui/js/spice/inputs.js          |  251 ++++++++
>   ui/js/spice/jsbn.js            |  589 ++++++++++++++++++
>   ui/js/spice/lz.js              |  166 +++++
>   ui/js/spice/main.js            |  176 ++++++
>   ui/js/spice/png.js             |  256 ++++++++
>   ui/js/spice/prng4.js           |   79 +++
>   ui/js/spice/quic.js            | 1335 ++++++++++++++++++++++++++++++++++++++++
>   ui/js/spice/rng.js             |  102 +++
>   ui/js/spice/rsa.js             |  146 +++++
>   ui/js/spice/sha1.js            |  346 +++++++++++
>   ui/js/spice/spiceconn.js       |  447 ++++++++++++++
>   ui/js/spice/spicedataview.js   |   96 +++
>   ui/js/spice/spicemsg.js        |  883 ++++++++++++++++++++++++++
>   ui/js/spice/spicetype.js       |  480 +++++++++++++++
>   ui/js/spice/ticket.js          |  250 ++++++++
>   ui/js/spice/utils.js           |  261 ++++++++
>   ui/js/spice/wire.js            |  123 ++++
>   ui/js/src/kimchi.api.js        |   21 +
>   ui/js/src/kimchi.guest_main.js |   26 +-
>   ui/pages/guest.html.tmpl       |    1 +
>   ui/pages/spice.html.tmpl       |  138 +++++
>   26 files changed, 7581 insertions(+), 5 deletions(-)
>   create mode 100644 ui/js/spice/atKeynames.js
>   create mode 100644 ui/js/spice/bitmap.js
>   create mode 100644 ui/js/spice/cursor.js
>   create mode 100644 ui/js/spice/display.js
>   create mode 100644 ui/js/spice/enums.js
>   create mode 100644 ui/js/spice/inputs.js
>   create mode 100644 ui/js/spice/jsbn.js
>   create mode 100644 ui/js/spice/lz.js
>   create mode 100644 ui/js/spice/main.js
>   create mode 100644 ui/js/spice/png.js
>   create mode 100644 ui/js/spice/prng4.js
>   create mode 100644 ui/js/spice/quic.js
>   create mode 100644 ui/js/spice/rng.js
>   create mode 100644 ui/js/spice/rsa.js
>   create mode 100644 ui/js/spice/sha1.js
>   create mode 100644 ui/js/spice/spiceconn.js
>   create mode 100644 ui/js/spice/spicedataview.js
>   create mode 100644 ui/js/spice/spicemsg.js
>   create mode 100644 ui/js/spice/spicetype.js
>   create mode 100644 ui/js/spice/ticket.js
>   create mode 100644 ui/js/spice/utils.js
>   create mode 100644 ui/js/spice/wire.js
>   create mode 100644 ui/pages/spice.html.tmpl
>
> diff --git a/ui/js/spice/atKeynames.js b/ui/js/spice/atKeynames.js
> new file mode 100644
> index 0000000..e1e27fd
> --- /dev/null
> +++ b/ui/js/spice/atKeynames.js
> @@ -0,0 +1,183 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Aric Stewart <aric at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +/*
> + * Copyright 1990,91 by Thomas Roell, Dinkelscherben, Germany.
> + *
> + * Permission to use, copy, modify, distribute, and sell this software and its
> + * documentation for any purpose is hereby granted without fee, provided that
> + * the above copyright notice appear in all copies and that both that
> + * copyright notice and this permission notice appear in supporting
> + * documentation, and that the name of Thomas Roell not be used in
> + * advertising or publicity pertaining to distribution of the software without
> + * specific, written prior permission.  Thomas Roell makes no representations
> + * about the suitability of this software for any purpose.  It is provided
> + * "as is" without express or implied warranty.
> + *
> + * THOMAS ROELL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
> + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
> + * EVENT SHALL THOMAS ROELL BE LIABLE FOR ANY SPECIAL, INDIRECT OR
> + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
> + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
> + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
> + * PERFORMANCE OF THIS SOFTWARE.
> + *
> + */
> +/*
> + * Copyright (c) 1994-2003 by The XFree86 Project, Inc.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice shall be included in
> + * all copies or substantial portions of the Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
> + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
> + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
> + * OTHER DEALINGS IN THE SOFTWARE.
> + *
> + * Except as contained in this notice, the name of the copyright holder(s)
> + * and author(s) shall not be used in advertising or otherwise to promote
> + * the sale, use or other dealings in this Software without prior written
> + * authorization from the copyright holder(s) and author(s).
> + */
> +
> +/*
> + * NOTE: The AT/MF keyboards can generate (via the 8042) two (MF: three)
> + *       sets of scancodes. Set3 can only be generated by a MF keyboard.
> + *       Set2 sends a makecode for keypress, and the same code prefixed by a
> + *       F0 for keyrelease. This is a little bit ugly to handle. Thus we use
> + *       here for X386 the PC/XT compatible Set1. This set uses 8bit scancodes.
> + *       Bit 7 ist set if the key is released. The code E0 switches to a
> + *       different meaning to add the new MF cursorkeys, while not breaking old
> + *       applications. E1 is another special prefix. Since I assume that there
> + *       will be further versions of PC/XT scancode compatible keyboards, we
> + *       may be in trouble one day.
> + *
> + * IDEA: 1) Use Set2 on AT84 keyboards and translate it to MF Set3.
> + *       2) Use the keyboards native set and translate it to common keysyms.
> + */
> +
> +/*
> + * definition of the AT84/MF101/MF102 Keyboard:
> + * ============================================================
> + *       Defined             Key Cap Glyphs       Pressed value
> + *      Key Name            Main       Also       (hex)    (dec)
> + *      ----------------   ---------- -------    ------    ------
> + */
> +
> +var KEY_Escape      =/* Escape                0x01  */    1
> +var KEY_1           =/* 1           !         0x02  */    2
> +var KEY_2           =/* 2           @         0x03  */    3
> +var KEY_3           =/* 3           #         0x04  */    4
> +var KEY_4           =/* 4           $         0x05  */    5
> +var KEY_5           =/* 5           %         0x06  */    6
> +var KEY_6           =/* 6           ^         0x07  */    7
> +var KEY_7           =/* 7           &         0x08  */    8
> +var KEY_8           =/* 8           *         0x09  */    9
> +var KEY_9           =/* 9           (         0x0a  */   10
> +var KEY_0           =/* 0           )         0x0b  */   11
> +var KEY_Minus       =/* - (Minus)   _ (Under) 0x0c  */   12
> +var KEY_Equal       =/* = (Equal)   +         0x0d  */   13
> +var KEY_BackSpace   =/* Back Space            0x0e  */   14
> +var KEY_Tab         =/* Tab                   0x0f  */   15
> +var KEY_Q           =/* Q                     0x10  */   16
> +var KEY_W           =/* W                     0x11  */   17
> +var KEY_E           =/* E                     0x12  */   18
> +var KEY_R           =/* R                     0x13  */   19
> +var KEY_T           =/* T                     0x14  */   20
> +var KEY_Y           =/* Y                     0x15  */   21
> +var KEY_U           =/* U                     0x16  */   22
> +var KEY_I           =/* I                     0x17  */   23
> +var KEY_O           =/* O                     0x18  */   24
> +var KEY_P           =/* P                     0x19  */   25
> +var KEY_LBrace      =/* [           {         0x1a  */   26
> +var KEY_RBrace      =/* ]           }         0x1b  */   27
> +var KEY_Enter       =/* Enter                 0x1c  */   28
> +var KEY_LCtrl       =/* Ctrl(left)            0x1d  */   29
> +var KEY_A           =/* A                     0x1e  */   30
> +var KEY_S           =/* S                     0x1f  */   31
> +var KEY_D           =/* D                     0x20  */   32
> +var KEY_F           =/* F                     0x21  */   33
> +var KEY_G           =/* G                     0x22  */   34
> +var KEY_H           =/* H                     0x23  */   35
> +var KEY_J           =/* J                     0x24  */   36
> +var KEY_K           =/* K                     0x25  */   37
> +var KEY_L           =/* L                     0x26  */   38
> +var KEY_SemiColon   =/* ;(SemiColon) :(Colon) 0x27  */   39
> +var KEY_Quote       =/* ' (Apostr)  " (Quote) 0x28  */   40
> +var KEY_Tilde       =/* ` (Accent)  ~ (Tilde) 0x29  */   41
> +var KEY_ShiftL      =/* Shift(left)           0x2a  */   42
> +var KEY_BSlash      =/* \(BckSlash) |(VertBar)0x2b  */   43
> +var KEY_Z           =/* Z                     0x2c  */   44
> +var KEY_X           =/* X                     0x2d  */   45
> +var KEY_C           =/* C                     0x2e  */   46
> +var KEY_V           =/* V                     0x2f  */   47
> +var KEY_B           =/* B                     0x30  */   48
> +var KEY_N           =/* N                     0x31  */   49
> +var KEY_M           =/* M                     0x32  */   50
> +var KEY_Comma       =/* , (Comma)   < (Less)  0x33  */   51
> +var KEY_Period      =/* . (Period)  >(Greater)0x34  */   52
> +var KEY_Slash       =/* / (Slash)   ?         0x35  */   53
> +var KEY_ShiftR      =/* Shift(right)          0x36  */   54
> +var KEY_KP_Multiply =/* *                     0x37  */   55
> +var KEY_Alt         =/* Alt(left)             0x38  */   56
> +var KEY_Space       =/*   (SpaceBar)          0x39  */   57
> +var KEY_CapsLock    =/* CapsLock              0x3a  */   58
> +var KEY_F1          =/* F1                    0x3b  */   59
> +var KEY_F2          =/* F2                    0x3c  */   60
> +var KEY_F3          =/* F3                    0x3d  */   61
> +var KEY_F4          =/* F4                    0x3e  */   62
> +var KEY_F5          =/* F5                    0x3f  */   63
> +var KEY_F6          =/* F6                    0x40  */   64
> +var KEY_F7          =/* F7                    0x41  */   65
> +var KEY_F8          =/* F8                    0x42  */   66
> +var KEY_F9          =/* F9                    0x43  */   67
> +var KEY_F10         =/* F10                   0x44  */   68
> +var KEY_NumLock     =/* NumLock               0x45  */   69
> +var KEY_ScrollLock  =/* ScrollLock            0x46  */   70
> +var KEY_KP_7        =/* 7           Home      0x47  */   71
> +var KEY_KP_8        =/* 8           Up        0x48  */   72
> +var KEY_KP_9        =/* 9           PgUp      0x49  */   73
> +var KEY_KP_Minus    =/* - (Minus)             0x4a  */   74
> +var KEY_KP_4        =/* 4           Left      0x4b  */   75
> +var KEY_KP_5        =/* 5                     0x4c  */   76
> +var KEY_KP_6        =/* 6           Right     0x4d  */   77
> +var KEY_KP_Plus     =/* + (Plus)              0x4e  */   78
> +var KEY_KP_1        =/* 1           End       0x4f  */   79
> +var KEY_KP_2        =/* 2           Down      0x50  */   80
> +var KEY_KP_3        =/* 3           PgDown    0x51  */   81
> +var KEY_KP_0        =/* 0           Insert    0x52  */   82
> +var KEY_KP_Decimal  =/* . (Decimal) Delete    0x53  */   83
> +var KEY_SysReqest   =/* SysReqest             0x54  */   84
> +                         /* NOTUSED               0x55  */
> +var KEY_Less        =/* < (Less)   >(Greater) 0x56  */   86
> +var KEY_F11         =/* F11                   0x57  */   87
> +var KEY_F12         =/* F12                   0x58  */   88
> +
> +var KEY_Prefix0     =/* special               0x60  */   96
> +var KEY_Prefix1     =/* specail               0x61  */   97
> diff --git a/ui/js/spice/bitmap.js b/ui/js/spice/bitmap.js
> new file mode 100644
> index 0000000..03f5127
> --- /dev/null
> +++ b/ui/js/spice/bitmap.js
> @@ -0,0 +1,51 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +
> +/*----------------------------------------------------------------------------
> +**  bitmap.js
> +**      Handle SPICE_IMAGE_TYPE_BITMAP
> +**--------------------------------------------------------------------------*/
> +function convert_spice_bitmap_to_web(context, spice_bitmap)
> +{
> +    var ret;
> +    var offset, x;
> +    var u8 = new Uint8Array(spice_bitmap.data);
> +    if (spice_bitmap.format != SPICE_BITMAP_FMT_32BIT &&
> +        spice_bitmap.format != SPICE_BITMAP_FMT_RGBA)
> +        return undefined;
> +
> +    ret = context.createImageData(spice_bitmap.x, spice_bitmap.y);
> +    for (offset = 0; offset < (spice_bitmap.y * spice_bitmap.stride); )
> +        for (x = 0; x < spice_bitmap.x; x++, offset += 4)
> +        {
> +            ret.data[offset + 0 ] = u8[offset + 2];
> +            ret.data[offset + 1 ] = u8[offset + 1];
> +            ret.data[offset + 2 ] = u8[offset + 0];
> +
> +            // FIXME - We effectively treat all images as having SPICE_IMAGE_FLAGS_HIGH_BITS_SET
> +            if (spice_bitmap.format == SPICE_BITMAP_FMT_32BIT)
> +                ret.data[offset + 3] = 255;
> +            else
> +                ret.data[offset + 3] = u8[offset];
> +        }
> +
> +    return ret;
> +}
> diff --git a/ui/js/spice/cursor.js b/ui/js/spice/cursor.js
> new file mode 100644
> index 0000000..b3184c3
> --- /dev/null
> +++ b/ui/js/spice/cursor.js
> @@ -0,0 +1,92 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +
> +/*----------------------------------------------------------------------------
> +**  SpiceCursorConn
> +**      Drive the Spice Cursor Channel
> +**--------------------------------------------------------------------------*/
> +function SpiceCursorConn()
> +{
> +    SpiceConn.apply(this, arguments);
> +}
> +
> +SpiceCursorConn.prototype = Object.create(SpiceConn.prototype);
> +SpiceCursorConn.prototype.process_channel_message = function(msg)
> +{
> +    if (msg.type == SPICE_MSG_CURSOR_INIT)
> +    {
> +        var cursor_init = new SpiceMsgCursorInit(msg.data);
> +        DEBUG > 1 && console.log("SpiceMsgCursorInit");
> +        if (this.parent && this.parent.inputs &&
> +            this.parent.inputs.mouse_mode == SPICE_MOUSE_MODE_SERVER)
> +        {
> +            // FIXME - this imagines that the server actually
> +            //          provides the current cursor position,
> +            //          instead of 0,0.  As of May 11, 2012,
> +            //          that assumption was false :-(.
> +            this.parent.inputs.mousex = cursor_init.position.x;
> +            this.parent.inputs.mousey = cursor_init.position.y;
> +        }
> +        // FIXME - We don't handle most of the parameters here...
> +        return true;
> +    }
> +
> +    if (msg.type == SPICE_MSG_CURSOR_SET)
> +    {
> +        var cursor_set = new SpiceMsgCursorSet(msg.data);
> +        DEBUG > 1 && console.log("SpiceMsgCursorSet");
> +        if (cursor_set.flags & SPICE_CURSOR_FLAGS_NONE)
> +        {
> +            document.getElementById(this.parent.screen_id).style.cursor = "none";
> +            return true;
> +        }
> +
> +        if (cursor_set.flags > 0)
> +            this.log_warn("FIXME: No support for cursor flags " + cursor_set.flags);
> +
> +        if (cursor_set.cursor.header.type != SPICE_CURSOR_TYPE_ALPHA)
> +        {
> +            this.log_warn("FIXME: No support for cursor type " + cursor_set.cursor.header.type);
> +            return false;
> +        }
> +
> +        this.set_cursor(cursor_set.cursor);
> +
> +        return true;
> +    }
> +
> +    if (msg.type == SPICE_MSG_CURSOR_HIDE)
> +    {
> +        DEBUG > 1 && console.log("SpiceMsgCursorHide");
> +        document.getElementById(this.parent.screen_id).style.cursor = "none";
> +        return true;
> +    }
> +
> +    return false;
> +}
> +
> +SpiceCursorConn.prototype.set_cursor = function(cursor)
> +{
> +    var pngstr = create_rgba_png(cursor.header.height, cursor.header.width, cursor.data);
> +    var curstr = 'url(data:image/png,' + pngstr + ') ' +
> +        cursor.header.hot_spot_x + ' ' + cursor.header.hot_spot_y + ", default";
> +    document.getElementById(this.parent.screen_id).style.cursor = curstr;
> +}
> diff --git a/ui/js/spice/display.js b/ui/js/spice/display.js
> new file mode 100644
> index 0000000..fdf9dc5
> --- /dev/null
> +++ b/ui/js/spice/display.js
> @@ -0,0 +1,806 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +
> +/*----------------------------------------------------------------------------
> +**  FIXME: putImageData  does not support Alpha blending
> +**           or compositing.  So if we have data in an ImageData
> +**           format, we have to draw it onto a context,
> +**           and then use drawImage to put it onto the target,
> +**           as drawImage does alpha.
> +**--------------------------------------------------------------------------*/
> +function putImageDataWithAlpha(context, d, x, y)
> +{
> +    var c = document.createElement("canvas");
> +    var t = c.getContext("2d");
> +    c.setAttribute('width', d.width);
> +    c.setAttribute('height', d.height);
> +    t.putImageData(d, 0, 0);
> +    context.drawImage(c, x, y, d.width, d.height);
> +}
> +
> +/*----------------------------------------------------------------------------
> +**  FIXME: Spice will send an image with '0' alpha when it is intended to
> +**           go on a surface w/no alpha.  So in that case, we have to strip
> +**           out the alpha.  The test case for this was flux box; in a Xspice
> +**           server, right click on the desktop to get the menu; the top bar
> +**           doesn't paint/highlight correctly w/out this change.
> +**--------------------------------------------------------------------------*/
> +function stripAlpha(d)
> +{
> +    var i;
> +    for (i = 0; i < (d.width * d.height * 4); i += 4)
> +        d.data[i + 3] = 255;
> +}
> +
> +/*----------------------------------------------------------------------------
> +**  SpiceDisplayConn
> +**      Drive the Spice Display Channel
> +**--------------------------------------------------------------------------*/
> +function SpiceDisplayConn()
> +{
> +    SpiceConn.apply(this, arguments);
> +}
> +
> +SpiceDisplayConn.prototype = Object.create(SpiceConn.prototype);
> +SpiceDisplayConn.prototype.process_channel_message = function(msg)
> +{
> +    if (msg.type == SPICE_MSG_DISPLAY_MARK)
> +    {
> +        // FIXME - DISPLAY_MARK not implemented (may be hard or impossible)
> +        this.known_unimplemented(msg.type, "Display Mark");
> +        return true;
> +    }
> +
> +    if (msg.type == SPICE_MSG_DISPLAY_RESET)
> +    {
> +        DEBUG > 2 && console.log("Display reset");
> +        this.surfaces[this.primary_surface].canvas.context.restore();
> +        return true;
> +    }
> +
> +    if (msg.type == SPICE_MSG_DISPLAY_DRAW_COPY)
> +    {
> +        var draw_copy = new SpiceMsgDisplayDrawCopy(msg.data);
> +
> +        DEBUG > 1 && this.log_draw("DrawCopy", draw_copy);
> +
> +        if (! draw_copy.base.box.is_same_size(draw_copy.data.src_area))
> +            this.log_warn("FIXME: DrawCopy src_area is a different size than base.box; we do not handle that yet.");
> +        if (draw_copy.base.clip.type != SPICE_CLIP_TYPE_NONE)
> +            this.log_warn("FIXME: DrawCopy we don't handle clipping yet");
> +        if (draw_copy.data.rop_descriptor != SPICE_ROPD_OP_PUT)
> +            this.log_warn("FIXME: DrawCopy we don't handle ropd type: " + draw_copy.data.rop_descriptor);
> +        if (draw_copy.data.mask.flags)
> +            this.log_warn("FIXME: DrawCopy we don't handle mask flag: " + draw_copy.data.mask.flags);
> +        if (draw_copy.data.mask.bitmap)
> +            this.log_warn("FIXME: DrawCopy we don't handle mask");
> +
> +        if (draw_copy.data && draw_copy.data.src_bitmap)
> +        {
> +            if (draw_copy.data.src_bitmap.descriptor.flags &&
> +                draw_copy.data.src_bitmap.descriptor.flags != SPICE_IMAGE_FLAGS_CACHE_ME &&
> +                draw_copy.data.src_bitmap.descriptor.flags != SPICE_IMAGE_FLAGS_HIGH_BITS_SET)
> +            {
> +                this.log_warn("FIXME: DrawCopy unhandled image flags: " + draw_copy.data.src_bitmap.descriptor.flags);
> +                DEBUG <= 1 && this.log_draw("DrawCopy", draw_copy);
> +            }
> +
> +            if (draw_copy.data.src_bitmap.descriptor.type == SPICE_IMAGE_TYPE_QUIC)
> +            {
> +                var canvas = this.surfaces[draw_copy.base.surface_id].canvas;
> +                if (! draw_copy.data.src_bitmap.quic)
> +                {
> +                    this.log_warn("FIXME: DrawCopy could not handle this QUIC file.");
> +                    return false;
> +                }
> +                var source_img = convert_spice_quic_to_web(canvas.context,
> +                                        draw_copy.data.src_bitmap.quic);
> +
> +                return this.draw_copy_helper(
> +                    { base: draw_copy.base,
> +                      src_area: draw_copy.data.src_area,
> +                      image_data: source_img,
> +                      tag: "copyquic." + draw_copy.data.src_bitmap.quic.type,
> +                      has_alpha: (draw_copy.data.src_bitmap.quic.type == QUIC_IMAGE_TYPE_RGBA ? true : false) ,
> +                      descriptor : draw_copy.data.src_bitmap.descriptor
> +                    });
> +            }
> +            else if (draw_copy.data.src_bitmap.descriptor.type == SPICE_IMAGE_TYPE_FROM_CACHE ||
> +                    draw_copy.data.src_bitmap.descriptor.type == SPICE_IMAGE_TYPE_FROM_CACHE_LOSSLESS)
> +            {
> +                if (! this.cache || ! this.cache[draw_copy.data.src_bitmap.descriptor.id])
> +                {
> +                    this.log_warn("FIXME: DrawCopy did not find image id " + draw_copy.data.src_bitmap.descriptor.id + " in cache.");
> +                    return false;
> +                }
> +
> +                return this.draw_copy_helper(
> +                    { base: draw_copy.base,
> +                      src_area: draw_copy.data.src_area,
> +                      image_data: this.cache[draw_copy.data.src_bitmap.descriptor.id],
> +                      tag: "copycache." + draw_copy.data.src_bitmap.descriptor.id,
> +                      has_alpha: true, /* FIXME - may want this to be false... */
> +                      descriptor : draw_copy.data.src_bitmap.descriptor
> +                    });
> +
> +                /* FIXME - LOSSLESS CACHE ramifications not understood or handled */
> +            }
> +            else if (draw_copy.data.src_bitmap.descriptor.type == SPICE_IMAGE_TYPE_SURFACE)
> +            {
> +                var source_context = this.surfaces[draw_copy.data.src_bitmap.surface_id].canvas.context;
> +                var target_context = this.surfaces[draw_copy.base.surface_id].canvas.context;
> +
> +                var source_img = source_context.getImageData(
> +                        draw_copy.data.src_area.left, draw_copy.data.src_area.top,
> +                        draw_copy.data.src_area.right - draw_copy.data.src_area.left,
> +                        draw_copy.data.src_area.bottom - draw_copy.data.src_area.top);
> +                var computed_src_area = new SpiceRect;
> +                computed_src_area.top = computed_src_area.left = 0;
> +                computed_src_area.right = source_img.width;
> +                computed_src_area.bottom = source_img.height;
> +
> +                /* FIXME - there is a potential optimization here.
> +                           That is, if the surface is from 0,0, and
> +                           both surfaces are alpha surfaces, you should
> +                           be able to just do a drawImage, which should
> +                           save time.  */
> +
> +                return this.draw_copy_helper(
> +                    { base: draw_copy.base,
> +                      src_area: computed_src_area,
> +                      image_data: source_img,
> +                      tag: "copysurf." + draw_copy.data.src_bitmap.surface_id,
> +                      has_alpha: this.surfaces[draw_copy.data.src_bitmap.surface_id].format == SPICE_SURFACE_FMT_32_xRGB ? false : true,
> +                      descriptor : draw_copy.data.src_bitmap.descriptor
> +                    });
> +
> +                return true;
> +            }
> +            else if (draw_copy.data.src_bitmap.descriptor.type == SPICE_IMAGE_TYPE_JPEG)
> +            {
> +                if (! draw_copy.data.src_bitmap.jpeg)
> +                {
> +                    this.log_warn("FIXME: DrawCopy could not handle this JPEG file.");
> +                    return false;
> +                }
> +
> +                // FIXME - how lame is this.  Be have it in binary format, and we have
> +                //         to put it into string to get it back into jpeg.  Blech.
> +                var tmpstr = "data:image/jpeg,";
> +                var img = new Image;
> +                var i;
> +                var qdv = new Uint8Array(draw_copy.data.src_bitmap.jpeg.data);
> +                for (i = 0; i < qdv.length; i++)
> +                {
> +                    tmpstr +=  '%';
> +                    if (qdv[i] < 16)
> +                        tmpstr += '0';
> +                    tmpstr += qdv[i].toString(16);
> +                }
> +
> +                img.o =
> +                    { base: draw_copy.base,
> +                      tag: "jpeg." + draw_copy.data.src_bitmap.surface_id,
> +                      descriptor : draw_copy.data.src_bitmap.descriptor,
> +                      sc : this,
> +                    };
> +                img.onload = handle_draw_jpeg_onload;
> +                img.src = tmpstr;
> +
> +                return true;
> +            }
> +            else if (draw_copy.data.src_bitmap.descriptor.type == SPICE_IMAGE_TYPE_JPEG_ALPHA)
> +            {
> +                if (! draw_copy.data.src_bitmap.jpeg_alpha)
> +                {
> +                    this.log_warn("FIXME: DrawCopy could not handle this JPEG ALPHA file.");
> +                    return false;
> +                }
> +
> +                // FIXME - how lame is this.  Be have it in binary format, and we have
> +                //         to put it into string to get it back into jpeg.  Blech.
> +                var tmpstr = "data:image/jpeg,";
> +                var img = new Image;
> +                var i;
> +                var qdv = new Uint8Array(draw_copy.data.src_bitmap.jpeg_alpha.data);
> +                for (i = 0; i < qdv.length; i++)
> +                {
> +                    tmpstr +=  '%';
> +                    if (qdv[i] < 16)
> +                        tmpstr += '0';
> +                    tmpstr += qdv[i].toString(16);
> +                }
> +
> +                img.o =
> +                    { base: draw_copy.base,
> +                      tag: "jpeg." + draw_copy.data.src_bitmap.surface_id,
> +                      descriptor : draw_copy.data.src_bitmap.descriptor,
> +                      sc : this,
> +                    };
> +
> +                if (this.surfaces[draw_copy.base.surface_id].format == SPICE_SURFACE_FMT_32_ARGB)
> +                {
> +
> +                    var canvas = this.surfaces[draw_copy.base.surface_id].canvas;
> +                    img.alpha_img = convert_spice_lz_to_web(canvas.context,
> +                                            draw_copy.data.src_bitmap.jpeg_alpha.alpha);
> +                }
> +                img.onload = handle_draw_jpeg_onload;
> +                img.src = tmpstr;
> +
> +                return true;
> +            }
> +            else if (draw_copy.data.src_bitmap.descriptor.type == SPICE_IMAGE_TYPE_BITMAP)
> +            {
> +                var canvas = this.surfaces[draw_copy.base.surface_id].canvas;
> +                if (! draw_copy.data.src_bitmap.bitmap)
> +                {
> +                    this.log_err("null bitmap");
> +                    return false;
> +                }
> +
> +                var source_img = convert_spice_bitmap_to_web(canvas.context,
> +                                        draw_copy.data.src_bitmap.bitmap);
> +                if (! source_img)
> +                {
> +                    this.log_warn("FIXME: Unable to interpret bitmap of format: " +
> +                        draw_copy.data.src_bitmap.bitmap.format);
> +                    return false;
> +                }
> +
> +                return this.draw_copy_helper(
> +                    { base: draw_copy.base,
> +                      src_area: draw_copy.data.src_area,
> +                      image_data: source_img,
> +                      tag: "bitmap." + draw_copy.data.src_bitmap.bitmap.format,
> +                      has_alpha: draw_copy.data.src_bitmap.bitmap == SPICE_BITMAP_FMT_32BIT ? false : true,
> +                      descriptor : draw_copy.data.src_bitmap.descriptor
> +                    });
> +            }
> +            else if (draw_copy.data.src_bitmap.descriptor.type == SPICE_IMAGE_TYPE_LZ_RGB)
> +            {
> +                var canvas = this.surfaces[draw_copy.base.surface_id].canvas;
> +                if (! draw_copy.data.src_bitmap.lz_rgb)
> +                {
> +                    this.log_err("null lz_rgb ");
> +                    return false;
> +                }
> +
> +                if (draw_copy.data.src_bitmap.lz_rgb.top_down != 1)
> +                    this.log_warn("FIXME: Implement non top down support for lz_rgb");
> +
> +                var source_img = convert_spice_lz_to_web(canvas.context,
> +                                            draw_copy.data.src_bitmap.lz_rgb);
> +                if (! source_img)
> +                {
> +                    this.log_warn("FIXME: Unable to interpret bitmap of type: " +
> +                        draw_copy.data.src_bitmap.lz_rgb.type);
> +                    return false;
> +                }
> +
> +                return this.draw_copy_helper(
> +                    { base: draw_copy.base,
> +                      src_area: draw_copy.data.src_area,
> +                      image_data: source_img,
> +                      tag: "lz_rgb." + draw_copy.data.src_bitmap.lz_rgb.type,
> +                      has_alpha: draw_copy.data.src_bitmap.lz_rgb.type == LZ_IMAGE_TYPE_RGBA ? true : false ,
> +                      descriptor : draw_copy.data.src_bitmap.descriptor
> +                    });
> +            }
> +            else
> +            {
> +                this.log_warn("FIXME: DrawCopy unhandled image type: " + draw_copy.data.src_bitmap.descriptor.type);
> +                this.log_draw("DrawCopy", draw_copy);
> +                return false;
> +            }
> +        }
> +
> +        this.log_warn("FIXME: DrawCopy no src_bitmap.");
> +        return false;
> +    }
> +
> +    if (msg.type == SPICE_MSG_DISPLAY_DRAW_FILL)
> +    {
> +        var draw_fill = new SpiceMsgDisplayDrawFill(msg.data);
> +
> +        DEBUG > 1 && this.log_draw("DrawFill", draw_fill);
> +
> +        if (draw_fill.data.rop_descriptor != SPICE_ROPD_OP_PUT)
> +            this.log_warn("FIXME: DrawFill we don't handle ropd type: " + draw_fill.data.rop_descriptor);
> +        if (draw_fill.data.mask.flags)
> +            this.log_warn("FIXME: DrawFill we don't handle mask flag: " + draw_fill.data.mask.flags);
> +        if (draw_fill.data.mask.bitmap)
> +            this.log_warn("FIXME: DrawFill we don't handle mask");
> +
> +        if (draw_fill.data.brush.type == SPICE_BRUSH_TYPE_SOLID)
> +        {
> +            // FIXME - do brushes ever have alpha?
> +            var color = draw_fill.data.brush.color & 0xffffff;
> +            var color_str = "rgb(" + (color >> 16) + ", " + ((color >> 8) & 0xff) + ", " + (color & 0xff) + ")";
> +            this.surfaces[draw_fill.base.surface_id].canvas.context.fillStyle = color_str;
> +
> +            this.surfaces[draw_fill.base.surface_id].canvas.context.fillRect(
> +                draw_fill.base.box.left, draw_fill.base.box.top,
> +                draw_fill.base.box.right - draw_fill.base.box.left,
> +                draw_fill.base.box.bottom - draw_fill.base.box.top);
> +
> +            if (DUMP_DRAWS && this.parent.dump_id)
> +            {
> +                var debug_canvas = document.createElement("canvas");
> +                debug_canvas.setAttribute('width', this.surfaces[draw_fill.base.surface_id].canvas.width);
> +                debug_canvas.setAttribute('height', this.surfaces[draw_fill.base.surface_id].canvas.height);
> +                debug_canvas.setAttribute('id', "fillbrush." + draw_fill.base.surface_id + "." + this.surfaces[draw_fill.base.surface_id].draw_count);
> +                debug_canvas.getContext("2d").fillStyle = color_str;
> +                debug_canvas.getContext("2d").fillRect(
> +                    draw_fill.base.box.left, draw_fill.base.box.top,
> +                    draw_fill.base.box.right - draw_fill.base.box.left,
> +                    draw_fill.base.box.bottom - draw_fill.base.box.top);
> +                document.getElementById(this.parent.dump_id).appendChild(debug_canvas);
> +            }
> +
> +            this.surfaces[draw_fill.base.surface_id].draw_count++;
> +
> +        }
> +        else
> +        {
> +            this.log_warn("FIXME: DrawFill can't handle brush type: " + draw_fill.data.brush.type);
> +        }
> +        return true;
> +    }
> +
> +    if (msg.type == SPICE_MSG_DISPLAY_COPY_BITS)
> +    {
> +        var copy_bits = new SpiceMsgDisplayCopyBits(msg.data);
> +
> +        DEBUG > 1 && this.log_draw("CopyBits", copy_bits);
> +
> +        var source_canvas = this.surfaces[copy_bits.base.surface_id].canvas;
> +        var source_context = source_canvas.context;
> +
> +        var width = source_canvas.width - copy_bits.src_pos.x;
> +        var height = source_canvas.height - copy_bits.src_pos.y;
> +        if (width > (copy_bits.base.box.right - copy_bits.base.box.left))
> +            width = copy_bits.base.box.right - copy_bits.base.box.left;
> +        if (height > (copy_bits.base.box.bottom - copy_bits.base.box.top))
> +            height = copy_bits.base.box.bottom - copy_bits.base.box.top;
> +
> +        var source_img = source_context.getImageData(
> +                copy_bits.src_pos.x, copy_bits.src_pos.y, width, height);
> +        //source_context.putImageData(source_img, copy_bits.base.box.left, copy_bits.base.box.top);
> +        putImageDataWithAlpha(source_context, source_img, copy_bits.base.box.left, copy_bits.base.box.top);
> +
> +        if (DUMP_DRAWS && this.parent.dump_id)
> +        {
> +            var debug_canvas = document.createElement("canvas");
> +            debug_canvas.setAttribute('width', width);
> +            debug_canvas.setAttribute('height', height);
> +            debug_canvas.setAttribute('id', "copybits" + copy_bits.base.surface_id + "." + this.surfaces[copy_bits.base.surface_id].draw_count);
> +            debug_canvas.getContext("2d").putImageData(source_img, 0, 0);
> +            document.getElementById(this.parent.dump_id).appendChild(debug_canvas);
> +        }
> +
> +
> +        this.surfaces[copy_bits.base.surface_id].draw_count++;
> +        return true;
> +    }
> +
> +    if (msg.type == SPICE_MSG_DISPLAY_INVAL_ALL_PALETTES)
> +    {
> +        this.known_unimplemented(msg.type, "Inval All Palettes");
> +        return true;
> +    }
> +
> +    if (msg.type == SPICE_MSG_DISPLAY_SURFACE_CREATE)
> +    {
> +        if (! ("surfaces" in this))
> +            this.surfaces = [];
> +
> +        var m = new SpiceMsgSurfaceCreate(msg.data);
> +        DEBUG > 1 && console.log(this.type + ": MsgSurfaceCreate id " + m.surface.surface_id
> +                                    + "; " + m.surface.width + "x" + m.surface.height
> +                                    + "; format " + m.surface.format
> +                                    + "; flags " + m.surface.flags);
> +        if (m.surface.format != SPICE_SURFACE_FMT_32_xRGB &&
> +            m.surface.format != SPICE_SURFACE_FMT_32_ARGB)
> +        {
> +            this.log_warn("FIXME: cannot handle surface format " + m.surface.format + " yet.");
> +            return false;
> +        }
> +
> +        var canvas = document.createElement("canvas");
> +        canvas.setAttribute('width', m.surface.width);
> +        canvas.setAttribute('height', m.surface.height);
> +        canvas.setAttribute('id', "spice_surface_" + m.surface.surface_id);
> +        canvas.setAttribute('tabindex', m.surface.surface_id);
> +        canvas.context = canvas.getContext("2d");
> +
> +        if (DUMP_CANVASES && this.parent.dump_id)
> +            document.getElementById(this.parent.dump_id).appendChild(canvas);
> +
> +        m.surface.canvas = canvas;
> +        m.surface.draw_count = 0;
> +        this.surfaces[m.surface.surface_id] = m.surface;
> +
> +        if (m.surface.flags & SPICE_SURFACE_FLAGS_PRIMARY)
> +        {
> +            this.primary_surface = m.surface.surface_id;
> +
> +            /* This .save() is done entirely to enable SPICE_MSG_DISPLAY_RESET */
> +            canvas.context.save();
> +            document.getElementById(this.parent.screen_id).appendChild(canvas);
> +            document.getElementById(this.parent.screen_id).setAttribute('width', m.surface.width);
> +            document.getElementById(this.parent.screen_id).setAttribute('height', m.surface.height);
> +            this.hook_events();
> +        }
> +        return true;
> +    }
> +
> +    if (msg.type == SPICE_MSG_DISPLAY_SURFACE_DESTROY)
> +    {
> +        var m = new SpiceMsgSurfaceDestroy(msg.data);
> +        DEBUG > 1 && console.log(this.type + ": MsgSurfaceDestroy id " + m.surface_id);
> +        this.delete_surface(m.surface_id);
> +        return true;
> +    }
> +
> +    if (msg.type == SPICE_MSG_DISPLAY_STREAM_CREATE)
> +    {
> +        var m = new SpiceMsgDisplayStreamCreate(msg.data);
> +        DEBUG > 1 && console.log(this.type + ": MsgStreamCreate id" + m.id);
> +        if (!this.streams)
> +            this.streams = new Array();
> +        if (this.streams[m.id])
> +            console.log("Stream already exists");
> +        else
> +            this.streams[m.id] = m;
> +        if (m.codec_type != SPICE_VIDEO_CODEC_TYPE_MJPEG)
> +            console.log("Unhandled stream codec: "+m.codec_type);
> +        return true;
> +    }
> +
> +    if (msg.type == SPICE_MSG_DISPLAY_STREAM_DATA)
> +    {
> +        var m = new SpiceMsgDisplayStreamData(msg.data);
> +        if (!this.streams[m.base.id])
> +        {
> +            console.log("no stream for data");
> +            return false;
> +        }
> +        if (this.streams[m.base.id].codec_type === SPICE_VIDEO_CODEC_TYPE_MJPEG)
> +        {
> +            var tmpstr = "data:image/jpeg,";
> +            var img = new Image;
> +            var i;
> +            for (i = 0; i < m.data.length; i++)
> +            {
> +                tmpstr +=  '%';
> +                if (m.data[i] < 16)
> +                tmpstr += '0';
> +                tmpstr += m.data[i].toString(16);
> +            }
> +            var strm_base = new SpiceMsgDisplayBase();
> +            strm_base.surface_id = this.streams[m.base.id].surface_id;
> +            strm_base.box = this.streams[m.base.id].dest;
> +            strm_base.clip = this.streams[m.base.id].clip;
> +            img.o =
> +                { base: strm_base,
> +                  tag: "mjpeg." + m.base.id,
> +                  descriptor: null,
> +                  sc : this,
> +                };
> +            img.onload = handle_draw_jpeg_onload;
> +            img.src = tmpstr;
> +        }
> +        return true;
> +    }
> +
> +    if (msg.type == SPICE_MSG_DISPLAY_STREAM_CLIP)
> +    {
> +        var m = new SpiceMsgDisplayStreamClip(msg.data);
> +        DEBUG > 1 && console.log(this.type + ": MsgStreamClip id" + m.id);
> +        this.streams[m.id].clip = m.clip;
> +        return true;
> +    }
> +
> +    if (msg.type == SPICE_MSG_DISPLAY_STREAM_DESTROY)
> +    {
> +        var m = new SpiceMsgDisplayStreamDestroy(msg.data);
> +        DEBUG > 1 && console.log(this.type + ": MsgStreamDestroy id" + m.id);
> +        this.streams[m.id] = undefined;
> +        return true;
> +    }
> +
> +    return false;
> +}
> +
> +SpiceDisplayConn.prototype.delete_surface = function(surface_id)
> +{
> +    var canvas = document.getElementById("spice_surface_" + surface_id);
> +    if (DUMP_CANVASES && this.parent.dump_id)
> +        document.getElementById(this.parent.dump_id).removeChild(canvas);
> +    if (this.primary_surface == surface_id)
> +    {
> +        this.unhook_events();
> +        this.primary_surface = undefined;
> +        document.getElementById(this.parent.screen_id).removeChild(canvas);
> +    }
> +
> +    delete this.surfaces[surface_id];
> +}
> +
> +
> +SpiceDisplayConn.prototype.draw_copy_helper = function(o)
> +{
> +
> +    var canvas = this.surfaces[o.base.surface_id].canvas;
> +    if (o.has_alpha)
> +    {
> +        /* FIXME - This is based on trial + error, not a serious thoughtful
> +                   analysis of what Spice requires.  See display.js for more. */
> +        if (this.surfaces[o.base.surface_id].format == SPICE_SURFACE_FMT_32_xRGB)
> +        {
> +            stripAlpha(o.image_data);
> +            canvas.context.putImageData(o.image_data, o.base.box.left, o.base.box.top);
> +        }
> +        else
> +            putImageDataWithAlpha(canvas.context, o.image_data,
> +                    o.base.box.left, o.base.box.top);
> +    }
> +    else
> +        canvas.context.putImageData(o.image_data, o.base.box.left, o.base.box.top);
> +
> +    if (o.src_area.left > 0 || o.src_area.top > 0)
> +    {
> +        this.log_warn("FIXME: DrawCopy not shifting draw copies just yet...");
> +    }
> +
> +    if (o.descriptor && (o.descriptor.flags & SPICE_IMAGE_FLAGS_CACHE_ME))
> +    {
> +        if (! ("cache" in this))
> +            this.cache = [];
> +        this.cache[o.descriptor.id] = o.image_data;
> +    }
> +
> +    if (DUMP_DRAWS && this.parent.dump_id)
> +    {
> +        var debug_canvas = document.createElement("canvas");
> +        debug_canvas.setAttribute('width', o.image_data.width);
> +        debug_canvas.setAttribute('height', o.image_data.height);
> +        debug_canvas.setAttribute('id', o.tag + "." +
> +            this.surfaces[o.base.surface_id].draw_count + "." +
> +            o.base.surface_id + "@" + o.base.box.left + "x" +  o.base.box.top);
> +        debug_canvas.getContext("2d").putImageData(o.image_data, 0, 0);
> +        document.getElementById(this.parent.dump_id).appendChild(debug_canvas);
> +    }
> +
> +    this.surfaces[o.base.surface_id].draw_count++;
> +
> +    return true;
> +}
> +
> +
> +SpiceDisplayConn.prototype.log_draw = function(prefix, draw)
> +{
> +    var str = prefix + "." + draw.base.surface_id + "." + this.surfaces[draw.base.surface_id].draw_count + ": ";
> +    str += "base.box " + draw.base.box.left + ", " + draw.base.box.top + " to " +
> +                           draw.base.box.right + ", " + draw.base.box.bottom;
> +    str += "; clip.type " + draw.base.clip.type;
> +
> +    if (draw.data)
> +    {
> +        if (draw.data.src_area)
> +            str += "; src_area " + draw.data.src_area.left + ", " + draw.data.src_area.top + " to "
> +                                 + draw.data.src_area.right + ", " + draw.data.src_area.bottom;
> +
> +        if (draw.data.src_bitmap && draw.data.src_bitmap != null)
> +        {
> +            str += "; src_bitmap id: " + draw.data.src_bitmap.descriptor.id;
> +            str += "; src_bitmap width " + draw.data.src_bitmap.descriptor.width + ", height " + draw.data.src_bitmap.descriptor.height;
> +            str += "; src_bitmap type " + draw.data.src_bitmap.descriptor.type + ", flags " + draw.data.src_bitmap.descriptor.flags;
> +            if (draw.data.src_bitmap.surface_id !== undefined)
> +                str += "; src_bitmap surface_id " + draw.data.src_bitmap.surface_id;
> +            if (draw.data.src_bitmap.quic)
> +                str += "; QUIC type " + draw.data.src_bitmap.quic.type +
> +                        "; width " + draw.data.src_bitmap.quic.width +
> +                        "; height " + draw.data.src_bitmap.quic.height ;
> +            if (draw.data.src_bitmap.lz_rgb)
> +                str += "; LZ_RGB length " + draw.data.src_bitmap.lz_rgb.length +
> +                       "; magic " + draw.data.src_bitmap.lz_rgb.magic +
> +                       "; version 0x" + draw.data.src_bitmap.lz_rgb.version.toString(16) +
> +                       "; type " + draw.data.src_bitmap.lz_rgb.type +
> +                       "; width " + draw.data.src_bitmap.lz_rgb.width +
> +                       "; height " + draw.data.src_bitmap.lz_rgb.height +
> +                       "; stride " + draw.data.src_bitmap.lz_rgb.stride +
> +                       "; top down " + draw.data.src_bitmap.lz_rgb.top_down;
> +        }
> +        else
> +            str += "; src_bitmap is null";
> +
> +        if (draw.data.brush)
> +        {
> +            if (draw.data.brush.type == SPICE_BRUSH_TYPE_SOLID)
> +                str += "; brush.color 0x" + draw.data.brush.color.toString(16);
> +            if (draw.data.brush.type == SPICE_BRUSH_TYPE_PATTERN)
> +            {
> +                str += "; brush.pat ";
> +                if (draw.data.brush.pattern.pat != null)
> +                    str += "[SpiceImage]";
> +                else
> +                    str += "[null]";
> +                str += " at " + draw.data.brush.pattern.pos.x + ", " + draw.data.brush.pattern.pos.y;
> +            }
> +        }
> +
> +        str += "; rop_descriptor " + draw.data.rop_descriptor;
> +        if (draw.data.scale_mode !== undefined)
> +            str += "; scale_mode " + draw.data.scale_mode;
> +        str += "; mask.flags " + draw.data.mask.flags;
> +        str += "; mask.pos " + draw.data.mask.pos.x + ", " + draw.data.mask.pos.y;
> +        if (draw.data.mask.bitmap != null)
> +        {
> +            str += "; mask.bitmap width " + draw.data.mask.bitmap.descriptor.width + ", height " + draw.data.mask.bitmap.descriptor.height;
> +            str += "; mask.bitmap type " + draw.data.mask.bitmap.descriptor.type + ", flags " + draw.data.mask.bitmap.descriptor.flags;
> +        }
> +        else
> +            str += "; mask.bitmap is null";
> +    }
> +
> +    console.log(str);
> +}
> +
> +SpiceDisplayConn.prototype.hook_events = function()
> +{
> +    if (this.primary_surface !== undefined)
> +    {
> +        var canvas = this.surfaces[this.primary_surface].canvas;
> +        canvas.sc = this.parent;
> +        canvas.addEventListener('mousemove', handle_mousemove);
> +        canvas.addEventListener('mousedown', handle_mousedown);
> +        canvas.addEventListener('contextmenu', handle_contextmenu);
> +        canvas.addEventListener('mouseup', handle_mouseup);
> +        canvas.addEventListener('keydown', handle_keydown);
> +        canvas.addEventListener('keyup', handle_keyup);
> +        canvas.addEventListener('mouseout', handle_mouseout);
> +        canvas.addEventListener('mouseover', handle_mouseover);
> +        canvas.addEventListener('mousewheel', handle_mousewheel);
> +        canvas.focus();
> +    }
> +}
> +
> +SpiceDisplayConn.prototype.unhook_events = function()
> +{
> +    if (this.primary_surface !== undefined)
> +    {
> +        var canvas = this.surfaces[this.primary_surface].canvas;
> +        canvas.removeEventListener('mousemove', handle_mousemove);
> +        canvas.removeEventListener('mousedown', handle_mousedown);
> +        canvas.removeEventListener('contextmenu', handle_contextmenu);
> +        canvas.removeEventListener('mouseup', handle_mouseup);
> +        canvas.removeEventListener('keydown', handle_keydown);
> +        canvas.removeEventListener('keyup', handle_keyup);
> +        canvas.removeEventListener('mouseout', handle_mouseout);
> +        canvas.removeEventListener('mouseover', handle_mouseover);
> +        canvas.removeEventListener('mousewheel', handle_mousewheel);
> +    }
> +}
> +
> +
> +SpiceDisplayConn.prototype.destroy_surfaces = function()
> +{
> +    for (var s in this.surfaces)
> +    {
> +        this.delete_surface(this.surfaces[s].surface_id);
> +    }
> +
> +    this.surfaces = undefined;
> +}
> +
> +
> +function handle_mouseover(e)
> +{
> +    this.focus();
> +}
> +
> +function handle_mouseout(e)
> +{
> +    this.blur();
> +}
> +
> +function handle_draw_jpeg_onload()
> +{
> +    var temp_canvas = null;
> +    var context;
> +
> +    /*------------------------------------------------------------
> +    ** FIXME:
> +    **  The helper should be extended to be able to handle actual HtmlImageElements
> +    **  ...and the cache should be modified to do so as well
> +    **----------------------------------------------------------*/
> +    if (this.o.sc.surfaces[this.o.base.surface_id] === undefined)
> +    {
> +        // This can happen; if the jpeg image loads after our surface
> +        //  has been destroyed (e.g. open a menu, close it quickly),
> +        //  we'll find we have no surface.
> +        DEBUG > 2 && this.o.sc.log_info("Discarding jpeg; presumed lost surface " + this.o.base.surface_id);
> +        temp_canvas = document.createElement("canvas");
> +        temp_canvas.setAttribute('width', this.o.base.box.right);
> +        temp_canvas.setAttribute('height', this.o.base.box.bottom);
> +        context = temp_canvas.getContext("2d");
> +    }
> +    else
> +        context = this.o.sc.surfaces[this.o.base.surface_id].canvas.context;
> +
> +    if (this.alpha_img)
> +    {
> +        var c = document.createElement("canvas");
> +        var t = c.getContext("2d");
> +        c.setAttribute('width', this.alpha_img.width);
> +        c.setAttribute('height', this.alpha_img.height);
> +        t.putImageData(this.alpha_img, 0, 0);
> +        t.globalCompositeOperation = 'source-in';
> +        t.drawImage(this, 0, 0);
> +
> +        context.drawImage(c, this.o.base.box.left, this.o.base.box.top);
> +
> +        if (this.o.descriptor &&
> +            (this.o.descriptor.flags & SPICE_IMAGE_FLAGS_CACHE_ME))
> +        {
> +            if (! ("cache" in this.o.sc))
> +                this.o.sc.cache = [];
> +
> +            this.o.sc.cache[this.o.descriptor.id] =
> +                t.getImageData(0, 0,
> +                    this.alpha_img.width,
> +                    this.alpha_img.height);
> +        }
> +    }
> +    else
> +    {
> +        context.drawImage(this, this.o.base.box.left, this.o.base.box.top);
> +
> +        if (this.o.descriptor &&
> +            (this.o.descriptor.flags & SPICE_IMAGE_FLAGS_CACHE_ME))
> +        {
> +            if (! ("cache" in this.o.sc))
> +                this.o.sc.cache = [];
> +
> +            this.o.sc.cache[this.o.descriptor.id] =
> +                context.getImageData(this.o.base.box.left, this.o.base.box.top,
> +                    this.o.base.box.right - this.o.base.box.left,
> +                    this.o.base.box.bottom - this.o.base.box.top);
> +        }
> +    }
> +
> +    if (temp_canvas == null)
> +    {
> +        if (DUMP_DRAWS && this.o.sc.parent.dump_id)
> +        {
> +            var debug_canvas = document.createElement("canvas");
> +            debug_canvas.setAttribute('id', this.o.tag + "." +
> +                this.o.sc.surfaces[this.o.base.surface_id].draw_count + "." +
> +                this.o.base.surface_id + "@" + this.o.base.box.left + "x" +  this.o.base.box.top);
> +            debug_canvas.getContext("2d").drawImage(this, 0, 0);
> +            document.getElementById(this.o.sc.parent.dump_id).appendChild(debug_canvas);
> +        }
> +
> +        this.o.sc.surfaces[this.o.base.surface_id].draw_count++;
> +    }
> +}
> diff --git a/ui/js/spice/enums.js b/ui/js/spice/enums.js
> new file mode 100644
> index 0000000..fd42a14
> --- /dev/null
> +++ b/ui/js/spice/enums.js
> @@ -0,0 +1,282 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +
> +/*----------------------------------------------------------------------------
> +**  enums.js
> +**      'constants' for Spice
> +**--------------------------------------------------------------------------*/
> +var SPICE_MAGIC         = "REDQ";
> +var SPICE_VERSION_MAJOR = 2;
> +var SPICE_VERSION_MINOR = 2;
> +
> +var SPICE_CONNECT_TIMEOUT = (30 * 1000);
> +
> +var SPICE_COMMON_CAP_PROTOCOL_AUTH_SELECTION = 0;
> +var SPICE_COMMON_CAP_AUTH_SPICE              = 1;
> +var SPICE_COMMON_CAP_AUTH_SASL               = 2;
> +var SPICE_COMMON_CAP_MINI_HEADER             = 3;
> +
> +var SPICE_TICKET_KEY_PAIR_LENGTH             = 1024;
> +var SPICE_TICKET_PUBKEY_BYTES                = (SPICE_TICKET_KEY_PAIR_LENGTH / 8 + 34);
> +
> +var SPICE_LINK_ERR_OK                        = 0,
> +    SPICE_LINK_ERR_ERROR                     = 1,
> +    SPICE_LINK_ERR_INVALID_MAGIC             = 2,
> +    SPICE_LINK_ERR_INVALID_DATA              = 3,
> +    SPICE_LINK_ERR_VERSION_MISMATCH          = 4,
> +    SPICE_LINK_ERR_NEED_SECURED              = 5,
> +    SPICE_LINK_ERR_NEED_UNSECURED            = 6,
> +    SPICE_LINK_ERR_PERMISSION_DENIED         = 7,
> +    SPICE_LINK_ERR_BAD_CONNECTION_ID         = 8,
> +    SPICE_LINK_ERR_CHANNEL_NOT_AVAILABLE     = 9;
> +
> +var SPICE_MSG_MIGRATE                   = 1;
> +var SPICE_MSG_MIGRATE_DATA              = 2;
> +var SPICE_MSG_SET_ACK                   = 3;
> +var SPICE_MSG_PING                      = 4;
> +var SPICE_MSG_WAIT_FOR_CHANNELS         = 5;
> +var SPICE_MSG_DISCONNECTING             = 6;
> +var SPICE_MSG_NOTIFY                    = 7;
> +var SPICE_MSG_LIST                      = 8;
> +
> +var SPICE_MSG_MAIN_MIGRATE_BEGIN        = 101;
> +var SPICE_MSG_MAIN_MIGRATE_CANCEL       = 102;
> +var SPICE_MSG_MAIN_INIT                 = 103;
> +var SPICE_MSG_MAIN_CHANNELS_LIST        = 104;
> +var SPICE_MSG_MAIN_MOUSE_MODE           = 105;
> +var SPICE_MSG_MAIN_MULTI_MEDIA_TIME     = 106;
> +var SPICE_MSG_MAIN_AGENT_CONNECTED      = 107;
> +var SPICE_MSG_MAIN_AGENT_DISCONNECTED   = 108;
> +var SPICE_MSG_MAIN_AGENT_DATA           = 109;
> +var SPICE_MSG_MAIN_AGENT_TOKEN          = 110;
> +var SPICE_MSG_MAIN_MIGRATE_SWITCH_HOST  = 111;
> +var SPICE_MSG_MAIN_MIGRATE_END          = 112;
> +var SPICE_MSG_MAIN_NAME                 = 113;
> +var SPICE_MSG_MAIN_UUID                 = 114;
> +var SPICE_MSG_END_MAIN                  = 115;
> +
> +
> +var SPICE_MSGC_ACK_SYNC                 = 1;
> +var SPICE_MSGC_ACK                      = 2;
> +var SPICE_MSGC_PONG                     = 3;
> +var SPICE_MSGC_MIGRATE_FLUSH_MARK       = 4;
> +var SPICE_MSGC_MIGRATE_DATA             = 5;
> +var SPICE_MSGC_DISCONNECTING            = 6;
> +
> +
> +var SPICE_MSGC_MAIN_CLIENT_INFO         = 101;
> +var SPICE_MSGC_MAIN_MIGRATE_CONNECTED   = 102;
> +var SPICE_MSGC_MAIN_MIGRATE_CONNECT_ERROR = 103;
> +var SPICE_MSGC_MAIN_ATTACH_CHANNELS     = 104;
> +var SPICE_MSGC_MAIN_MOUSE_MODE_REQUEST  = 105;
> +var SPICE_MSGC_MAIN_AGENT_START         = 106;
> +var SPICE_MSGC_MAIN_AGENT_DATA          = 107;
> +var SPICE_MSGC_MAIN_AGENT_TOKEN         = 108;
> +var SPICE_MSGC_MAIN_MIGRATE_END         = 109;
> +var SPICE_MSGC_END_MAIN                 = 110;
> +
> +var SPICE_MSG_DISPLAY_MODE              = 101;
> +var SPICE_MSG_DISPLAY_MARK              = 102;
> +var SPICE_MSG_DISPLAY_RESET             = 103;
> +var SPICE_MSG_DISPLAY_COPY_BITS         = 104;
> +var SPICE_MSG_DISPLAY_INVAL_LIST        = 105;
> +var SPICE_MSG_DISPLAY_INVAL_ALL_PIXMAPS = 106;
> +var SPICE_MSG_DISPLAY_INVAL_PALETTE     = 107;
> +var SPICE_MSG_DISPLAY_INVAL_ALL_PALETTES= 108;
> +
> +var SPICE_MSG_DISPLAY_STREAM_CREATE     = 122;
> +var SPICE_MSG_DISPLAY_STREAM_DATA       = 123;
> +var SPICE_MSG_DISPLAY_STREAM_CLIP       = 124;
> +var SPICE_MSG_DISPLAY_STREAM_DESTROY    = 125;
> +var SPICE_MSG_DISPLAY_STREAM_DESTROY_ALL= 126;
> +
> +var SPICE_MSG_DISPLAY_DRAW_FILL         = 302;
> +var SPICE_MSG_DISPLAY_DRAW_OPAQUE       = 303;
> +var SPICE_MSG_DISPLAY_DRAW_COPY         = 304;
> +var SPICE_MSG_DISPLAY_DRAW_BLEND        = 305;
> +var SPICE_MSG_DISPLAY_DRAW_BLACKNESS    = 306;
> +var SPICE_MSG_DISPLAY_DRAW_WHITENESS    = 307;
> +var SPICE_MSG_DISPLAY_DRAW_INVERS       = 308;
> +var SPICE_MSG_DISPLAY_DRAW_ROP3         = 309;
> +var SPICE_MSG_DISPLAY_DRAW_STROKE       = 310;
> +var SPICE_MSG_DISPLAY_DRAW_TEXT         = 311;
> +var SPICE_MSG_DISPLAY_DRAW_TRANSPARENT  = 312;
> +var SPICE_MSG_DISPLAY_DRAW_ALPHA_BLEND  = 313;
> +var SPICE_MSG_DISPLAY_SURFACE_CREATE    = 314;
> +var SPICE_MSG_DISPLAY_SURFACE_DESTROY   = 315;
> +
> +var SPICE_MSGC_DISPLAY_INIT             = 101;
> +
> +var SPICE_MSG_INPUTS_INIT               = 101;
> +var SPICE_MSG_INPUTS_KEY_MODIFIERS      = 102;
> +
> +var SPICE_MSG_INPUTS_MOUSE_MOTION_ACK   = 111;
> +
> +var SPICE_MSGC_INPUTS_KEY_DOWN          = 101;
> +var SPICE_MSGC_INPUTS_KEY_UP            = 102;
> +var SPICE_MSGC_INPUTS_KEY_MODIFIERS     = 103;
> +
> +var SPICE_MSGC_INPUTS_MOUSE_MOTION      = 111;
> +var SPICE_MSGC_INPUTS_MOUSE_POSITION    = 112;
> +var SPICE_MSGC_INPUTS_MOUSE_PRESS       = 113;
> +var SPICE_MSGC_INPUTS_MOUSE_RELEASE     = 114;
> +
> +var SPICE_MSG_CURSOR_INIT               = 101;
> +var SPICE_MSG_CURSOR_RESET              = 102;
> +var SPICE_MSG_CURSOR_SET                = 103;
> +var SPICE_MSG_CURSOR_MOVE               = 104;
> +var SPICE_MSG_CURSOR_HIDE               = 105;
> +var SPICE_MSG_CURSOR_TRAIL              = 106;
> +var SPICE_MSG_CURSOR_INVAL_ONE          = 107;
> +var SPICE_MSG_CURSOR_INVAL_ALL          = 108;
> +
> +
> +var SPICE_CHANNEL_MAIN                  = 1;
> +var SPICE_CHANNEL_DISPLAY               = 2;
> +var SPICE_CHANNEL_INPUTS                = 3;
> +var SPICE_CHANNEL_CURSOR                = 4;
> +var SPICE_CHANNEL_PLAYBACK              = 5;
> +var SPICE_CHANNEL_RECORD                = 6;
> +var SPICE_CHANNEL_TUNNEL                = 7;
> +var SPICE_CHANNEL_SMARTCARD             = 8;
> +var SPICE_CHANNEL_USBREDIR              = 9;
> +
> +var SPICE_SURFACE_FLAGS_PRIMARY = (1 << 0);
> +
> +var SPICE_NOTIFY_SEVERITY_INFO  = 0;
> +var SPICE_NOTIFY_SEVERITY_WARN  = 1;
> +var SPICE_NOTIFY_SEVERITY_ERROR = 2;
> +
> +var SPICE_MOUSE_MODE_SERVER = (1 << 0),
> +    SPICE_MOUSE_MODE_CLIENT = (1 << 1),
> +    SPICE_MOUSE_MODE_MASK = 0x3;
> +
> +var SPICE_CLIP_TYPE_NONE            = 0;
> +var SPICE_CLIP_TYPE_RECTS           = 1;
> +
> +var SPICE_IMAGE_TYPE_BITMAP         = 0;
> +var SPICE_IMAGE_TYPE_QUIC           = 1;
> +var SPICE_IMAGE_TYPE_RESERVED       = 2;
> +var SPICE_IMAGE_TYPE_LZ_PLT         = 100;
> +var SPICE_IMAGE_TYPE_LZ_RGB         = 101;
> +var SPICE_IMAGE_TYPE_GLZ_RGB        = 102;
> +var SPICE_IMAGE_TYPE_FROM_CACHE     = 103;
> +var SPICE_IMAGE_TYPE_SURFACE        = 104;
> +var SPICE_IMAGE_TYPE_JPEG           = 105;
> +var SPICE_IMAGE_TYPE_FROM_CACHE_LOSSLESS = 106;
> +var SPICE_IMAGE_TYPE_ZLIB_GLZ_RGB   = 107;
> +var SPICE_IMAGE_TYPE_JPEG_ALPHA     = 108;
> +
> +var SPICE_IMAGE_FLAGS_CACHE_ME = (1 << 0),
> +    SPICE_IMAGE_FLAGS_HIGH_BITS_SET = (1 << 1),
> +    SPICE_IMAGE_FLAGS_CACHE_REPLACE_ME = (1 << 2);
> +
> +var SPICE_BITMAP_FLAGS_PAL_CACHE_ME = (1 << 0),
> +    SPICE_BITMAP_FLAGS_PAL_FROM_CACHE = (1 << 1),
> +    SPICE_BITMAP_FLAGS_TOP_DOWN = (1 << 2),
> +    SPICE_BITMAP_FLAGS_MASK = 0x7;
> +
> +var SPICE_BITMAP_FMT_INVALID        = 0,
> +    SPICE_BITMAP_FMT_1BIT_LE        = 1,
> +    SPICE_BITMAP_FMT_1BIT_BE        = 2,
> +    SPICE_BITMAP_FMT_4BIT_LE        = 3,
> +    SPICE_BITMAP_FMT_4BIT_BE        = 4,
> +    SPICE_BITMAP_FMT_8BIT           = 5,
> +    SPICE_BITMAP_FMT_16BIT          = 6,
> +    SPICE_BITMAP_FMT_24BIT          = 7,
> +    SPICE_BITMAP_FMT_32BIT          = 8,
> +    SPICE_BITMAP_FMT_RGBA           = 9;
> +
> +
> +var SPICE_CURSOR_FLAGS_NONE = (1 << 0),
> +    SPICE_CURSOR_FLAGS_CACHE_ME = (1 << 1),
> +    SPICE_CURSOR_FLAGS_FROM_CACHE = (1 << 2),
> +    SPICE_CURSOR_FLAGS_MASK = 0x7;
> +
> +var SPICE_MOUSE_BUTTON_MASK_LEFT = (1 << 0),
> +    SPICE_MOUSE_BUTTON_MASK_MIDDLE = (1 << 1),
> +    SPICE_MOUSE_BUTTON_MASK_RIGHT = (1 << 2),
> +    SPICE_MOUSE_BUTTON_MASK_MASK = 0x7;
> +
> +var SPICE_MOUSE_BUTTON_INVALID  = 0;
> +var SPICE_MOUSE_BUTTON_LEFT     = 1;
> +var SPICE_MOUSE_BUTTON_MIDDLE   = 2;
> +var SPICE_MOUSE_BUTTON_RIGHT    = 3;
> +var SPICE_MOUSE_BUTTON_UP       = 4;
> +var SPICE_MOUSE_BUTTON_DOWN     = 5;
> +
> +var SPICE_BRUSH_TYPE_NONE = 0,
> +    SPICE_BRUSH_TYPE_SOLID = 1,
> +    SPICE_BRUSH_TYPE_PATTERN = 2;
> +
> +var SPICE_SURFACE_FMT_INVALID = 0,
> +    SPICE_SURFACE_FMT_1_A = 1,
> +    SPICE_SURFACE_FMT_8_A = 8,
> +    SPICE_SURFACE_FMT_16_555 = 16,
> +    SPICE_SURFACE_FMT_32_xRGB = 32,
> +    SPICE_SURFACE_FMT_16_565 = 80,
> +    SPICE_SURFACE_FMT_32_ARGB = 96;
> +
> +var SPICE_ROPD_INVERS_SRC = (1 << 0),
> +    SPICE_ROPD_INVERS_BRUSH = (1 << 1),
> +    SPICE_ROPD_INVERS_DEST = (1 << 2),
> +    SPICE_ROPD_OP_PUT = (1 << 3),
> +    SPICE_ROPD_OP_OR = (1 << 4),
> +    SPICE_ROPD_OP_AND = (1 << 5),
> +    SPICE_ROPD_OP_XOR = (1 << 6),
> +    SPICE_ROPD_OP_BLACKNESS = (1 << 7),
> +    SPICE_ROPD_OP_WHITENESS = (1 << 8),
> +    SPICE_ROPD_OP_INVERS = (1 << 9),
> +    SPICE_ROPD_INVERS_RES = (1 << 10),
> +    SPICE_ROPD_MASK = 0x7ff;
> +
> +var LZ_IMAGE_TYPE_INVALID = 0,
> +    LZ_IMAGE_TYPE_PLT1_LE = 1,
> +    LZ_IMAGE_TYPE_PLT1_BE = 2,      // PLT stands for palette
> +    LZ_IMAGE_TYPE_PLT4_LE = 3,
> +    LZ_IMAGE_TYPE_PLT4_BE = 4,
> +    LZ_IMAGE_TYPE_PLT8    = 5,
> +    LZ_IMAGE_TYPE_RGB16   = 6,
> +    LZ_IMAGE_TYPE_RGB24   = 7,
> +    LZ_IMAGE_TYPE_RGB32   = 8,
> +    LZ_IMAGE_TYPE_RGBA    = 9,
> +    LZ_IMAGE_TYPE_XXXA    = 10;
> +
> +
> +var QUIC_IMAGE_TYPE_INVALID = 0,
> +    QUIC_IMAGE_TYPE_GRAY    = 1,
> +    QUIC_IMAGE_TYPE_RGB16   = 2,
> +    QUIC_IMAGE_TYPE_RGB24   = 3,
> +    QUIC_IMAGE_TYPE_RGB32   = 4,
> +    QUIC_IMAGE_TYPE_RGBA    = 5;
> +
> +var SPICE_INPUT_MOTION_ACK_BUNCH = 4;
> +
> +
> +var SPICE_CURSOR_TYPE_ALPHA     = 0,
> +    SPICE_CURSOR_TYPE_MONO      = 1,
> +    SPICE_CURSOR_TYPE_COLOR4    = 2,
> +    SPICE_CURSOR_TYPE_COLOR8    = 3,
> +    SPICE_CURSOR_TYPE_COLOR16   = 4,
> +    SPICE_CURSOR_TYPE_COLOR24   = 5,
> +    SPICE_CURSOR_TYPE_COLOR32   = 6;
> +
> +var SPICE_VIDEO_CODEC_TYPE_MJPEG = 1;
> diff --git a/ui/js/spice/inputs.js b/ui/js/spice/inputs.js
> new file mode 100644
> index 0000000..4d3b28f
> --- /dev/null
> +++ b/ui/js/spice/inputs.js
> @@ -0,0 +1,251 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +/*----------------------------------------------------------------------------
> + ** Modifier Keystates
> + **     These need to be tracked because focus in and out can get the keyboard
> + **     out of sync.
> + **------------------------------------------------------------------------*/
> +var Shift_state = -1;
> +var Ctrl_state = -1;
> +var Alt_state = -1;
> +var Meta_state = -1;
> +
> +/*----------------------------------------------------------------------------
> +**  SpiceInputsConn
> +**      Drive the Spice Inputs channel (e.g. mouse + keyboard)
> +**--------------------------------------------------------------------------*/
> +function SpiceInputsConn()
> +{
> +    SpiceConn.apply(this, arguments);
> +
> +    this.mousex = undefined;
> +    this.mousey = undefined;
> +    this.button_state = 0;
> +    this.waiting_for_ack = 0;
> +}
> +
> +SpiceInputsConn.prototype = Object.create(SpiceConn.prototype);
> +SpiceInputsConn.prototype.process_channel_message = function(msg)
> +{
> +    if (msg.type == SPICE_MSG_INPUTS_INIT)
> +    {
> +        var inputs_init = new SpiceMsgInputsInit(msg.data);
> +        this.keyboard_modifiers = inputs_init.keyboard_modifiers;
> +        DEBUG > 1 && console.log("MsgInputsInit - modifier " + this.keyboard_modifiers);
> +        // FIXME - We don't do anything with the keyboard modifiers...
> +        return true;
> +    }
> +    if (msg.type == SPICE_MSG_INPUTS_KEY_MODIFIERS)
> +    {
> +        var key = new SpiceMsgInputsKeyModifiers(msg.data);
> +        this.keyboard_modifiers = key.keyboard_modifiers;
> +        DEBUG > 1 && console.log("MsgInputsKeyModifiers - modifier " + this.keyboard_modifiers);
> +        // FIXME - We don't do anything with the keyboard modifiers...
> +        return true;
> +    }
> +    if (msg.type == SPICE_MSG_INPUTS_MOUSE_MOTION_ACK)
> +    {
> +        DEBUG > 1 && console.log("mouse motion ack");
> +        this.waiting_for_ack -= SPICE_INPUT_MOTION_ACK_BUNCH;
> +        return true;
> +    }
> +    return false;
> +}
> +
> +
> +
> +function handle_mousemove(e)
> +{
> +    var msg = new SpiceMiniData();
> +    var move;
> +    if (this.sc.mouse_mode == SPICE_MOUSE_MODE_CLIENT)
> +    {
> +        move = new SpiceMsgcMousePosition(this.sc, e)
> +        msg.build_msg(SPICE_MSGC_INPUTS_MOUSE_POSITION, move);
> +    }
> +    else
> +    {
> +        move = new SpiceMsgcMouseMotion(this.sc, e)
> +        msg.build_msg(SPICE_MSGC_INPUTS_MOUSE_MOTION, move);
> +    }
> +    if (this.sc && this.sc.inputs && this.sc.inputs.state === "ready")
> +    {
> +        if (this.sc.inputs.waiting_for_ack < (2 * SPICE_INPUT_MOTION_ACK_BUNCH))
> +        {
> +            this.sc.inputs.send_msg(msg);
> +            this.sc.inputs.waiting_for_ack++;
> +        }
> +        else
> +        {
> +            DEBUG > 0 && this.sc.log_info("Discarding mouse motion");
> +        }
> +    }
> +}
> +
> +function handle_mousedown(e)
> +{
> +    var press = new SpiceMsgcMousePress(this.sc, e)
> +    var msg = new SpiceMiniData();
> +    msg.build_msg(SPICE_MSGC_INPUTS_MOUSE_PRESS, press);
> +    if (this.sc && this.sc.inputs && this.sc.inputs.state === "ready")
> +        this.sc.inputs.send_msg(msg);
> +
> +    e.preventDefault();
> +}
> +
> +function handle_contextmenu(e)
> +{
> +    e.preventDefault();
> +    return false;
> +}
> +
> +function handle_mouseup(e)
> +{
> +    var release = new SpiceMsgcMouseRelease(this.sc, e)
> +    var msg = new SpiceMiniData();
> +    msg.build_msg(SPICE_MSGC_INPUTS_MOUSE_RELEASE, release);
> +    if (this.sc && this.sc.inputs && this.sc.inputs.state === "ready")
> +        this.sc.inputs.send_msg(msg);
> +
> +    e.preventDefault();
> +}
> +
> +function handle_mousewheel(e)
> +{
> +    var press = new SpiceMsgcMousePress;
> +    var release = new SpiceMsgcMouseRelease;
> +    if (e.wheelDelta > 0)
> +        press.button = release.button = SPICE_MOUSE_BUTTON_UP;
> +    else
> +        press.button = release.button = SPICE_MOUSE_BUTTON_DOWN;
> +    press.buttons_state = 0;
> +    release.buttons_state = 0;
> +
> +    var msg = new SpiceMiniData();
> +    msg.build_msg(SPICE_MSGC_INPUTS_MOUSE_PRESS, press);
> +    if (this.sc && this.sc.inputs && this.sc.inputs.state === "ready")
> +        this.sc.inputs.send_msg(msg);
> +
> +    msg.build_msg(SPICE_MSGC_INPUTS_MOUSE_RELEASE, release);
> +    if (this.sc && this.sc.inputs && this.sc.inputs.state === "ready")
> +        this.sc.inputs.send_msg(msg);
> +
> +    e.preventDefault();
> +}
> +
> +function handle_keydown(e)
> +{
> +    var key = new SpiceMsgcKeyDown(e)
> +    var msg = new SpiceMiniData();
> +    check_and_update_modifiers(e, key.code, this.sc);
> +    msg.build_msg(SPICE_MSGC_INPUTS_KEY_DOWN, key);
> +    if (this.sc && this.sc.inputs && this.sc.inputs.state === "ready")
> +        this.sc.inputs.send_msg(msg);
> +
> +    e.preventDefault();
> +}
> +
> +function handle_keyup(e)
> +{
> +    var key = new SpiceMsgcKeyUp(e)
> +    var msg = new SpiceMiniData();
> +    check_and_update_modifiers(e, key.code, this.sc);
> +    msg.build_msg(SPICE_MSGC_INPUTS_KEY_UP, key);
> +    if (this.sc && this.sc.inputs && this.sc.inputs.state === "ready")
> +        this.sc.inputs.send_msg(msg);
> +
> +    e.preventDefault();
> +}
> +
> +function update_modifier(state, code, sc)
> +{
> +    var msg = new SpiceMiniData();
> +    if (!state)
> +    {
> +        var key = new SpiceMsgcKeyUp()
> +        key.code =(0x80|code);
> +        msg.build_msg(SPICE_MSGC_INPUTS_KEY_UP, key);
> +    }
> +    else
> +    {
> +        var key = new SpiceMsgcKeyDown()
> +        key.code = code;
> +        msg.build_msg(SPICE_MSGC_INPUTS_KEY_DOWN, key);
> +    }
> +
> +    sc.inputs.send_msg(msg);
> +}
> +
> +function check_and_update_modifiers(e, code, sc)
> +{
> +    if (Shift_state === -1)
> +    {
> +        Shift_state = e.shiftKey;
> +        Ctrl_state = e.ctrlKey;
> +        Alt_state = e.altKey;
> +        Meta_state = e.metaKey;
> +    }
> +
> +    if (code === KEY_ShiftL)
> +        Shift_state = true;
> +    else if (code === KEY_Alt)
> +        Alt_state = true;
> +    else if (code === KEY_LCtrl)
> +        Ctrl_state = true;
> +    else if (code === 0xE0B5)
> +        Meta_state = true;
> +    else if (code === (0x80|KEY_ShiftL))
> +        Shift_state = false;
> +    else if (code === (0x80|KEY_Alt))
> +        Alt_state = false;
> +    else if (code === (0x80|KEY_LCtrl))
> +        Ctrl_state = false;
> +    else if (code === (0x80|0xE0B5))
> +        Meta_state = false;
> +
> +    if (sc && sc.inputs && sc.inputs.state === "ready")
> +    {
> +        if (Shift_state != e.shiftKey)
> +        {
> +            console.log("Shift state out of sync");
> +            update_modifier(e.shiftKey, KEY_ShiftL, sc);
> +            Shift_state = e.shiftKey;
> +        }
> +        if (Alt_state != e.altKey)
> +        {
> +            console.log("Alt state out of sync");
> +            update_modifier(e.altKey, KEY_Alt, sc);
> +            Alt_state = e.altKey;
> +        }
> +        if (Ctrl_state != e.ctrlKey)
> +        {
> +            console.log("Ctrl state out of sync");
> +            update_modifier(e.ctrlKey, KEY_LCtrl, sc);
> +            Ctrl_state = e.ctrlKey;
> +        }
> +        if (Meta_state != e.metaKey)
> +        {
> +            console.log("Meta state out of sync");
> +            update_modifier(e.metaKey, 0xE0B5, sc);
> +            Meta_state = e.metaKey;
> +        }
> +    }
> +}
> diff --git a/ui/js/spice/jsbn.js b/ui/js/spice/jsbn.js
> new file mode 100644
> index 0000000..d88ec54
> --- /dev/null
> +++ b/ui/js/spice/jsbn.js
> @@ -0,0 +1,589 @@
> +// Downloaded from http://www-cs-students.stanford.edu/~tjw/jsbn/ by Jeremy White on 6/1/2012
> +
> +/*
> + * Copyright (c) 2003-2005  Tom Wu
> + * All Rights Reserved.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining
> + * a copy of this software and associated documentation files (the
> + * "Software"), to deal in the Software without restriction, including
> + * without limitation the rights to use, copy, modify, merge, publish,
> + * distribute, sublicense, and/or sell copies of the Software, and to
> + * permit persons to whom the Software is furnished to do so, subject to
> + * the following conditions:
> + *
> + * The above copyright notice and this permission notice shall be
> + * included in all copies or substantial portions of the Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
> + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
> + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
> + *
> + * IN NO EVENT SHALL TOM WU BE LIABLE FOR ANY SPECIAL, INCIDENTAL,
> + * INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER
> + * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF
> + * THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT
> + * OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
> + *
> + * In addition, the following condition applies:
> + *
> + * All redistributions must retain an intact copy of this copyright notice
> + * and disclaimer.
> + */
> +
> +
> +// Basic JavaScript BN library - subset useful for RSA encryption.
> +
> +// Bits per digit
> +var dbits;
> +
> +// JavaScript engine analysis
> +var canary = 0xdeadbeefcafe;
> +var j_lm = ((canary&0xffffff)==0xefcafe);
> +
> +// (public) Constructor
> +function BigInteger(a,b,c) {
> +  if(a != null)
> +    if("number" == typeof a) this.fromNumber(a,b,c);
> +    else if(b == null && "string" != typeof a) this.fromString(a,256);
> +    else this.fromString(a,b);
> +}
> +
> +// return new, unset BigInteger
> +function nbi() { return new BigInteger(null); }
> +
> +// am: Compute w_j += (x*this_i), propagate carries,
> +// c is initial carry, returns final carry.
> +// c < 3*dvalue, x < 2*dvalue, this_i < dvalue
> +// We need to select the fastest one that works in this environment.
> +
> +// am1: use a single mult and divide to get the high bits,
> +// max digit bits should be 26 because
> +// max internal value = 2*dvalue^2-2*dvalue (< 2^53)
> +function am1(i,x,w,j,c,n) {
> +  while(--n >= 0) {
> +    var v = x*this[i++]+w[j]+c;
> +    c = Math.floor(v/0x4000000);
> +    w[j++] = v&0x3ffffff;
> +  }
> +  return c;
> +}
> +// am2 avoids a big mult-and-extract completely.
> +// Max digit bits should be <= 30 because we do bitwise ops
> +// on values up to 2*hdvalue^2-hdvalue-1 (< 2^31)
> +function am2(i,x,w,j,c,n) {
> +  var xl = x&0x7fff, xh = x>>15;
> +  while(--n >= 0) {
> +    var l = this[i]&0x7fff;
> +    var h = this[i++]>>15;
> +    var m = xh*l+h*xl;
> +    l = xl*l+((m&0x7fff)<<15)+w[j]+(c&0x3fffffff);
> +    c = (l>>>30)+(m>>>15)+xh*h+(c>>>30);
> +    w[j++] = l&0x3fffffff;
> +  }
> +  return c;
> +}
> +// Alternately, set max digit bits to 28 since some
> +// browsers slow down when dealing with 32-bit numbers.
> +function am3(i,x,w,j,c,n) {
> +  var xl = x&0x3fff, xh = x>>14;
> +  while(--n >= 0) {
> +    var l = this[i]&0x3fff;
> +    var h = this[i++]>>14;
> +    var m = xh*l+h*xl;
> +    l = xl*l+((m&0x3fff)<<14)+w[j]+c;
> +    c = (l>>28)+(m>>14)+xh*h;
> +    w[j++] = l&0xfffffff;
> +  }
> +  return c;
> +}
> +if(j_lm && (navigator.appName == "Microsoft Internet Explorer")) {
> +  BigInteger.prototype.am = am2;
> +  dbits = 30;
> +}
> +else if(j_lm && (navigator.appName != "Netscape")) {
> +  BigInteger.prototype.am = am1;
> +  dbits = 26;
> +}
> +else { // Mozilla/Netscape seems to prefer am3
> +  BigInteger.prototype.am = am3;
> +  dbits = 28;
> +}
> +
> +BigInteger.prototype.DB = dbits;
> +BigInteger.prototype.DM = ((1<<dbits)-1);
> +BigInteger.prototype.DV = (1<<dbits);
> +
> +var BI_FP = 52;
> +BigInteger.prototype.FV = Math.pow(2,BI_FP);
> +BigInteger.prototype.F1 = BI_FP-dbits;
> +BigInteger.prototype.F2 = 2*dbits-BI_FP;
> +
> +// Digit conversions
> +var BI_RM = "0123456789abcdefghijklmnopqrstuvwxyz";
> +var BI_RC = new Array();
> +var rr,vv;
> +rr = "0".charCodeAt(0);
> +for(vv = 0; vv <= 9; ++vv) BI_RC[rr++] = vv;
> +rr = "a".charCodeAt(0);
> +for(vv = 10; vv < 36; ++vv) BI_RC[rr++] = vv;
> +rr = "A".charCodeAt(0);
> +for(vv = 10; vv < 36; ++vv) BI_RC[rr++] = vv;
> +
> +function int2char(n) { return BI_RM.charAt(n); }
> +function intAt(s,i) {
> +  var c = BI_RC[s.charCodeAt(i)];
> +  return (c==null)?-1:c;
> +}
> +
> +// (protected) copy this to r
> +function bnpCopyTo(r) {
> +  for(var i = this.t-1; i >= 0; --i) r[i] = this[i];
> +  r.t = this.t;
> +  r.s = this.s;
> +}
> +
> +// (protected) set from integer value x, -DV <= x < DV
> +function bnpFromInt(x) {
> +  this.t = 1;
> +  this.s = (x<0)?-1:0;
> +  if(x > 0) this[0] = x;
> +  else if(x < -1) this[0] = x+DV;
> +  else this.t = 0;
> +}
> +
> +// return bigint initialized to value
> +function nbv(i) { var r = nbi(); r.fromInt(i); return r; }
> +
> +// (protected) set from string and radix
> +function bnpFromString(s,b) {
> +  var k;
> +  if(b == 16) k = 4;
> +  else if(b == 8) k = 3;
> +  else if(b == 256) k = 8; // byte array
> +  else if(b == 2) k = 1;
> +  else if(b == 32) k = 5;
> +  else if(b == 4) k = 2;
> +  else { this.fromRadix(s,b); return; }
> +  this.t = 0;
> +  this.s = 0;
> +  var i = s.length, mi = false, sh = 0;
> +  while(--i >= 0) {
> +    var x = (k==8)?s[i]&0xff:intAt(s,i);
> +    if(x < 0) {
> +      if(s.charAt(i) == "-") mi = true;
> +      continue;
> +    }
> +    mi = false;
> +    if(sh == 0)
> +      this[this.t++] = x;
> +    else if(sh+k > this.DB) {
> +      this[this.t-1] |= (x&((1<<(this.DB-sh))-1))<<sh;
> +      this[this.t++] = (x>>(this.DB-sh));
> +    }
> +    else
> +      this[this.t-1] |= x<<sh;
> +    sh += k;
> +    if(sh >= this.DB) sh -= this.DB;
> +  }
> +  if(k == 8 && (s[0]&0x80) != 0) {
> +    this.s = -1;
> +    if(sh > 0) this[this.t-1] |= ((1<<(this.DB-sh))-1)<<sh;
> +  }
> +  this.clamp();
> +  if(mi) BigInteger.ZERO.subTo(this,this);
> +}
> +
> +// (protected) clamp off excess high words
> +function bnpClamp() {
> +  var c = this.s&this.DM;
> +  while(this.t > 0 && this[this.t-1] == c) --this.t;
> +}
> +
> +// (public) return string representation in given radix
> +function bnToString(b) {
> +  if(this.s < 0) return "-"+this.negate().toString(b);
> +  var k;
> +  if(b == 16) k = 4;
> +  else if(b == 8) k = 3;
> +  else if(b == 2) k = 1;
> +  else if(b == 32) k = 5;
> +  else if(b == 4) k = 2;
> +  else return this.toRadix(b);
> +  var km = (1<<k)-1, d, m = false, r = "", i = this.t;
> +  var p = this.DB-(i*this.DB)%k;
> +  if(i-- > 0) {
> +    if(p < this.DB && (d = this[i]>>p) > 0) { m = true; r = int2char(d); }
> +    while(i >= 0) {
> +      if(p < k) {
> +        d = (this[i]&((1<<p)-1))<<(k-p);
> +        d |= this[--i]>>(p+=this.DB-k);
> +      }
> +      else {
> +        d = (this[i]>>(p-=k))&km;
> +        if(p <= 0) { p += this.DB; --i; }
> +      }
> +      if(d > 0) m = true;
> +      if(m) r += int2char(d);
> +    }
> +  }
> +  return m?r:"0";
> +}
> +
> +// (public) -this
> +function bnNegate() { var r = nbi(); BigInteger.ZERO.subTo(this,r); return r; }
> +
> +// (public) |this|
> +function bnAbs() { return (this.s<0)?this.negate():this; }
> +
> +// (public) return + if this > a, - if this < a, 0 if equal
> +function bnCompareTo(a) {
> +  var r = this.s-a.s;
> +  if(r != 0) return r;
> +  var i = this.t;
> +  r = i-a.t;
> +  if(r != 0) return r;
> +  while(--i >= 0) if((r=this[i]-a[i]) != 0) return r;
> +  return 0;
> +}
> +
> +// returns bit length of the integer x
> +function nbits(x) {
> +  var r = 1, t;
> +  if((t=x>>>16) != 0) { x = t; r += 16; }
> +  if((t=x>>8) != 0) { x = t; r += 8; }
> +  if((t=x>>4) != 0) { x = t; r += 4; }
> +  if((t=x>>2) != 0) { x = t; r += 2; }
> +  if((t=x>>1) != 0) { x = t; r += 1; }
> +  return r;
> +}
> +
> +// (public) return the number of bits in "this"
> +function bnBitLength() {
> +  if(this.t <= 0) return 0;
> +  return this.DB*(this.t-1)+nbits(this[this.t-1]^(this.s&this.DM));
> +}
> +
> +// (protected) r = this << n*DB
> +function bnpDLShiftTo(n,r) {
> +  var i;
> +  for(i = this.t-1; i >= 0; --i) r[i+n] = this[i];
> +  for(i = n-1; i >= 0; --i) r[i] = 0;
> +  r.t = this.t+n;
> +  r.s = this.s;
> +}
> +
> +// (protected) r = this >> n*DB
> +function bnpDRShiftTo(n,r) {
> +  for(var i = n; i < this.t; ++i) r[i-n] = this[i];
> +  r.t = Math.max(this.t-n,0);
> +  r.s = this.s;
> +}
> +
> +// (protected) r = this << n
> +function bnpLShiftTo(n,r) {
> +  var bs = n%this.DB;
> +  var cbs = this.DB-bs;
> +  var bm = (1<<cbs)-1;
> +  var ds = Math.floor(n/this.DB), c = (this.s<<bs)&this.DM, i;
> +  for(i = this.t-1; i >= 0; --i) {
> +    r[i+ds+1] = (this[i]>>cbs)|c;
> +    c = (this[i]&bm)<<bs;
> +  }
> +  for(i = ds-1; i >= 0; --i) r[i] = 0;
> +  r[ds] = c;
> +  r.t = this.t+ds+1;
> +  r.s = this.s;
> +  r.clamp();
> +}
> +
> +// (protected) r = this >> n
> +function bnpRShiftTo(n,r) {
> +  r.s = this.s;
> +  var ds = Math.floor(n/this.DB);
> +  if(ds >= this.t) { r.t = 0; return; }
> +  var bs = n%this.DB;
> +  var cbs = this.DB-bs;
> +  var bm = (1<<bs)-1;
> +  r[0] = this[ds]>>bs;
> +  for(var i = ds+1; i < this.t; ++i) {
> +    r[i-ds-1] |= (this[i]&bm)<<cbs;
> +    r[i-ds] = this[i]>>bs;
> +  }
> +  if(bs > 0) r[this.t-ds-1] |= (this.s&bm)<<cbs;
> +  r.t = this.t-ds;
> +  r.clamp();
> +}
> +
> +// (protected) r = this - a
> +function bnpSubTo(a,r) {
> +  var i = 0, c = 0, m = Math.min(a.t,this.t);
> +  while(i < m) {
> +    c += this[i]-a[i];
> +    r[i++] = c&this.DM;
> +    c >>= this.DB;
> +  }
> +  if(a.t < this.t) {
> +    c -= a.s;
> +    while(i < this.t) {
> +      c += this[i];
> +      r[i++] = c&this.DM;
> +      c >>= this.DB;
> +    }
> +    c += this.s;
> +  }
> +  else {
> +    c += this.s;
> +    while(i < a.t) {
> +      c -= a[i];
> +      r[i++] = c&this.DM;
> +      c >>= this.DB;
> +    }
> +    c -= a.s;
> +  }
> +  r.s = (c<0)?-1:0;
> +  if(c < -1) r[i++] = this.DV+c;
> +  else if(c > 0) r[i++] = c;
> +  r.t = i;
> +  r.clamp();
> +}
> +
> +// (protected) r = this * a, r != this,a (HAC 14.12)
> +// "this" should be the larger one if appropriate.
> +function bnpMultiplyTo(a,r) {
> +  var x = this.abs(), y = a.abs();
> +  var i = x.t;
> +  r.t = i+y.t;
> +  while(--i >= 0) r[i] = 0;
> +  for(i = 0; i < y.t; ++i) r[i+x.t] = x.am(0,y[i],r,i,0,x.t);
> +  r.s = 0;
> +  r.clamp();
> +  if(this.s != a.s) BigInteger.ZERO.subTo(r,r);
> +}
> +
> +// (protected) r = this^2, r != this (HAC 14.16)
> +function bnpSquareTo(r) {
> +  var x = this.abs();
> +  var i = r.t = 2*x.t;
> +  while(--i >= 0) r[i] = 0;
> +  for(i = 0; i < x.t-1; ++i) {
> +    var c = x.am(i,x[i],r,2*i,0,1);
> +    if((r[i+x.t]+=x.am(i+1,2*x[i],r,2*i+1,c,x.t-i-1)) >= x.DV) {
> +      r[i+x.t] -= x.DV;
> +      r[i+x.t+1] = 1;
> +    }
> +  }
> +  if(r.t > 0) r[r.t-1] += x.am(i,x[i],r,2*i,0,1);
> +  r.s = 0;
> +  r.clamp();
> +}
> +
> +// (protected) divide this by m, quotient and remainder to q, r (HAC 14.20)
> +// r != q, this != m.  q or r may be null.
> +function bnpDivRemTo(m,q,r) {
> +  var pm = m.abs();
> +  if(pm.t <= 0) return;
> +  var pt = this.abs();
> +  if(pt.t < pm.t) {
> +    if(q != null) q.fromInt(0);
> +    if(r != null) this.copyTo(r);
> +    return;
> +  }
> +  if(r == null) r = nbi();
> +  var y = nbi(), ts = this.s, ms = m.s;
> +  var nsh = this.DB-nbits(pm[pm.t-1]);	// normalize modulus
> +  if(nsh > 0) { pm.lShiftTo(nsh,y); pt.lShiftTo(nsh,r); }
> +  else { pm.copyTo(y); pt.copyTo(r); }
> +  var ys = y.t;
> +  var y0 = y[ys-1];
> +  if(y0 == 0) return;
> +  var yt = y0*(1<<this.F1)+((ys>1)?y[ys-2]>>this.F2:0);
> +  var d1 = this.FV/yt, d2 = (1<<this.F1)/yt, e = 1<<this.F2;
> +  var i = r.t, j = i-ys, t = (q==null)?nbi():q;
> +  y.dlShiftTo(j,t);
> +  if(r.compareTo(t) >= 0) {
> +    r[r.t++] = 1;
> +    r.subTo(t,r);
> +  }
> +  BigInteger.ONE.dlShiftTo(ys,t);
> +  t.subTo(y,y);	// "negative" y so we can replace sub with am later
> +  while(y.t < ys) y[y.t++] = 0;
> +  while(--j >= 0) {
> +    // Estimate quotient digit
> +    var qd = (r[--i]==y0)?this.DM:Math.floor(r[i]*d1+(r[i-1]+e)*d2);
> +    if((r[i]+=y.am(0,qd,r,j,0,ys)) < qd) {	// Try it out
> +      y.dlShiftTo(j,t);
> +      r.subTo(t,r);
> +      while(r[i] < --qd) r.subTo(t,r);
> +    }
> +  }
> +  if(q != null) {
> +    r.drShiftTo(ys,q);
> +    if(ts != ms) BigInteger.ZERO.subTo(q,q);
> +  }
> +  r.t = ys;
> +  r.clamp();
> +  if(nsh > 0) r.rShiftTo(nsh,r);	// Denormalize remainder
> +  if(ts < 0) BigInteger.ZERO.subTo(r,r);
> +}
> +
> +// (public) this mod a
> +function bnMod(a) {
> +  var r = nbi();
> +  this.abs().divRemTo(a,null,r);
> +  if(this.s < 0 && r.compareTo(BigInteger.ZERO) > 0) a.subTo(r,r);
> +  return r;
> +}
> +
> +// Modular reduction using "classic" algorithm
> +function Classic(m) { this.m = m; }
> +function cConvert(x) {
> +  if(x.s < 0 || x.compareTo(this.m) >= 0) return x.mod(this.m);
> +  else return x;
> +}
> +function cRevert(x) { return x; }
> +function cReduce(x) { x.divRemTo(this.m,null,x); }
> +function cMulTo(x,y,r) { x.multiplyTo(y,r); this.reduce(r); }
> +function cSqrTo(x,r) { x.squareTo(r); this.reduce(r); }
> +
> +Classic.prototype.convert = cConvert;
> +Classic.prototype.revert = cRevert;
> +Classic.prototype.reduce = cReduce;
> +Classic.prototype.mulTo = cMulTo;
> +Classic.prototype.sqrTo = cSqrTo;
> +
> +// (protected) return "-1/this % 2^DB"; useful for Mont. reduction
> +// justification:
> +//         xy == 1 (mod m)
> +//         xy =  1+km
> +//   xy(2-xy) = (1+km)(1-km)
> +// x[y(2-xy)] = 1-k^2m^2
> +// x[y(2-xy)] == 1 (mod m^2)
> +// if y is 1/x mod m, then y(2-xy) is 1/x mod m^2
> +// should reduce x and y(2-xy) by m^2 at each step to keep size bounded.
> +// JS multiply "overflows" differently from C/C++, so care is needed here.
> +function bnpInvDigit() {
> +  if(this.t < 1) return 0;
> +  var x = this[0];
> +  if((x&1) == 0) return 0;
> +  var y = x&3;		// y == 1/x mod 2^2
> +  y = (y*(2-(x&0xf)*y))&0xf;	// y == 1/x mod 2^4
> +  y = (y*(2-(x&0xff)*y))&0xff;	// y == 1/x mod 2^8
> +  y = (y*(2-(((x&0xffff)*y)&0xffff)))&0xffff;	// y == 1/x mod 2^16
> +  // last step - calculate inverse mod DV directly;
> +  // assumes 16 < DB <= 32 and assumes ability to handle 48-bit ints
> +  y = (y*(2-x*y%this.DV))%this.DV;		// y == 1/x mod 2^dbits
> +  // we really want the negative inverse, and -DV < y < DV
> +  return (y>0)?this.DV-y:-y;
> +}
> +
> +// Montgomery reduction
> +function Montgomery(m) {
> +  this.m = m;
> +  this.mp = m.invDigit();
> +  this.mpl = this.mp&0x7fff;
> +  this.mph = this.mp>>15;
> +  this.um = (1<<(m.DB-15))-1;
> +  this.mt2 = 2*m.t;
> +}
> +
> +// xR mod m
> +function montConvert(x) {
> +  var r = nbi();
> +  x.abs().dlShiftTo(this.m.t,r);
> +  r.divRemTo(this.m,null,r);
> +  if(x.s < 0 && r.compareTo(BigInteger.ZERO) > 0) this.m.subTo(r,r);
> +  return r;
> +}
> +
> +// x/R mod m
> +function montRevert(x) {
> +  var r = nbi();
> +  x.copyTo(r);
> +  this.reduce(r);
> +  return r;
> +}
> +
> +// x = x/R mod m (HAC 14.32)
> +function montReduce(x) {
> +  while(x.t <= this.mt2)	// pad x so am has enough room later
> +    x[x.t++] = 0;
> +  for(var i = 0; i < this.m.t; ++i) {
> +    // faster way of calculating u0 = x[i]*mp mod DV
> +    var j = x[i]&0x7fff;
> +    var u0 = (j*this.mpl+(((j*this.mph+(x[i]>>15)*this.mpl)&this.um)<<15))&x.DM;
> +    // use am to combine the multiply-shift-add into one call
> +    j = i+this.m.t;
> +    x[j] += this.m.am(0,u0,x,i,0,this.m.t);
> +    // propagate carry
> +    while(x[j] >= x.DV) { x[j] -= x.DV; x[++j]++; }
> +  }
> +  x.clamp();
> +  x.drShiftTo(this.m.t,x);
> +  if(x.compareTo(this.m) >= 0) x.subTo(this.m,x);
> +}
> +
> +// r = "x^2/R mod m"; x != r
> +function montSqrTo(x,r) { x.squareTo(r); this.reduce(r); }
> +
> +// r = "xy/R mod m"; x,y != r
> +function montMulTo(x,y,r) { x.multiplyTo(y,r); this.reduce(r); }
> +
> +Montgomery.prototype.convert = montConvert;
> +Montgomery.prototype.revert = montRevert;
> +Montgomery.prototype.reduce = montReduce;
> +Montgomery.prototype.mulTo = montMulTo;
> +Montgomery.prototype.sqrTo = montSqrTo;
> +
> +// (protected) true iff this is even
> +function bnpIsEven() { return ((this.t>0)?(this[0]&1):this.s) == 0; }
> +
> +// (protected) this^e, e < 2^32, doing sqr and mul with "r" (HAC 14.79)
> +function bnpExp(e,z) {
> +  if(e > 0xffffffff || e < 1) return BigInteger.ONE;
> +  var r = nbi(), r2 = nbi(), g = z.convert(this), i = nbits(e)-1;
> +  g.copyTo(r);
> +  while(--i >= 0) {
> +    z.sqrTo(r,r2);
> +    if((e&(1<<i)) > 0) z.mulTo(r2,g,r);
> +    else { var t = r; r = r2; r2 = t; }
> +  }
> +  return z.revert(r);
> +}
> +
> +// (public) this^e % m, 0 <= e < 2^32
> +function bnModPowInt(e,m) {
> +  var z;
> +  if(e < 256 || m.isEven()) z = new Classic(m); else z = new Montgomery(m);
> +  return this.exp(e,z);
> +}
> +
> +// protected
> +BigInteger.prototype.copyTo = bnpCopyTo;
> +BigInteger.prototype.fromInt = bnpFromInt;
> +BigInteger.prototype.fromString = bnpFromString;
> +BigInteger.prototype.clamp = bnpClamp;
> +BigInteger.prototype.dlShiftTo = bnpDLShiftTo;
> +BigInteger.prototype.drShiftTo = bnpDRShiftTo;
> +BigInteger.prototype.lShiftTo = bnpLShiftTo;
> +BigInteger.prototype.rShiftTo = bnpRShiftTo;
> +BigInteger.prototype.subTo = bnpSubTo;
> +BigInteger.prototype.multiplyTo = bnpMultiplyTo;
> +BigInteger.prototype.squareTo = bnpSquareTo;
> +BigInteger.prototype.divRemTo = bnpDivRemTo;
> +BigInteger.prototype.invDigit = bnpInvDigit;
> +BigInteger.prototype.isEven = bnpIsEven;
> +BigInteger.prototype.exp = bnpExp;
> +
> +// public
> +BigInteger.prototype.toString = bnToString;
> +BigInteger.prototype.negate = bnNegate;
> +BigInteger.prototype.abs = bnAbs;
> +BigInteger.prototype.compareTo = bnCompareTo;
> +BigInteger.prototype.bitLength = bnBitLength;
> +BigInteger.prototype.mod = bnMod;
> +BigInteger.prototype.modPowInt = bnModPowInt;
> +
> +// "constants"
> +BigInteger.ZERO = nbv(0);
> +BigInteger.ONE = nbv(1);
> diff --git a/ui/js/spice/lz.js b/ui/js/spice/lz.js
> new file mode 100644
> index 0000000..4292eac
> --- /dev/null
> +++ b/ui/js/spice/lz.js
> @@ -0,0 +1,166 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +
> +/*----------------------------------------------------------------------------
> +**  lz.js
> +**      Functions for handling SPICE_IMAGE_TYPE_LZ_RGB
> +**  Adapted from lz.c .
> +**--------------------------------------------------------------------------*/
> +function lz_rgb32_decompress(in_buf, at, out_buf, type, default_alpha)
> +{
> +    var encoder = at;
> +    var op = 0;
> +    var ctrl;
> +    var ctr = 0;
> +
> +    for (ctrl = in_buf[encoder++]; (op * 4) < out_buf.length; ctrl = in_buf[encoder++])
> +    {
> +        var ref = op;
> +        var len = ctrl >> 5;
> +        var ofs = (ctrl & 31) << 8;
> +
> +//if (type == LZ_IMAGE_TYPE_RGBA)
> +//console.log(ctr++ + ": from " + (encoder + 28) + ", ctrl " + ctrl + ", len " + len + ", ofs " + ofs + ", op " + op);
> +        if (ctrl >= 32) {
> +
> +            var code;
> +            len--;
> +
> +            if (len == 7 - 1) {
> +                do {
> +                    code = in_buf[encoder++];
> +                    len += code;
> +                } while (code == 255);
> +            }
> +            code = in_buf[encoder++];
> +            ofs += code;
> +
> +
> +            if (code == 255) {
> +                if ((ofs - code) == (31 << 8)) {
> +                    ofs = in_buf[encoder++] << 8;
> +                    ofs += in_buf[encoder++];
> +                    ofs += 8191;
> +                }
> +            }
> +            len += 1;
> +            if (type == LZ_IMAGE_TYPE_RGBA)
> +                len += 2;
> +
> +            ofs += 1;
> +
> +            ref -= ofs;
> +            if (ref == (op - 1)) {
> +                var b = ref;
> +//if (type == LZ_IMAGE_TYPE_RGBA) console.log("alpha " + out_buf[(b*4)+3] + " dupped into pixel " + op + " through pixel " + (op + len));
> +                for (; len; --len) {
> +                    if (type == LZ_IMAGE_TYPE_RGBA)
> +                    {
> +                        out_buf[(op*4) + 3] = out_buf[(b*4)+3];
> +                    }
> +                    else
> +                    {
> +                        for (i = 0; i < 4; i++)
> +                            out_buf[(op*4) + i] = out_buf[(b*4)+i];
> +                    }
> +                    op++;
> +                }
> +            } else {
> +//if (type == LZ_IMAGE_TYPE_RGBA) console.log("alpha copied to pixel " + op + " through " + (op + len) + " from " + ref);
> +                for (; len; --len) {
> +                    if (type == LZ_IMAGE_TYPE_RGBA)
> +                    {
> +                        out_buf[(op*4) + 3] = out_buf[(ref*4)+3];
> +                    }
> +                    else
> +                    {
> +                        for (i = 0; i < 4; i++)
> +                            out_buf[(op*4) + i] = out_buf[(ref*4)+i];
> +                    }
> +                    op++; ref++;
> +                }
> +            }
> +        } else {
> +            ctrl++;
> +
> +            if (type == LZ_IMAGE_TYPE_RGBA)
> +            {
> +//console.log("alpha " + in_buf[encoder] + " set into pixel " + op);
> +                out_buf[(op*4) + 3] = in_buf[encoder++];
> +            }
> +            else
> +            {
> +                out_buf[(op*4) + 0] = in_buf[encoder + 2];
> +                out_buf[(op*4) + 1] = in_buf[encoder + 1];
> +                out_buf[(op*4) + 2] = in_buf[encoder + 0];
> +                if (default_alpha)
> +                    out_buf[(op*4) + 3] = 255;
> +                encoder += 3;
> +            }
> +            op++;
> +
> +
> +            for (--ctrl; ctrl; ctrl--) {
> +                if (type == LZ_IMAGE_TYPE_RGBA)
> +                {
> +//console.log("alpha " + in_buf[encoder] + " set into pixel " + op);
> +                    out_buf[(op*4) + 3] = in_buf[encoder++];
> +                }
> +                else
> +                {
> +                    out_buf[(op*4) + 0] = in_buf[encoder + 2];
> +                    out_buf[(op*4) + 1] = in_buf[encoder + 1];
> +                    out_buf[(op*4) + 2] = in_buf[encoder + 0];
> +                    if (default_alpha)
> +                        out_buf[(op*4) + 3] = 255;
> +                    encoder += 3;
> +                }
> +                op++;
> +            }
> +        }
> +
> +    }
> +    return encoder - 1;
> +}
> +
> +function convert_spice_lz_to_web(context, lz_image)
> +{
> +    var at;
> +    if (lz_image.type === LZ_IMAGE_TYPE_RGB32 || lz_image.type === LZ_IMAGE_TYPE_RGBA)
> +    {
> +        var u8 = new Uint8Array(lz_image.data);
> +        var ret = context.createImageData(lz_image.width, lz_image.height);
> +
> +        at = lz_rgb32_decompress(u8, 0, ret.data, LZ_IMAGE_TYPE_RGB32, lz_image.type != LZ_IMAGE_TYPE_RGBA);
> +        if (lz_image.type == LZ_IMAGE_TYPE_RGBA)
> +            lz_rgb32_decompress(u8, at, ret.data, LZ_IMAGE_TYPE_RGBA, false);
> +    }
> +    else if (lz_image.type === LZ_IMAGE_TYPE_XXXA)
> +    {
> +        var u8 = new Uint8Array(lz_image.data);
> +        var ret = context.createImageData(lz_image.width, lz_image.height);
> +        lz_rgb32_decompress(u8, 0, ret.data, LZ_IMAGE_TYPE_RGBA, false);
> +    }
> +    else
> +        return undefined;
> +
> +    return ret;
> +}
> diff --git a/ui/js/spice/main.js b/ui/js/spice/main.js
> new file mode 100644
> index 0000000..e7eb1ed
> --- /dev/null
> +++ b/ui/js/spice/main.js
> @@ -0,0 +1,176 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +/*----------------------------------------------------------------------------
> +**  SpiceMainConn
> +**      This is the master Javascript class for establishing and
> +**  managing a connection to a Spice Server.
> +**
> +**      Invocation:  You must pass an object with properties as follows:
> +**          uri         (required)  Uri of a WebSocket listener that is
> +**                                  connected to a spice server.
> +**          password    (required)  Password to send to the spice server
> +**          message_id  (optional)  Identifier of an element in the DOM
> +**                                  where SpiceConn will write messages.
> +**                                  It will use classes spice-messages-x,
> +**                                  where x is one of info, warning, or error.
> +**          screen_id   (optional)  Identifier of an element in the DOM
> +**                                  where SpiceConn will create any new
> +**                                  client screens.  This is the main UI.
> +**          dump_id     (optional)  If given, an element to use for
> +**                                  dumping every single image + canvas drawn.
> +**                                  Sometimes useful for debugging.
> +**          onerror     (optional)  If given, a function to receive async
> +**                                  errors.  Note that you should also catch
> +**                                  errors for ones that occur inline
> +**
> +**  Throws error if there are troubles.  Requires a modern (by 2012 standards)
> +**      browser, including WebSocket and WebSocket.binaryType == arraybuffer
> +**
> +**--------------------------------------------------------------------------*/
> +function SpiceMainConn()
> +{
> +    if (typeof WebSocket === "undefined")
> +        throw new Error("WebSocket unavailable.  You need to use a different browser.");
> +
> +    SpiceConn.apply(this, arguments);
> +
> +}
> +
> +SpiceMainConn.prototype = Object.create(SpiceConn.prototype);
> +SpiceMainConn.prototype.process_channel_message = function(msg)
> +{
> +    if (msg.type == SPICE_MSG_MAIN_INIT)
> +    {
> +        this.log_info("Connected to " + this.ws.url);
> +        this.main_init = new SpiceMsgMainInit(msg.data);
> +        this.connection_id = this.main_init.session_id;
> +
> +        if (DEBUG > 0)
> +        {
> +            // FIXME - there is a lot here we don't handle; mouse modes, agent,
> +            //          ram_hint, multi_media_time
> +            this.log_info("session id "                 + this.main_init.session_id +
> +                          " ; display_channels_hint "   + this.main_init.display_channels_hint +
> +                          " ; supported_mouse_modes "   + this.main_init.supported_mouse_modes +
> +                          " ; current_mouse_mode "      + this.main_init.current_mouse_mode +
> +                          " ; agent_connected "         + this.main_init.agent_connected +
> +                          " ; agent_tokens "            + this.main_init.agent_tokens +
> +                          " ; multi_media_time "        + this.main_init.multi_media_time +
> +                          " ; ram_hint "                + this.main_init.ram_hint);
> +        }
> +
> +        this.mouse_mode = this.main_init.current_mouse_mode;
> +        if (this.main_init.current_mouse_mode != SPICE_MOUSE_MODE_CLIENT &&
> +            (this.main_init.supported_mouse_modes & SPICE_MOUSE_MODE_CLIENT))
> +        {
> +            var mode_request = new SpiceMsgcMainMouseModeRequest(SPICE_MOUSE_MODE_CLIENT);
> +            var mr = new SpiceMiniData();
> +            mr.build_msg(SPICE_MSGC_MAIN_MOUSE_MODE_REQUEST, mode_request);
> +            this.send_msg(mr);
> +        }
> +
> +        var attach = new SpiceMiniData;
> +        attach.type = SPICE_MSGC_MAIN_ATTACH_CHANNELS;
> +        attach.size = attach.buffer_size();
> +        this.send_msg(attach);
> +        return true;
> +    }
> +
> +    if (msg.type == SPICE_MSG_MAIN_MOUSE_MODE)
> +    {
> +        var mode = new SpiceMsgMainMouseMode(msg.data);
> +        DEBUG > 0 && this.log_info("Mouse supported modes " + mode.supported_modes + "; current " + mode.current_mode);
> +        this.mouse_mode = mode.current_mode;
> +        if (this.inputs)
> +            this.inputs.mouse_mode = mode.current_mode;
> +        return true;
> +    }
> +
> +    if (msg.type == SPICE_MSG_MAIN_CHANNELS_LIST)
> +    {
> +        var i;
> +        var chans;
> +        DEBUG > 0 && console.log("channels");
> +        chans = new SpiceMsgChannels(msg.data);
> +        for (i = 0; i < chans.channels.length; i++)
> +        {
> +            var conn = {
> +                        uri: this.ws.url,
> +                        parent: this,
> +                        connection_id : this.connection_id,
> +                        type : chans.channels[i].type,
> +                        chan_id : chans.channels[i].id
> +                    };
> +            if (chans.channels[i].type == SPICE_CHANNEL_DISPLAY)
> +                this.display = new SpiceDisplayConn(conn);
> +            else if (chans.channels[i].type == SPICE_CHANNEL_INPUTS)
> +            {
> +                this.inputs = new SpiceInputsConn(conn);
> +                this.inputs.mouse_mode = this.mouse_mode;
> +            }
> +            else if (chans.channels[i].type == SPICE_CHANNEL_CURSOR)
> +                this.cursor = new SpiceCursorConn(conn);
> +            else
> +            {
> +                this.log_err("Channel type " + chans.channels[i].type + " unknown.");
> +                if (! ("extra_channels" in this))
> +                    this.extra_channels = [];
> +                this.extra_channels[i] = new SpiceConn(conn);
> +            }
> +
> +        }
> +
> +        return true;
> +    }
> +
> +    return false;
> +}
> +
> +SpiceMainConn.prototype.stop = function(msg)
> +{
> +    this.state = "closing";
> +
> +    if (this.inputs)
> +    {
> +        this.inputs.cleanup();
> +        this.inputs = undefined;
> +    }
> +
> +    if (this.cursor)
> +    {
> +        this.cursor.cleanup();
> +        this.cursor = undefined;
> +    }
> +
> +    if (this.display)
> +    {
> +        this.display.cleanup();
> +        this.display.destroy_surfaces();
> +        this.display = undefined;
> +    }
> +
> +    this.cleanup();
> +
> +    if ("extra_channels" in this)
> +        for (var e in this.extra_channels)
> +            this.extra_channels[e].cleanup();
> +    this.extra_channels = undefined;
> +}
> diff --git a/ui/js/spice/png.js b/ui/js/spice/png.js
> new file mode 100644
> index 0000000..6a26151
> --- /dev/null
> +++ b/ui/js/spice/png.js
> @@ -0,0 +1,256 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +/*----------------------------------------------------------------------------
> +**  crc logic from rfc2083 ported to Javascript
> +**--------------------------------------------------------------------------*/
> +
> +var rfc2083_crc_table = Array(256);
> +var rfc2083_crc_table_computed = 0;
> +/* Make the table for a fast CRC. */
> +function rfc2083_make_crc_table()
> +{
> +    var c;
> +    var n, k;
> +    for (n = 0; n < 256; n++)
> +    {
> +        c = n;
> +        for (k = 0; k < 8; k++)
> +        {
> +            if (c & 1)
> +                c = ((0xedb88320 ^ (c >>> 1)) >>> 0) & 0xffffffff;
> +            else
> +                c = c >>> 1;
> +        }
> +        rfc2083_crc_table[n] = c;
> +    }
> +
> +    rfc2083_crc_table_computed = 1;
> +}
> +
> +/* Update a running CRC with the bytes buf[0..len-1]--the CRC
> +     should be initialized to all 1's, and the transmitted value
> +     is the 1's complement of the final running CRC (see the
> +     crc() routine below)). */
> +
> +function rfc2083_update_crc(crc, u8buf, at, len)
> +{
> +    var c = crc;
> +    var n;
> +
> +    if (!rfc2083_crc_table_computed)
> +        rfc2083_make_crc_table();
> +
> +    for (n = 0; n < len; n++)
> +    {
> +        c = rfc2083_crc_table[(c ^ u8buf[at + n]) & 0xff] ^ (c >>> 8);
> +    }
> +
> +    return c;
> +}
> +
> +function rfc2083_crc(u8buf, at, len)
> +{
> +    return rfc2083_update_crc(0xffffffff, u8buf, at, len) ^ 0xffffffff;
> +}
> +
> +function crc32(mb, at, len)
> +{
> +    var u8 = new Uint8Array(mb);
> +    return rfc2083_crc(u8, at, len);
> +}
> +
> +function PngIHDR(width, height)
> +{
> +    this.width = width;
> +    this.height = height;
> +    this.depth = 8;
> +    this.type = 6;
> +    this.compression = 0;
> +    this.filter = 0;
> +    this.interlace = 0;
> +}
> +
> +PngIHDR.prototype =
> +{
> +    to_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var orig = at;
> +        var dv = new SpiceDataView(a);
> +        dv.setUint32(at, this.buffer_size() - 12); at += 4;
> +        dv.setUint8(at, 'I'.charCodeAt(0)); at++;
> +        dv.setUint8(at, 'H'.charCodeAt(0)); at++;
> +        dv.setUint8(at, 'D'.charCodeAt(0)); at++;
> +        dv.setUint8(at, 'R'.charCodeAt(0)); at++;
> +        dv.setUint32(at, this.width); at += 4;
> +        dv.setUint32(at, this.height); at += 4;
> +        dv.setUint8(at, this.depth); at++;
> +        dv.setUint8(at, this.type); at++;
> +        dv.setUint8(at, this.compression); at++;
> +        dv.setUint8(at, this.filter); at++;
> +        dv.setUint8(at, this.interlace); at++;
> +        dv.setUint32(at, crc32(a, orig + 4, this.buffer_size() - 8)); at += 4;
> +        return at;
> +    },
> +    buffer_size: function()
> +    {
> +        return 12 + 13;
> +    }
> +}
> +
> +
> +function adler()
> +{
> +    this.s1 = 1;
> +    this.s2 = 0;
> +}
> +
> +adler.prototype.update = function(b)
> +{
> +    this.s1 += b;
> +    this.s1 %= 65521;
> +    this.s2 += this.s1;
> +    this.s2 %= 65521;
> +}
> +
> +function PngIDAT(width, height, bytes)
> +{
> +    if (bytes.byteLength > 65535)
> +    {
> +        throw new Error("Cannot handle more than 64K");
> +    }
> +    this.data = bytes;
> +    this.width = width;
> +    this.height = height;
> +}
> +
> +PngIDAT.prototype =
> +{
> +    to_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var orig = at;
> +        var x, y, i, j;
> +        var dv = new SpiceDataView(a);
> +        var zsum = new adler();
> +        dv.setUint32(at, this.buffer_size() - 12); at += 4;
> +        dv.setUint8(at, 'I'.charCodeAt(0)); at++;
> +        dv.setUint8(at, 'D'.charCodeAt(0)); at++;
> +        dv.setUint8(at, 'A'.charCodeAt(0)); at++;
> +        dv.setUint8(at, 'T'.charCodeAt(0)); at++;
> +
> +        /* zlib header.  */
> +        dv.setUint8(at, 0x78); at++;
> +        dv.setUint8(at, 0x01); at++;
> +
> +        /* Deflate header.  Specifies uncompressed, final bit */
> +        dv.setUint8(at, 0x80); at++;
> +        dv.setUint16(at, this.data.byteLength + this.height); at += 2;
> +        dv.setUint16(at, ~(this.data.byteLength + this.height)); at += 2;
> +        var u8 = new Uint8Array(this.data);
> +        for (i = 0, y = 0; y < this.height; y++)
> +        {
> +            /* Filter type 0 - uncompressed */
> +            dv.setUint8(at, 0); at++;
> +            zsum.update(0);
> +            for (x = 0; x < this.width && i < this.data.byteLength; x++)
> +            {
> +                zsum.update(u8[i]);
> +                dv.setUint8(at, u8[i++]); at++;
> +                zsum.update(u8[i]);
> +                dv.setUint8(at, u8[i++]); at++;
> +                zsum.update(u8[i]);
> +                dv.setUint8(at, u8[i++]); at++;
> +                zsum.update(u8[i]);
> +                dv.setUint8(at, u8[i++]); at++;
> +            }
> +        }
> +
> +        /* zlib checksum.   */
> +        dv.setUint16(at, zsum.s2); at+=2;
> +        dv.setUint16(at, zsum.s1); at+=2;
> +
> +        /* FIXME - something is not quite right with the zlib code;
> +                   you get an error from libpng if you open the image in
> +                   gimp.  But it works, so it's good enough for now... */
> +
> +        dv.setUint32(at, crc32(a, orig + 4, this.buffer_size() - 8)); at += 4;
> +        return at;
> +    },
> +    buffer_size: function()
> +    {
> +        return 12 + this.data.byteLength + this.height + 4 + 2 + 1 + 2 + 2;
> +    }
> +}
> +
> +
> +function PngIEND()
> +{
> +}
> +
> +PngIEND.prototype =
> +{
> +    to_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var orig = at;
> +        var i;
> +        var dv = new SpiceDataView(a);
> +        dv.setUint32(at, this.buffer_size() - 12); at += 4;
> +        dv.setUint8(at, 'I'.charCodeAt(0)); at++;
> +        dv.setUint8(at, 'E'.charCodeAt(0)); at++;
> +        dv.setUint8(at, 'N'.charCodeAt(0)); at++;
> +        dv.setUint8(at, 'D'.charCodeAt(0)); at++;
> +        dv.setUint32(at, crc32(a, orig + 4, this.buffer_size() - 8)); at += 4;
> +        return at;
> +    },
> +    buffer_size: function()
> +    {
> +        return 12;
> +    }
> +}
> +
> +
> +function create_rgba_png(width, height, bytes)
> +{
> +    var i;
> +    var ihdr = new PngIHDR(width, height);
> +    var idat = new PngIDAT(width, height, bytes);
> +    var iend = new PngIEND;
> +
> +    var mb = new ArrayBuffer(ihdr.buffer_size() + idat.buffer_size() + iend.buffer_size());
> +    var at = ihdr.to_buffer(mb);
> +    at = idat.to_buffer(mb, at);
> +    at = iend.to_buffer(mb, at);
> +
> +    var u8 = new Uint8Array(mb);
> +    var str = "";
> +    for (i = 0; i < at; i++)
> +    {
> +        str += "%";
> +        if (u8[i] < 16)
> +            str += "0";
> +        str += u8[i].toString(16);
> +    }
> +
> +
> +    return "%89PNG%0D%0A%1A%0A" + str;
> +}
> diff --git a/ui/js/spice/prng4.js b/ui/js/spice/prng4.js
> new file mode 100644
> index 0000000..ef3efd6
> --- /dev/null
> +++ b/ui/js/spice/prng4.js
> @@ -0,0 +1,79 @@
> +// Downloaded from http://www-cs-students.stanford.edu/~tjw/jsbn/ by Jeremy White on 6/1/2012
> +
> +/*
> + * Copyright (c) 2003-2005  Tom Wu
> + * All Rights Reserved.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining
> + * a copy of this software and associated documentation files (the
> + * "Software"), to deal in the Software without restriction, including
> + * without limitation the rights to use, copy, modify, merge, publish,
> + * distribute, sublicense, and/or sell copies of the Software, and to
> + * permit persons to whom the Software is furnished to do so, subject to
> + * the following conditions:
> + *
> + * The above copyright notice and this permission notice shall be
> + * included in all copies or substantial portions of the Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
> + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
> + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
> + *
> + * IN NO EVENT SHALL TOM WU BE LIABLE FOR ANY SPECIAL, INCIDENTAL,
> + * INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER
> + * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF
> + * THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT
> + * OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
> + *
> + * In addition, the following condition applies:
> + *
> + * All redistributions must retain an intact copy of this copyright notice
> + * and disclaimer.
> + */
> +
> +
> +// prng4.js - uses Arcfour as a PRNG
> +
> +function Arcfour() {
> +  this.i = 0;
> +  this.j = 0;
> +  this.S = new Array();
> +}
> +
> +// Initialize arcfour context from key, an array of ints, each from [0..255]
> +function ARC4init(key) {
> +  var i, j, t;
> +  for(i = 0; i < 256; ++i)
> +    this.S[i] = i;
> +  j = 0;
> +  for(i = 0; i < 256; ++i) {
> +    j = (j + this.S[i] + key[i % key.length]) & 255;
> +    t = this.S[i];
> +    this.S[i] = this.S[j];
> +    this.S[j] = t;
> +  }
> +  this.i = 0;
> +  this.j = 0;
> +}
> +
> +function ARC4next() {
> +  var t;
> +  this.i = (this.i + 1) & 255;
> +  this.j = (this.j + this.S[this.i]) & 255;
> +  t = this.S[this.i];
> +  this.S[this.i] = this.S[this.j];
> +  this.S[this.j] = t;
> +  return this.S[(t + this.S[this.i]) & 255];
> +}
> +
> +Arcfour.prototype.init = ARC4init;
> +Arcfour.prototype.next = ARC4next;
> +
> +// Plug in your RNG constructor here
> +function prng_newstate() {
> +  return new Arcfour();
> +}
> +
> +// Pool size must be a multiple of 4 and greater than 32.
> +// An array of bytes the size of the pool will be passed to init()
> +var rng_psize = 256;
> diff --git a/ui/js/spice/quic.js b/ui/js/spice/quic.js
> new file mode 100644
> index 0000000..9bb9f47
> --- /dev/null
> +++ b/ui/js/spice/quic.js
> @@ -0,0 +1,1335 @@
> +/*"use strict";*/
> +/* use strict is commented out because it results in a 5x slowdone in chrome */
> +/*
> + *    Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> + *    Copyright (C) 2012 by Aric Stewart <aric at codeweavers.com>
> + *
> + *    This file is part of spice-html5.
> + *
> + *    spice-html5 is free software: you can redistribute it and/or modify
> + *    it under the terms of the GNU Lesser General Public License as published by
> + *    the Free Software Foundation, either version 3 of the License, or
> + *    (at your option) any later version.
> + *
> + *    spice-html5 is distributed in the hope that it will be useful,
> + *    but WITHOUT ANY WARRANTY; without even the implied warranty of
> + *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> + *    GNU Lesser General Public License for more details.
> + *
> + *    You should have received a copy of the GNU Lesser General Public License
> + *    along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> + */
> +
> +var encoder;
> +
> +var QUIC_IMAGE_TYPE_INVALID = 0;
> +var QUIC_IMAGE_TYPE_GRAY = 1;
> +var QUIC_IMAGE_TYPE_RGB16 = 2;
> +var QUIC_IMAGE_TYPE_RGB24 = 3;
> +var QUIC_IMAGE_TYPE_RGB32 = 4;
> +var QUIC_IMAGE_TYPE_RGBA = 5;
> +var DEFevol = 3;
> +var DEFwmimax = 6;
> +var DEFwminext = 2048;
> +var need_init = true;
> +var DEFmaxclen = 26;
> +var evol = DEFevol;
> +var wmimax = DEFwmimax;
> +var wminext = DEFwminext;
> +var family_5bpc = { nGRcodewords:[0,0,0,0,0,0,0,0],
> +                    notGRcwlen:[0,0,0,0,0,0,0,0],
> +                    notGRprefixmask:[0,0,0,0,0,0,0,0],
> +                    notGRsuffixlen:[0,0,0,0,0,0,0,0],
> +                    xlatU2L:[0,0,0,0,0,0,0,0],
> +                    xlatL2U:[0,0,0,0,0,0,0,0]
> +                  };
> +var family_8bpc = { nGRcodewords:[0,0,0,0,0,0,0,0],
> +                    notGRcwlen:[0,0,0,0,0,0,0,0],
> +                    notGRprefixmask:[0,0,0,0,0,0,0,0],
> +                    notGRsuffixlen:[0,0,0,0,0,0,0,0],
> +                    xlatU2L:[0,0,0,0,0,0,0,0],
> +                    xlatL2U:[0,0,0,0,0,0,0,0]
> +                  };
> +var bppmask = [ 0x00000000,
> +    0x00000001, 0x00000003, 0x00000007, 0x0000000f,
> +    0x0000001f, 0x0000003f, 0x0000007f, 0x000000ff,
> +    0x000001ff, 0x000003ff, 0x000007ff, 0x00000fff,
> +    0x00001fff, 0x00003fff, 0x00007fff, 0x0000ffff,
> +    0x0001ffff, 0x0003ffff, 0x0007ffff, 0x000fffff,
> +    0x001fffff, 0x003fffff, 0x007fffff, 0x00ffffff,
> +    0x01ffffff, 0x03ffffff, 0x07ffffff, 0x0fffffff,
> +    0x1fffffff, 0x3fffffff, 0x7fffffff, 0xffffffff];
> +
> +var zeroLUT = [];
> +
> +var besttrigtab = [
> +            [ 550, 900, 800, 700, 500, 350, 300, 200, 180, 180, 160],
> +            [ 110, 550, 900, 800, 550, 400, 350, 250, 140, 160, 140],
> +            [ 100, 120, 550, 900, 700, 500, 400, 300, 220, 250, 160]];
> +
> +var J = [ 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 5, 5, 6, 6,
> +          7, 7, 8, 9, 10, 11, 12, 13, 14, 15];
> +
> +var lzeroes = [
> +    8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3,
> +    3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
> +    2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
> +    1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
> +    1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
> +    1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
> +    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
> +    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
> +    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
> +    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
> +    0, 0, 0, 0, 0, 0];
> +
> +var tabrand_chaos = [
> +    0x02c57542, 0x35427717, 0x2f5a2153, 0x9244f155, 0x7bd26d07, 0x354c6052,
> +    0x57329b28, 0x2993868e, 0x6cd8808c, 0x147b46e0, 0x99db66af, 0xe32b4cac,
> +    0x1b671264, 0x9d433486, 0x62a4c192, 0x06089a4b, 0x9e3dce44, 0xdaabee13,
> +    0x222425ea, 0xa46f331d, 0xcd589250, 0x8bb81d7f, 0xc8b736b9, 0x35948d33,
> +    0xd7ac7fd0, 0x5fbe2803, 0x2cfbc105, 0x013dbc4e, 0x7a37820f, 0x39f88e9e,
> +    0xedd58794, 0xc5076689, 0xfcada5a4, 0x64c2f46d, 0xb3ba3243, 0x8974b4f9,
> +    0x5a05aebd, 0x20afcd00, 0x39e2b008, 0x88a18a45, 0x600bde29, 0xf3971ace,
> +    0xf37b0a6b, 0x7041495b, 0x70b707ab, 0x06beffbb, 0x4206051f, 0xe13c4ee3,
> +    0xc1a78327, 0x91aa067c, 0x8295f72a, 0x732917a6, 0x1d871b4d, 0x4048f136,
> +    0xf1840e7e, 0x6a6048c1, 0x696cb71a, 0x7ff501c3, 0x0fc6310b, 0x57e0f83d,
> +    0x8cc26e74, 0x11a525a2, 0x946934c7, 0x7cd888f0, 0x8f9d8604, 0x4f86e73b,
> +    0x04520316, 0xdeeea20c, 0xf1def496, 0x67687288, 0xf540c5b2, 0x22401484,
> +    0x3478658a, 0xc2385746, 0x01979c2c, 0x5dad73c8, 0x0321f58b, 0xf0fedbee,
> +    0x92826ddf, 0x284bec73, 0x5b1a1975, 0x03df1e11, 0x20963e01, 0xa17cf12b,
> +    0x740d776e, 0xa7a6bf3c, 0x01b5cce4, 0x1118aa76, 0xfc6fac0a, 0xce927e9b,
> +    0x00bf2567, 0x806f216c, 0xbca69056, 0x795bd3e9, 0xc9dc4557, 0x8929b6c2,
> +    0x789d52ec, 0x3f3fbf40, 0xb9197368, 0xa38c15b5, 0xc3b44fa8, 0xca8333b0,
> +    0xb7e8d590, 0xbe807feb, 0xbf5f8360, 0xd99e2f5c, 0x372928e1, 0x7c757c4c,
> +    0x0db5b154, 0xc01ede02, 0x1fc86e78, 0x1f3985be, 0xb4805c77, 0x00c880fa,
> +    0x974c1b12, 0x35ab0214, 0xb2dc840d, 0x5b00ae37, 0xd313b026, 0xb260969d,
> +    0x7f4c8879, 0x1734c4d3, 0x49068631, 0xb9f6a021, 0x6b863e6f, 0xcee5debf,
> +    0x29f8c9fb, 0x53dd6880, 0x72b61223, 0x1f67a9fd, 0x0a0f6993, 0x13e59119,
> +    0x11cca12e, 0xfe6b6766, 0x16b6effc, 0x97918fc4, 0xc2b8a563, 0x94f2f741,
> +    0x0bfa8c9a, 0xd1537ae8, 0xc1da349c, 0x873c60ca, 0x95005b85, 0x9b5c080e,
> +    0xbc8abbd9, 0xe1eab1d2, 0x6dac9070, 0x4ea9ebf1, 0xe0cf30d4, 0x1ef5bd7b,
> +    0xd161043e, 0x5d2fa2e2, 0xff5d3cae, 0x86ed9f87, 0x2aa1daa1, 0xbd731a34,
> +    0x9e8f4b22, 0xb1c2c67a, 0xc21758c9, 0xa182215d, 0xccb01948, 0x8d168df7,
> +    0x04238cfe, 0x368c3dbc, 0x0aeadca5, 0xbad21c24, 0x0a71fee5, 0x9fc5d872,
> +    0x54c152c6, 0xfc329483, 0x6783384a, 0xeddb3e1c, 0x65f90e30, 0x884ad098,
> +    0xce81675a, 0x4b372f7d, 0x68bf9a39, 0x43445f1e, 0x40f8d8cb, 0x90d5acb6,
> +    0x4cd07282, 0x349eeb06, 0x0c9d5332, 0x520b24ef, 0x80020447, 0x67976491,
> +    0x2f931ca3, 0xfe9b0535, 0xfcd30220, 0x61a9e6cc, 0xa487d8d7, 0x3f7c5dd1,
> +    0x7d0127c5, 0x48f51d15, 0x60dea871, 0xc9a91cb7, 0x58b53bb3, 0x9d5e0b2d,
> +    0x624a78b4, 0x30dbee1b, 0x9bdf22e7, 0x1df5c299, 0x2d5643a7, 0xf4dd35ff,
> +    0x03ca8fd6, 0x53b47ed8, 0x6f2c19aa, 0xfeb0c1f4, 0x49e54438, 0x2f2577e6,
> +    0xbf876969, 0x72440ea9, 0xfa0bafb8, 0x74f5b3a0, 0x7dd357cd, 0x89ce1358,
> +    0x6ef2cdda, 0x1e7767f3, 0xa6be9fdb, 0x4f5f88f8, 0xba994a3a, 0x08ca6b65,
> +    0xe0893818, 0x9e00a16a, 0xf42bfc8f, 0x9972eedc, 0x749c8b51, 0x32c05f5e,
> +    0xd706805f, 0x6bfbb7cf, 0xd9210a10, 0x31a1db97, 0x923a9559, 0x37a7a1f6,
> +    0x059f8861, 0xca493e62, 0x65157e81, 0x8f6467dd, 0xab85ff9f, 0x9331aff2,
> +    0x8616b9f5, 0xedbd5695, 0xee7e29b1, 0x313ac44f, 0xb903112f, 0x432ef649,
> +    0xdc0a36c0, 0x61cf2bba, 0x81474925, 0xa8b6c7ad, 0xee5931de, 0xb2f8158d,
> +    0x59fb7409, 0x2e3dfaed, 0x9af25a3f, 0xe1fed4d5 ];
> +
> +var rgb32_pixel_pad = 3;
> +var rgb32_pixel_r = 2;
> +var rgb32_pixel_g = 1;
> +var rgb32_pixel_b = 0;
> +var rgb32_pixel_size = 4;
> +
> +/* Helper Functions */
> +
> +function ceil_log_2(val)
> +{
> +    if (val === 1)
> +        return 0;
> +
> +    var result = 1;
> +    val -= 1;
> +    while (val = val >>> 1)
> +        result++;
> +
> +    return result;
> +}
> +
> +function family_init(family, bpc, limit)
> +{
> +    var l;
> +    for (l = 0; l < bpc; l++)
> +    {
> +        var altprefixlen, altcodewords;
> +        altprefixlen = limit - bpc;
> +        if (altprefixlen > bppmask[bpc - l])
> +            altprefixlen = bppmask[bpc - l];
> +
> +        altcodewords = bppmask[bpc] + 1 - (altprefixlen << l);
> +        family.nGRcodewords[l] = (altprefixlen << l);
> +        family.notGRcwlen[l] = altprefixlen + ceil_log_2(altcodewords);
> +        family.notGRprefixmask[l] = bppmask[32 - altprefixlen]>>>0;
> +        family.notGRsuffixlen[l] = ceil_log_2(altcodewords);
> +    }
> +
> +    /* decorelate_init */
> +    var pixelbitmask = bppmask[bpc];
> +    var pixelbitmaskshr = pixelbitmask >>> 1;
> +    var s;
> +    for (s = 0; s <= pixelbitmask; s++) {
> +        if (s <= pixelbitmaskshr) {
> +            family.xlatU2L[s] = s << 1;
> +        } else {
> +            family.xlatU2L[s] = ((pixelbitmask - s) << 1) + 1;
> +        }
> +    }
> +
> +    /* corelate_init */
> +    for (s = 0; s <= pixelbitmask; s++) {
> +        if (s & 0x01) {
> +            family.xlatL2U[s] = pixelbitmask - (s >>> 1);
> +        } else {
> +            family.xlatL2U[s] = (s >>> 1);
> +        }
> +    }
> +}
> +
> +function quic_image_bpc(type)
> +{
> +    switch (type) {
> +    case QUIC_IMAGE_TYPE_GRAY:
> +        return 8;
> +    case QUIC_IMAGE_TYPE_RGB16:
> +        return 5;
> +    case QUIC_IMAGE_TYPE_RGB24:
> +        return 8;
> +    case QUIC_IMAGE_TYPE_RGB32:
> +        return 8;
> +    case QUIC_IMAGE_TYPE_RGBA:
> +        return 8;
> +    case QUIC_IMAGE_TYPE_INVALID:
> +    default:
> +        console.log("quic: bad image type\n");
> +        return 0;
> +    }
> +}
> +
> +function cnt_l_zeroes(bits)
> +{
> +    if (bits & 0xff800000) {
> +        return lzeroes[bits >>> 24];
> +    } else if (bits & 0xffff8000) {
> +        return 8 + lzeroes[(bits >>> 16) & 0x000000ff];
> +    } else if (bits & 0xffffff80) {
> +        return 16 + lzeroes[(bits >>> 8) & 0x000000ff];
> +    } else {
> +        return 24 + lzeroes[bits & 0x000000ff];
> +    }
> +}
> +
> +function golomb_decoding_8bpc(l, bits)
> +{
> +    var rc;
> +    var cwlen;
> +
> +    if (bits < 0 || bits > family_8bpc.notGRprefixmask[l])
> +    {
> +        var zeroprefix = cnt_l_zeroes(bits);
> +        cwlen = zeroprefix + 1 + l;
> +        rc = (zeroprefix << l) | (bits >> (32-cwlen)) & bppmask[l];
> +    }
> +    else
> +    {
> +        cwlen = family_8bpc.notGRcwlen[l];
> +        rc = family_8bpc.nGRcodewords[l] + ((bits >> (32-cwlen)) & bppmask[family_8bpc.notGRsuffixlen[l]]);
> +    }
> +    return {'codewordlen':cwlen, 'rc':rc};
> +}
> +
> +function golomb_code_len_8bpc(n, l)
> +{
> +    if (n < family_8bpc.nGRcodewords[l]) {
> +        return (n >>> l) + 1 + l;
> +    } else {
> +        return family_8bpc.notGRcwlen[l];
> +    }
> +}
> +
> +function QuicModel(bpc)
> +{
> +    var bstart;
> +    var bend = 0;
> +
> +    this.levels = 0x1 << bpc;
> +    this.n_buckets_ptrs = 0;
> +
> +    switch (evol) {
> +        case 1:
> +            this.repfirst = 3;
> +            this.firstsize = 1;
> +            this.repnext = 2;
> +            this.mulsize = 2;
> +            break;
> +        case 3:
> +            this.repfirst = 1;
> +            this.firstsize = 1;
> +            this.repnext = 1;
> +            this.mulsize = 2;
> +            break;
> +        case 5:
> +            this.repfirst = 1;
> +            this.firstsize = 1;
> +            this.repnext = 1;
> +            this.mulsize = 4;
> +            break;
> +        case 0:
> +        case 2:
> +        case 4:
> +            console.log("quic: findmodelparams(): evol value obsolete!!!\n");
> +        default:
> +            console.log("quic: findmodelparams(): evol out of range!!!\n");
> +    }
> +
> +    this.n_buckets = 0;
> +    var repcntr = this.repfirst + 1;
> +    var bsize = this.firstsize;
> +
> +    do {
> +        if (this.n_buckets) {
> +            bstart = bend + 1;
> +        } else {
> +            bstart = 0;
> +        }
> +
> +        if (!--repcntr) {
> +            repcntr = this.repnext;
> +            bsize *= this.mulsize;
> +        }
> +
> +        bend = bstart + bsize - 1;
> +        if (bend + bsize >= this.levels) {
> +            bend = this.levels - 1;
> +        }
> +
> +        if (!this.n_buckets_ptrs) {
> +            this.n_buckets_ptrs = this.levels;
> +        }
> +
> +        (this.n_buckets)++;
> +    } while (bend < this.levels - 1);
> +}
> +
> +QuicModel.prototype = {
> +    n_buckets : 0,
> +    n_buckets_ptrs : 0,
> +    repfirst : 0,
> +    firstsize : 0,
> +    repnext : 0,
> +    mulsize : 0,
> +    levels :0
> +}
> +
> +function QuicBucket()
> +{
> +    this.counters = [0,0,0,0,0,0,0,0];
> +}
> +
> +QuicBucket.prototype = {
> +    bestcode: 0,
> +
> +    reste : function (bpp)
> +    {
> +        this.bestcode = bpp;
> +        this.counters = [0,0,0,0,0,0,0,0];
> +    },
> +
> +    update_model_8bpc : function (state, curval, bpp)
> +    {
> +        var i;
> +
> +        var bestcode = bpp - 1;
> +        var bestcodelen = (this.counters[bestcode] += golomb_code_len_8bpc(curval, bestcode));
> +
> +        for (i = bpp - 2; i >= 0; i--) {
> +            var ithcodelen = (this.counters[i] += golomb_code_len_8bpc(curval, i));
> +
> +            if (ithcodelen < bestcodelen) {
> +                bestcode = i;
> +                bestcodelen = ithcodelen;
> +            }
> +        }
> +
> +        this.bestcode = bestcode;
> +
> +        if (bestcodelen > state.wm_trigger) {
> +            for (i = 0; i < bpp; i++) {
> +                this.counters[i] = this.counters[i] >>> 1;
> +            }
> +        }
> +    }
> +}
> +
> +function QuicFamilyStat()
> +{
> +    this.buckets_ptrs = [];
> +    this.buckets_buf = [];
> +}
> +
> +QuicFamilyStat.prototype = {
> +
> +    fill_model_structures : function(model)
> +    {
> +        var bstart;
> +        var bend = 0;
> +        var bnumber = 0;
> +
> +        var repcntr = model.repfirst + 1;
> +        var bsize = model.firstsize;
> +
> +        do {
> +            if (bnumber) {
> +                bstart = bend + 1;
> +            } else {
> +                bstart = 0;
> +            }
> +
> +            if (!--repcntr) {
> +                repcntr = model.repnext;
> +                bsize *= model.mulsize;
> +            }
> +
> +            bend = bstart + bsize - 1;
> +            if (bend + bsize >= model.levels) {
> +                bend = model.levels - 1;
> +            }
> +
> +            this.buckets_buf[bnumber] = new QuicBucket;
> +
> +            var i;
> +            for (i = bstart; i <= bend; i++) {
> +                this.buckets_ptrs[i] = this.buckets_buf[bnumber];
> +            }
> +
> +            bnumber++;
> +        } while (bend < model.levels - 1);
> +        return true;
> +    }
> +}
> +
> +function QuicChannel(model_8bpc, model_5bpc)
> +{
> +    this.state = new CommonState;
> +    this.family_stat_8bpc = new QuicFamilyStat;
> +    this.family_stat_5bpc = new QuicFamilyStat;
> +    this.correlate_row = { zero: 0 , row:[] };
> +    this.model_8bpc = model_8bpc;
> +    this.model_5bpc = model_5bpc;
> +    this.buckets_ptrs = [];
> +
> +    if (!this.family_stat_8bpc.fill_model_structures(this.model_8bpc))
> +        return undefined;
> +
> +    if (!this.family_stat_5bpc.fill_model_structures(this.model_5bpc))
> +        return undefined;
> +}
> +
> +QuicChannel.prototype = {
> +
> +    reste : function (bpc)
> +    {
> +        var j;
> +        this.correlate_row = { zero: 0 , row: []};
> +
> +        if (bpc == 8) {
> +            for (j = 0; j < this.model_8bpc.n_buckets; j++)
> +                this.family_stat_8bpc.buckets_buf[j].reste(7);
> +            this.buckets_ptrs = this.family_stat_8bpc.buckets_ptrs;
> +        } else if (bpc == 5) {
> +            for (j = 0; j < this.model_5bpc.n_buckets; j++)
> +                this.family_stat_8bpc.buckets_buf[j].reste(4);
> +            this.buckets_ptrs = this.family_stat_5bpc.buckets_ptrs;
> +        } else {
> +            console.log("quic: %s: bad bpc %d\n", __FUNCTION__, bpc);
> +            return false;
> +        }
> +
> +        this.state.reste();
> +        return true;
> +    }
> +}
> +
> +function CommonState()
> +{
> +}
> +
> +CommonState.prototype = {
> +    waitcnt: 0,
> +    tabrand_seed: 0xff,
> +    wm_trigger: 0,
> +    wmidx: 0,
> +    wmileft: wminext,
> +    melcstate: 0,
> +    melclen: 0,
> +    melcorder: 0,
> +
> +    set_wm_trigger : function()
> +    {
> +        var wm = this.wmidx;
> +        if (wm > 10) {
> +            wm = 10;
> +        }
> +
> +        this.wm_trigger = besttrigtab[Math.floor(evol / 2)][wm];
> +    },
> +
> +    reste : function()
> +    {
> +        this.waitcnt = 0;
> +        this.tabrand_seed = 0x0ff;
> +        this.wmidx = 0;
> +        this.wmileft = wminext;
> +
> +        this.set_wm_trigger();
> +
> +        this.melcstate = 0;
> +        this.melclen = J[0];
> +        this.melcorder = 1 << this.melclen;
> +    },
> +
> +    tabrand : function()
> +    {
> +        this.tabrand_seed++;
> +        return tabrand_chaos[this.tabrand_seed & 0x0ff];
> +    }
> +}
> +
> +
> +function QuicEncoder()
> +{
> +    this.rgb_state = new CommonState;
> +    this.model_8bpc = new QuicModel(8);
> +    this.model_5bpc = new QuicModel(5);
> +    this.channels = [];
> +
> +    var i;
> +    for (i = 0; i < 4; i++) {
> +        this.channels[i] = new QuicChannel(this.model_8bpc, this.model_5bpc);
> +        if (!this.channels[i])
> +        {
> +            console.log("quic: failed to create channel");
> +            return undefined;
> +        }
> +    }
> +}
> +
> +QuicEncoder.prototype = {
> +                    type: 0,
> +                    width: 0,
> +                    height: 0,
> +                    io_idx: 0,
> +                    io_available_bits: 0,
> +                    io_word: 0,
> +                    io_next_word: 0,
> +                    io_now: 0,
> +                    io_end: 0,
> +                    rows_completed: 0,
> +              };
> +
> +QuicEncoder.prototype.reste = function(io_ptr)
> +{
> +    this.rgb_state.reste();
> +
> +    this.io_now = io_ptr;
> +    this.io_end = this.io_now.length;
> +    this.io_idx = 0;
> +    this.rows_completed = 0;
> +    return true;
> +}
> +
> +QuicEncoder.prototype.read_io_word = function()
> +{
> +    if (this.io_idx >= this.io_end)
> +        throw("quic: out of data");
> +    this.io_next_word = this.io_now[this.io_idx++] | this.io_now[this.io_idx++]<<8 | this.io_now[this.io_idx++]<<16 | this.io_now[this.io_idx++]<<24;
> +}
> +
> +QuicEncoder.prototype.decode_eatbits = function (len)
> +{
> +    this.io_word = this.io_word << len;
> +
> +    var delta = (this.io_available_bits - len);
> +    if (delta >= 0)
> +    {
> +        this.io_available_bits = delta;
> +        this.io_word |= this.io_next_word >>> this.io_available_bits;
> +    }
> +    else
> +    {
> +        delta = -1 * delta;
> +        this.io_word |= this.io_next_word << delta;
> +        this.read_io_word();
> +        this.io_available_bits = 32 - delta;
> +        this.io_word |= this.io_next_word >>> this.io_available_bits;
> +    }
> +}
> +
> +QuicEncoder.prototype.decode_eat32bits = function()
> +{
> +    this.decode_eatbits(16);
> +    this.decode_eatbits(16);
> +}
> +
> +QuicEncoder.prototype.reste_channels = function(bpc)
> +{
> +    var i;
> +
> +    for (i = 0; i < 4; i++)
> +        if (!this.channels[i].reste(bpc))
> +            return false;
> +    return true;
> +}
> +
> +QuicEncoder.prototype.quic_decode_begin = function(io_ptr)
> +{
> +    if (!this.reste(io_ptr)) {
> +        return false;
> +    }
> +
> +    this.io_idx = 0;
> +    this.io_next_word = this.io_now[this.io_idx++] | this.io_now[this.io_idx++]<<8 | this.io_now[this.io_idx++]<<16 | this.io_now[this.io_idx++]<<24;
> +    this.io_word = this.io_next_word;
> +    this.io_available_bits = 0;
> +
> +    var magic = this.io_word;
> +    this.decode_eat32bits();
> +    if (magic != 0x43495551) /*QUIC*/ {
> +        console.log("quic: bad magic "+magic.toString(16));
> +        return false;
> +    }
> +
> +    var version = this.io_word;
> +    this.decode_eat32bits();
> +    if (version != ((0 << 16) | (0 & 0xffff))) {
> +        console.log("quic: bad version "+version.toString(16));
> +        return false;
> +    }
> +
> +    this.type = this.io_word;
> +    this.decode_eat32bits();
> +
> +    this.width = this.io_word;
> +    this.decode_eat32bits();
> +
> +    this.height = this.io_word;
> +    this.decode_eat32bits();
> +
> +    var bpc = quic_image_bpc(this.type);
> +
> +    if (!this.reste_channels(bpc))
> +        return false;
> +
> +    return true;
> +}
> +
> +QuicEncoder.prototype.quic_rgb32_uncompress_row0_seg = function (i, cur_row, end,
> +                                       waitmask, bpc, bpc_mask)
> +{
> +    var stopidx;
> +    var n_channels = 3;
> +    var c;
> +    var a;
> +
> +    if (!i) {
> +        cur_row[rgb32_pixel_pad] = 0;
> +        c = 0;
> +        do
> +        {
> +            a = golomb_decoding_8bpc(this.channels[c].buckets_ptrs[this.channels[c].correlate_row.zero].bestcode, this.io_word);
> +            this.channels[c].correlate_row.row[0] = a.rc;
> +            cur_row[2-c] = (family_8bpc.xlatL2U[a.rc]&0xFF);
> +            this.decode_eatbits(a.codewordlen);
> +        } while (++c < n_channels);
> +
> +        if (this.rgb_state.waitcnt) {
> +            --this.rgb_state.waitcnt;
> +        } else {
> +            this.rgb_state.waitcnt = (this.rgb_state.tabrand() & waitmask);
> +            c = 0;
> +            do
> +            {
> +                this.channels[c].buckets_ptrs[this.channels[c].correlate_row.zero].update_model_8bpc(this.rgb_state, this.channels[c].correlate_row.row[0], bpc);
> +            } while (++c < n_channels);
> +        }
> +        stopidx = ++i + this.rgb_state.waitcnt;
> +    } else {
> +        stopidx = i + this.rgb_state.waitcnt;
> +    }
> +
> +    while (stopidx < end) {
> +        for (; i <= stopidx; i++) {
> +            cur_row[(i* rgb32_pixel_size)+rgb32_pixel_pad] = 0;
> +            c = 0;
> +            do
> +            {
> +                a = golomb_decoding_8bpc(this.channels[c].buckets_ptrs[this.channels[c].correlate_row.row[i - 1]].bestcode, this.io_word);
> +                this.channels[c].correlate_row.row[i] = a.rc;
> +                cur_row[(i* rgb32_pixel_size)+(2-c)] = (family_8bpc.xlatL2U[a.rc] + cur_row[((i-1) * rgb32_pixel_size) + (2-c)]) & bpc_mask;
> +                this.decode_eatbits(a.codewordlen);
> +            } while (++c < n_channels);
> +        }
> +        c = 0;
> +        do
> +        {
> +            this.channels[c].buckets_ptrs[this.channels[c].correlate_row.row[stopidx - 1]].update_model_8bpc(this.rgb_state, this.channels[c].correlate_row.row[stopidx], bpc);
> +        } while (++c < n_channels);
> +        stopidx = i + (this.rgb_state.tabrand() & waitmask);
> +    }
> +
> +    for (; i < end; i++) {
> +        cur_row[(i* rgb32_pixel_size)+rgb32_pixel_pad] = 0;
> +        c = 0;
> +        do
> +        {
> +            a = golomb_decoding_8bpc(this.channels[c].buckets_ptrs[this.channels[c].correlate_row.row[i - 1]].bestcode, this.io_word);
> +            this.channels[c].correlate_row.row[i] = a.rc;
> +            cur_row[(i* rgb32_pixel_size)+(2-c)] = (family_8bpc.xlatL2U[a.rc] + cur_row[((i-1) * rgb32_pixel_size) + (2-c)]) & bpc_mask;
> +            this.decode_eatbits(a.codewordlen);
> +        } while (++c < n_channels);
> +    }
> +    this.rgb_state.waitcnt = stopidx - end;
> +}
> +
> +QuicEncoder.prototype.quic_rgb32_uncompress_row0 = function (cur_row)
> +{
> +    var bpc = 8;
> +    var bpc_mask = 0xff;
> +    var pos = 0;
> +    var width = this.width;
> +
> +    while ((wmimax > this.rgb_state.wmidx) && (this.rgb_state.wmileft <= width)) {
> +        if (this.rgb_state.wmileft) {
> +            this.quic_rgb32_uncompress_row0_seg(pos, cur_row,
> +                                       pos + this.rgb_state.wmileft,
> +                                       bppmask[this.rgb_state.wmidx],
> +                                       bpc, bpc_mask);
> +            pos += this.rgb_state.wmileft;
> +            width -= this.rgb_state.wmileft;
> +        }
> +
> +        this.rgb_state.wmidx++;
> +        this.rgb_state.set_wm_trigger();
> +        this.rgb_state.wmileft = wminext;
> +    }
> +
> +    if (width) {
> +        this.quic_rgb32_uncompress_row0_seg(pos, cur_row, pos + width,
> +                                   bppmask[this.rgb_state.wmidx], bpc, bpc_mask);
> +        if (wmimax > this.rgb_state.wmidx) {
> +            this.rgb_state.wmileft -= width;
> +        }
> +    }
> +}
> +
> +QuicEncoder.prototype.quic_rgb32_uncompress_row_seg = function( prev_row, cur_row, i, end, bpc, bpc_mask)
> +{
> +    var n_channels = 3;
> +    var waitmask = bppmask[this.rgb_state.wmidx];
> +
> +    var a;
> +    var run_index = 0;
> +    var stopidx = 0;
> +    var run_end = 0;
> +    var c;
> +
> +    if (!i)
> +    {
> +        cur_row[rgb32_pixel_pad] = 0;
> +
> +        c = 0;
> +        do {
> +            a = golomb_decoding_8bpc(this.channels[c].buckets_ptrs[this.channels[c].correlate_row.zero].bestcode, this.io_word);
> +            this.channels[c].correlate_row.row[0] = a.rc;
> +            cur_row[2-c] = (family_8bpc.xlatL2U[this.channels[c].correlate_row.row[0]] + prev_row[2-c]) & bpc_mask;
> +            this.decode_eatbits(a.codewordlen);
> +        } while (++c < n_channels);
> +
> +        if (this.rgb_state.waitcnt) {
> +            --this.rgb_state.waitcnt;
> +        } else {
> +            this.rgb_state.waitcnt = (this.rgb_state.tabrand() & waitmask);
> +            c = 0;
> +            do {
> +                this.channels[c].buckets_ptrs[this.channels[c].correlate_row.zero].update_model_8bpc(this.rgb_state, this.channels[c].correlate_row.row[0], bpc);
> +            } while (++c < n_channels);
> +        }
> +        stopidx = ++i + this.rgb_state.waitcnt;
> +    } else {
> +        stopidx = i + this.rgb_state.waitcnt;
> +    }
> +    for (;;) {
> +        var rc = 0;
> +        while (stopidx < end && !rc) {
> +            for (; i <= stopidx && !rc; i++) {
> +                var pixel = i * rgb32_pixel_size;
> +                var pixelm1 = (i-1) * rgb32_pixel_size;
> +                var pixelm2 = (i-2) * rgb32_pixel_size;
> +
> +                if ( prev_row[pixelm1+rgb32_pixel_r] == prev_row[pixel+rgb32_pixel_r] && prev_row[pixelm1+rgb32_pixel_g] == prev_row[pixel+rgb32_pixel_g] && prev_row[pixelm1 + rgb32_pixel_b] == prev_row[pixel+rgb32_pixel_b])
> +                {
> +                    if (run_index != i && i > 2 && (cur_row[pixelm1+rgb32_pixel_r] == cur_row[pixelm2+rgb32_pixel_r] && cur_row[pixelm1+rgb32_pixel_g] == cur_row[pixelm2+rgb32_pixel_g] && cur_row[pixelm1+rgb32_pixel_b] == cur_row[pixelm2+rgb32_pixel_b]))
> +                    {
> +                        /* do run */
> +                        this.rgb_state.waitcnt = stopidx - i;
> +                        run_index = i;
> +                        run_end = i + this.decode_run(this.rgb_state);
> +
> +                        for (; i < run_end; i++) {
> +                            var pixel = i * rgb32_pixel_size;
> +                            var pixelm1 = (i-1) * rgb32_pixel_size;
> +                            cur_row[pixel+rgb32_pixel_pad] = 0;
> +                            cur_row[pixel+rgb32_pixel_r] = cur_row[pixelm1+rgb32_pixel_r];
> +                            cur_row[pixel+rgb32_pixel_g] = cur_row[pixelm1+rgb32_pixel_g];
> +                            cur_row[pixel+rgb32_pixel_b] = cur_row[pixelm1+rgb32_pixel_b];
> +                        }
> +
> +                        if (i == end) {
> +                            return;
> +                        }
> +                        else
> +                        {
> +                            stopidx = i + this.rgb_state.waitcnt;
> +                            rc = 1;
> +                            break;
> +                        }
> +                    }
> +                }
> +
> +                c = 0;
> +                cur_row[pixel+rgb32_pixel_pad] = 0;
> +                do {
> +                    var cc = this.channels[c];
> +                    var cr = cc.correlate_row;
> +
> +                    a = golomb_decoding_8bpc(cc.buckets_ptrs[cr.row[i-1]].bestcode, this.io_word);
> +                    cr.row[i] = a.rc;
> +                cur_row[pixel+(2-c)] = (family_8bpc.xlatL2U[a.rc] + ((cur_row[pixelm1+(2-c)] + prev_row[pixel+(2-c)]) >> 1)) & bpc_mask;
> +                    this.decode_eatbits(a.codewordlen);
> +                } while (++c < n_channels);
> +            }
> +            if (rc)
> +                break;
> +
> +            c = 0;
> +            do {
> +                this.channels[c].buckets_ptrs[this.channels[c].correlate_row.row[stopidx - 1]].update_model_8bpc(this.rgb_state, this.channels[c].correlate_row.row[stopidx], bpc);
> +            } while (++c < n_channels);
> +
> +            stopidx = i + (this.rgb_state.tabrand() & waitmask);
> +        }
> +
> +        for (; i < end && !rc; i++) {
> +            var pixel = i * rgb32_pixel_size;
> +            var pixelm1 = (i-1) * rgb32_pixel_size;
> +            var pixelm2 = (i-2) * rgb32_pixel_size;
> +
> +            if (prev_row[pixelm1+rgb32_pixel_r] == prev_row[pixel+rgb32_pixel_r] && prev_row[pixelm1+rgb32_pixel_g] == prev_row[pixel+rgb32_pixel_g] && prev_row[pixelm1+rgb32_pixel_b] == prev_row[pixel+rgb32_pixel_b])
> +            {
> +                if (run_index != i && i > 2 && (cur_row[pixelm1+rgb32_pixel_r] == cur_row[pixelm2+rgb32_pixel_r] && cur_row[pixelm1+rgb32_pixel_g] == cur_row[pixelm2+rgb32_pixel_g] && cur_row[pixelm1+rgb32_pixel_b] == cur_row[pixelm2+rgb32_pixel_b]))
> +                {
> +                    /* do run */
> +                    this.rgb_state.waitcnt = stopidx - i;
> +                    run_index = i;
> +                    run_end = i + this.decode_run(this.rgb_state);
> +
> +                    for (; i < run_end; i++) {
> +                        var pixel = i * rgb32_pixel_size;
> +                        var pixelm1 = (i-1) * rgb32_pixel_size;
> +                        cur_row[pixel+rgb32_pixel_pad] = 0;
> +                        cur_row[pixel+rgb32_pixel_r] = cur_row[pixelm1+rgb32_pixel_r];
> +                        cur_row[pixel+rgb32_pixel_g] = cur_row[pixelm1+rgb32_pixel_g];
> +                        cur_row[pixel+rgb32_pixel_b] = cur_row[pixelm1+rgb32_pixel_b];
> +                    }
> +
> +                    if (i == end) {
> +                        return;
> +                    }
> +                    else
> +                    {
> +                        stopidx = i + this.rgb_state.waitcnt;
> +                        rc = 1;
> +                        break;
> +                    }
> +                }
> +            }
> +
> +            cur_row[pixel+rgb32_pixel_pad] = 0;
> +            c = 0;
> +            do
> +            {
> +                a = golomb_decoding_8bpc(this.channels[c].buckets_ptrs[this.channels[c].correlate_row.row[i-1]].bestcode, this.io_word);
> +                this.channels[c].correlate_row.row[i] = a.rc;
> +                cur_row[pixel+(2-c)] = (family_8bpc.xlatL2U[a.rc] + ((cur_row[pixelm1+(2-c)] + prev_row[pixel+(2-c)]) >> 1)) & bpc_mask;
> +                this.decode_eatbits(a.codewordlen);
> +            } while (++c < n_channels);
> +        }
> +
> +          if (!rc)
> +          {
> +            this.rgb_state.waitcnt = stopidx - end;
> +            return;
> +          }
> +        }
> +}
> +
> +QuicEncoder.prototype.decode_run = function(state)
> +{
> +    var runlen = 0;
> +
> +    do {
> +        var hits;
> +        var x = (~(this.io_word >>> 24)>>>0)&0xff;
> +        var temp = zeroLUT[x];
> +
> +        for (hits = 1; hits <= temp; hits++) {
> +            runlen += state.melcorder;
> +
> +            if (state.melcstate < 32) {
> +                state.melclen = J[++state.melcstate];
> +                state.melcorder = (1 << state.melclen);
> +            }
> +        }
> +        if (temp != 8) {
> +            this.decode_eatbits(temp + 1);
> +
> +            break;
> +        }
> +        this.decode_eatbits(8);
> +    } while (true);
> +
> +    if (state.melclen) {
> +        runlen += this.io_word >>> (32 - state.melclen);
> +        this.decode_eatbits(state.melclen);
> +    }
> +
> +    if (state.melcstate) {
> +        state.melclen = J[--state.melcstate];
> +        state.melcorder = (1 << state.melclen);
> +    }
> +
> +    return runlen;
> +}
> +
> +QuicEncoder.prototype.quic_rgb32_uncompress_row = function (prev_row, cur_row)
> +{
> +    var bpc = 8;
> +    var bpc_mask = 0xff;
> +    var pos = 0;
> +    var width = this.width;
> +
> +    while ((wmimax > this.rgb_state.wmidx) && (this.rgb_state.wmileft <= width)) {
> +        if (this.rgb_state.wmileft) {
> +            this.quic_rgb32_uncompress_row_seg(prev_row, cur_row, pos,
> +                                      pos + this.rgb_state.wmileft, bpc, bpc_mask);
> +            pos += this.rgb_state.wmileft;
> +            width -= this.rgb_state.wmileft;
> +        }
> +
> +        this.rgb_state.wmidx++;
> +        this.rgb_state.set_wm_trigger();
> +        this.rgb_state.wmileft = wminext;
> +    }
> +
> +    if (width) {
> +        this.quic_rgb32_uncompress_row_seg(prev_row, cur_row, pos,
> +                                  pos + width, bpc, bpc_mask);
> +        if (wmimax > this.rgb_state.wmidx) {
> +            this.rgb_state.wmileft -= width;
> +        }
> +    }
> +}
> +
> +QuicEncoder.prototype.quic_four_uncompress_row0_seg = function (channel, i,
> +                                       correlate_row, cur_row, end, waitmask,
> +                                       bpc, bpc_mask)
> +{
> +    var stopidx;
> +    var a;
> +
> +    if (i == 0) {
> +        a = golomb_decoding_8bpc(channel.buckets_ptrs[correlate_row.zero].bestcode, this.io_word);
> +        correlate_row.row[0] = a.rc;
> +        cur_row[rgb32_pixel_pad] = family_8bpc.xlatL2U[a.rc];
> +        this.decode_eatbits(a.codewordlen);
> +
> +        if (channel.state.waitcnt) {
> +            --channel.state.waitcnt;
> +        } else {
> +            channel.state.waitcnt = (channel.state.tabrand() & waitmask);
> +            channel.buckets_ptrs[correlate_row.zero].update_model_8bpc(channel.state, correlate_row.row[0], bpc);
> +        }
> +        stopidx = ++i + channel.state.waitcnt;
> +    } else {
> +        stopidx = i + channel.state.waitcnt;
> +    }
> +
> +    while (stopidx < end) {
> +        var pbucket;
> +
> +        for (; i <= stopidx; i++) {
> +            pbucket = channel.buckets_ptrs[correlate_row.row[i - 1]];
> +
> +            a = golomb_decoding_8bpc(pbucket.bestcode, this.io_word);
> +            correlate_row.row[i] = a.rc;
> +            cur_row[(i*rgb32_pixel_size)+rgb32_pixel_pad] = (family_8bpc.xlatL2U[a.rc] + cur_row[((i-1)*rgb32_pixel_size)+rgb32_pixel_pad]) & bpc_mask;
> +            this.decode_eatbits(a.codewordlen);
> +        }
> +
> +        pbucket.update_model_8bpc(channel.state, correlate_row.row[stopidx], bpc);
> +
> +        stopidx = i + (channel.state.tabrand() & waitmask);
> +    }
> +
> +    for (; i < end; i++) {
> +        a = golomb_decoding_8bpc(channel.buckets_ptrs[correlate_row.row[i-1]].bestcode, this.io_word);
> +
> +        correlate_row.row[i] = a.rc;
> +        cur_row[(i*rgb32_pixel_size)+rgb32_pixel_pad] = (family_8bpc.xlatL2U[a.rc] + cur_row[((i-1)*rgb32_pixel_size)+rgb32_pixel_pad]) & bpc_mask;
> +        this.decode_eatbits(a.codewordlen);
> +    }
> +    channel.state.waitcnt = stopidx - end;
> +}
> +
> +QuicEncoder.prototype.quic_four_uncompress_row0 = function(channel, cur_row)
> +{
> +    var bpc = 8;
> +    var bpc_mask = 0xff;
> +    var correlate_row = channel.correlate_row;
> +    var pos = 0;
> +    var width = this.width;
> +
> +    while ((wmimax > channel.state.wmidx) && (channel.state.wmileft <= width)) {
> +        if (channel.state.wmileft) {
> +            this.quic_four_uncompress_row0_seg(channel, pos, correlate_row, cur_row,
> +                                       pos + channel.state.wmileft, bppmask[channel.state.wmidx],
> +                                       bpc, bpc_mask);
> +            pos += channel.state.wmileft;
> +            width -= channel.state.wmileft;
> +        }
> +
> +        channel.state.wmidx++;
> +        channel.state.set_wm_trigger();
> +        channel.state.wmileft = wminext;
> +    }
> +
> +    if (width) {
> +        this.quic_four_uncompress_row0_seg(channel, pos, correlate_row, cur_row, pos + width,
> +                                   bppmask[channel.state.wmidx], bpc, bpc_mask);
> +        if (wmimax > channel.state.wmidx) {
> +            channel.state.wmileft -= width;
> +        }
> +    }
> +}
> +
> +QuicEncoder.prototype.quic_four_uncompress_row_seg = function (channel,
> +                                      correlate_row, prev_row, cur_row, i,
> +                                      end, bpc, bpc_mask)
> +{
> +    var waitmask = bppmask[channel.state.wmidx];
> +    var stopidx;
> +
> +    var run_index = 0;
> +    var run_end;
> +
> +    var a;
> +
> +    if (i == 0) {
> +        a = golomb_decoding_8bpc(channel.buckets_ptrs[correlate_row.zero].bestcode, this.io_word);
> +
> +        correlate_row.row[0] = a.rc
> +        cur_row[rgb32_pixel_pad] = (family_8bpc.xlatL2U[a.rc] + prev_row[rgb32_pixel_pad]) & bpc_mask;
> +        this.decode_eatbits(a.codewordlen);
> +
> +        if (channel.state.waitcnt) {
> +            --channel.state.waitcnt;
> +        } else {
> +            channel.state.waitcnt = (channel.state.tabrand() & waitmask);
> +            channel.buckets_ptrs[correlate_row.zero].update_model_8bpc(channel.state, correlate_row.row[0], bpc);
> +        }
> +        stopidx = ++i + channel.state.waitcnt;
> +    } else {
> +        stopidx = i + channel.state.waitcnt;
> +    }
> +    for (;;) {
> +        var rc = 0;
> +        while (stopidx < end && !rc) {
> +            var pbucket;
> +            for (; i <= stopidx && !rc; i++) {
> +                var pixel = i * rgb32_pixel_size;
> +                var pixelm1 = (i-1) * rgb32_pixel_size;
> +                var pixelm2 = (i-2) * rgb32_pixel_size;
> +
> +                if (prev_row[pixelm1+rgb32_pixel_pad] == prev_row[pixel+rgb32_pixel_pad])
> +                {
> +                    if (run_index != i && i > 2 && cur_row[pixelm1+rgb32_pixel_pad] == cur_row[pixelm2+rgb32_pixel_pad])
> +                    {
> +                        /* do run */
> +                        channel.state.waitcnt = stopidx - i;
> +                        run_index = i;
> +
> +                        run_end = i + this.decode_run(channel.state);
> +
> +                        for (; i < run_end; i++) {
> +                            var pixel = i * rgb32_pixel_size;
> +                            var pixelm1 = (i-1) * rgb32_pixel_size;
> +                            cur_row[pixel+rgb32_pixel_pad] = cur_row[pixelm1+rgb32_pixel_pad];
> +                        }
> +
> +                        if (i == end) {
> +                            return;
> +                        }
> +                        else
> +                        {
> +                            stopidx = i + channel.state.waitcnt;
> +                            rc = 1;
> +                            break;
> +                        }
> +                    }
> +                }
> +
> +                pbucket = channel.buckets_ptrs[correlate_row.row[i - 1]];
> +                a = golomb_decoding_8bpc(pbucket.bestcode, this.io_word);
> +                correlate_row.row[i] = a.rc
> +                cur_row[pixel+rgb32_pixel_pad] = (family_8bpc.xlatL2U[a.rc] + ((cur_row[pixelm1+rgb32_pixel_pad] + prev_row[pixel+rgb32_pixel_pad]) >> 1)) & bpc_mask;
> +                this.decode_eatbits(a.codewordlen);
> +            }
> +            if (rc)
> +                break;
> +
> +            pbucket.update_model_8bpc(channel.state, correlate_row.row[stopidx], bpc);
> +
> +            stopidx = i + (channel.state.tabrand() & waitmask);
> +        }
> +
> +        for (; i < end && !rc; i++) {
> +            var pixel = i * rgb32_pixel_size;
> +            var pixelm1 = (i-1) * rgb32_pixel_size;
> +            var pixelm2 = (i-2) * rgb32_pixel_size;
> +            if (prev_row[pixelm1+rgb32_pixel_pad] == prev_row[pixel+rgb32_pixel_pad])
> +            {
> +                if (run_index != i && i > 2 && cur_row[pixelm1+rgb32_pixel_pad] == cur_row[pixelm2+rgb32_pixel_pad])
> +                {
> +                    /* do run */
> +                    channel.state.waitcnt = stopidx - i;
> +                    run_index = i;
> +
> +                    run_end = i + this.decode_run(channel.state);
> +
> +                    for (; i < run_end; i++) {
> +                        var pixel = i * rgb32_pixel_size;
> +                        var pixelm1 = (i-1) * rgb32_pixel_size;
> +                        cur_row[pixel+rgb32_pixel_pad] = cur_row[pixelm1+rgb32_pixel_pad];
> +                    }
> +
> +                    if (i == end) {
> +                        return;
> +                    }
> +                    else
> +                    {
> +                        stopidx = i + channel.state.waitcnt;
> +                        rc = 1;
> +                        break;
> +                    }
> +                }
> +            }
> +
> +            a = golomb_decoding_8bpc(channel.buckets_ptrs[correlate_row.row[i-1]].bestcode, this.io_word);
> +            correlate_row.row[i] = a.rc;
> +            cur_row[pixel+rgb32_pixel_pad] = (family_8bpc.xlatL2U[a.rc] + ((cur_row[pixelm1+rgb32_pixel_pad] + prev_row[pixel+rgb32_pixel_pad]) >> 1)) & bpc_mask;
> +            this.decode_eatbits(a.codewordlen);
> +        }
> +
> +        if (!rc)
> +        {
> +            channel.state.waitcnt = stopidx - end;
> +            return;
> +        }
> +    }
> +}
> +
> +QuicEncoder.prototype.quic_four_uncompress_row = function(channel, prev_row,
> +                                                        cur_row)
> +{
> +    var bpc = 8;
> +    var bpc_mask = 0xff;
> +    var correlate_row = channel.correlate_row;
> +    var pos = 0;
> +    var width = this.width;
> +
> +    while ((wmimax > channel.state.wmidx) && (channel.state.wmileft <= width)) {
> +        if (channel.state.wmileft) {
> +            this.quic_four_uncompress_row_seg(channel, correlate_row, prev_row, cur_row, pos,
> +                                      pos + channel.state.wmileft, bpc, bpc_mask);
> +            pos += channel.state.wmileft;
> +            width -= channel.state.wmileft;
> +        }
> +
> +        channel.state.wmidx++;
> +        channel.state.set_wm_trigger();
> +        channel.state.wmileft = wminext;
> +    }
> +
> +    if (width) {
> +        this.quic_four_uncompress_row_seg(channel, correlate_row, prev_row, cur_row, pos,
> +                                  pos + width, bpc, bpc_mask);
> +        if (wmimax > channel.state.wmidx) {
> +            channel.state.wmileft -= width;
> +        }
> +    }
> +}
> +
> +/* We need to be generating rgb32 or rgba */
> +QuicEncoder.prototype.quic_decode = function(buf, stride)
> +{
> +    var row;
> +
> +    switch (this.type)
> +    {
> +        case QUIC_IMAGE_TYPE_RGB32:
> +        case QUIC_IMAGE_TYPE_RGB24:
> +            this.channels[0].correlate_row.zero = 0;
> +            this.channels[1].correlate_row.zero = 0;
> +            this.channels[2].correlate_row.zero = 0;
> +            this.quic_rgb32_uncompress_row0(buf);
> +
> +            this.rows_completed++;
> +            for (row = 1; row < this.height; row++)
> +            {
> +                var prev = buf;
> +                buf = prev.subarray(stride);
> +                this.channels[0].correlate_row.zero = this.channels[0].correlate_row.row[0];
> +                this.channels[1].correlate_row.zero = this.channels[1].correlate_row.row[0];
> +                this.channels[2].correlate_row.zero = this.channels[2].correlate_row.row[0];
> +                this.quic_rgb32_uncompress_row(prev, buf);
> +                this.rows_completed++;
> +            };
> +            break;
> +        case QUIC_IMAGE_TYPE_RGB16:
> +            console.log("quic: unsupported output format\n");
> +            return false;
> +            break;
> +        case QUIC_IMAGE_TYPE_RGBA:
> +            this.channels[0].correlate_row.zero = 0;
> +            this.channels[1].correlate_row.zero = 0;
> +            this.channels[2].correlate_row.zero = 0;
> +            this.quic_rgb32_uncompress_row0(buf);
> +
> +            this.channels[3].correlate_row.zero = 0;
> +            this.quic_four_uncompress_row0(this.channels[3], buf);
> +
> +            this.rows_completed++;
> +            for (row = 1; row < this.height; row++) {
> +                var prev = buf;
> +                buf = prev.subarray(stride);
> +
> +                this.channels[0].correlate_row.zero = this.channels[0].correlate_row.row[0];
> +                this.channels[1].correlate_row.zero = this.channels[1].correlate_row.row[0];
> +                this.channels[2].correlate_row.zero = this.channels[2].correlate_row.row[0];
> +                this.quic_rgb32_uncompress_row(prev, buf);
> +
> +                this.channels[3].correlate_row.zero = this.channels[3].correlate_row.row[0];
> +                this.quic_four_uncompress_row(encoder.channels[3], prev, buf);
> +                this.rows_completed++;
> +            }
> +            break;
> +
> +        case QUIC_IMAGE_TYPE_GRAY:
> +            console.log("quic: unsupported output format\n");
> +            return false;
> +            break;
> +
> +        case QUIC_IMAGE_TYPE_INVALID:
> +        default:
> +            console.log("quic: bad image type\n");
> +            return false;
> +    }
> +    return true;
> +}
> +
> +QuicEncoder.prototype.simple_quic_decode = function(buf)
> +{
> +    var stride = 4; /* FIXME - proper stride calc please */
> +    if (!this.quic_decode_begin(buf))
> +        return undefined;
> +    if (this.type != QUIC_IMAGE_TYPE_RGB32 && this.type != QUIC_IMAGE_TYPE_RGB24
> +        && this.type != QUIC_IMAGE_TYPE_RGBA)
> +        return undefined;
> +    var out = new Uint8Array(this.width*this.height*4);
> +    out[0] = 69;
> +    if (this.quic_decode( out, (this.width * stride)))
> +        return out;
> +    return undefined;
> +}
> +
> +function SpiceQuic()
> +{
> +}
> +
> +SpiceQuic.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        if (!encoder)
> +            throw("quic: no quic encoder");
> +        this.data_size = dv.getUint32(at, true);
> +        at += 4;
> +        var buf = new Uint8Array(mb.slice(at));
> +        this.outptr = encoder.simple_quic_decode(buf);
> +        if (this.outptr)
> +        {
> +            this.type = encoder.type;
> +            this.width = encoder.width;
> +            this.height = encoder.height;
> +        }
> +        at += buf.length;
> +        return at;
> +    },
> +}
> +
> +function convert_spice_quic_to_web(context, spice_quic)
> +{
> +    var ret = context.createImageData(spice_quic.width, spice_quic.height);
> +    var i;
> +    for (i = 0; i < (ret.width * ret.height * 4); i+=4)
> +    {
> +        ret.data[i + 0] = spice_quic.outptr[i + 2];
> +        ret.data[i + 1] = spice_quic.outptr[i + 1];
> +        ret.data[i + 2] = spice_quic.outptr[i + 0];
> +        if (spice_quic.type !== QUIC_IMAGE_TYPE_RGBA)
> +            ret.data[i + 3] = 255;
> +        else
> +            ret.data[i + 3] = 255 - spice_quic.outptr[i + 3];
> +    }
> +   return ret;
> +}
> +
> +/* Module initialization */
> +if (need_init)
> +{
> +    need_init = false;
> +
> +    family_init(family_8bpc, 8, DEFmaxclen);
> +    family_init(family_5bpc, 5, DEFmaxclen);
> +    /* init_zeroLUT */
> +    var i, j, k, l;
> +
> +    j = k = 1;
> +    l = 8;
> +    for (i = 0; i < 256; ++i) {
> +        zeroLUT[i] = l;
> +        --k;
> +        if (k == 0) {
> +            k = j;
> +            --l;
> +            j *= 2;
> +        }
> +    }
> +
> +    encoder = new QuicEncoder;
> +
> +    if (!encoder)
> +        throw("quic: failed to create encoder");
> +}
> diff --git a/ui/js/spice/rng.js b/ui/js/spice/rng.js
> new file mode 100644
> index 0000000..efbf382
> --- /dev/null
> +++ b/ui/js/spice/rng.js
> @@ -0,0 +1,102 @@
> +// Downloaded from http://www-cs-students.stanford.edu/~tjw/jsbn/ by Jeremy White on 6/1/2012
> +
> +/*
> + * Copyright (c) 2003-2005  Tom Wu
> + * All Rights Reserved.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining
> + * a copy of this software and associated documentation files (the
> + * "Software"), to deal in the Software without restriction, including
> + * without limitation the rights to use, copy, modify, merge, publish,
> + * distribute, sublicense, and/or sell copies of the Software, and to
> + * permit persons to whom the Software is furnished to do so, subject to
> + * the following conditions:
> + *
> + * The above copyright notice and this permission notice shall be
> + * included in all copies or substantial portions of the Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
> + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
> + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
> + *
> + * IN NO EVENT SHALL TOM WU BE LIABLE FOR ANY SPECIAL, INCIDENTAL,
> + * INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER
> + * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF
> + * THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT
> + * OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
> + *
> + * In addition, the following condition applies:
> + *
> + * All redistributions must retain an intact copy of this copyright notice
> + * and disclaimer.
> + */
> +
> +
> +// Random number generator - requires a PRNG backend, e.g. prng4.js
> +
> +// For best results, put code like
> +// <body onClick='rng_seed_time();' onKeyPress='rng_seed_time();'>
> +// in your main HTML document.
> +
> +var rng_state;
> +var rng_pool;
> +var rng_pptr;
> +
> +// Mix in a 32-bit integer into the pool
> +function rng_seed_int(x) {
> +  rng_pool[rng_pptr++] ^= x & 255;
> +  rng_pool[rng_pptr++] ^= (x >> 8) & 255;
> +  rng_pool[rng_pptr++] ^= (x >> 16) & 255;
> +  rng_pool[rng_pptr++] ^= (x >> 24) & 255;
> +  if(rng_pptr >= rng_psize) rng_pptr -= rng_psize;
> +}
> +
> +// Mix in the current time (w/milliseconds) into the pool
> +function rng_seed_time() {
> +  rng_seed_int(new Date().getTime());
> +}
> +
> +// Initialize the pool with junk if needed.
> +if(rng_pool == null) {
> +  rng_pool = new Array();
> +  rng_pptr = 0;
> +  var t;
> +  if(navigator.appName == "Netscape" && navigator.appVersion < "5" && window.crypto) {
> +    // Extract entropy (256 bits) from NS4 RNG if available
> +    var z = window.crypto.random(32);
> +    for(t = 0; t < z.length; ++t)
> +      rng_pool[rng_pptr++] = z.charCodeAt(t) & 255;
> +  }
> +  while(rng_pptr < rng_psize) {  // extract some randomness from Math.random()
> +    t = Math.floor(65536 * Math.random());
> +    rng_pool[rng_pptr++] = t >>> 8;
> +    rng_pool[rng_pptr++] = t & 255;
> +  }
> +  rng_pptr = 0;
> +  rng_seed_time();
> +  //rng_seed_int(window.screenX);
> +  //rng_seed_int(window.screenY);
> +}
> +
> +function rng_get_byte() {
> +  if(rng_state == null) {
> +    rng_seed_time();
> +    rng_state = prng_newstate();
> +    rng_state.init(rng_pool);
> +    for(rng_pptr = 0; rng_pptr < rng_pool.length; ++rng_pptr)
> +      rng_pool[rng_pptr] = 0;
> +    rng_pptr = 0;
> +    //rng_pool = null;
> +  }
> +  // TODO: allow reseeding after first request
> +  return rng_state.next();
> +}
> +
> +function rng_get_bytes(ba) {
> +  var i;
> +  for(i = 0; i < ba.length; ++i) ba[i] = rng_get_byte();
> +}
> +
> +function SecureRandom() {}
> +
> +SecureRandom.prototype.nextBytes = rng_get_bytes;
> diff --git a/ui/js/spice/rsa.js b/ui/js/spice/rsa.js
> new file mode 100644
> index 0000000..ea0e45b
> --- /dev/null
> +++ b/ui/js/spice/rsa.js
> @@ -0,0 +1,146 @@
> +// Downloaded from http://www-cs-students.stanford.edu/~tjw/jsbn/ by Jeremy White on 6/1/2012
> +
> +/*
> + * Copyright (c) 2003-2005  Tom Wu
> + * All Rights Reserved.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining
> + * a copy of this software and associated documentation files (the
> + * "Software"), to deal in the Software without restriction, including
> + * without limitation the rights to use, copy, modify, merge, publish,
> + * distribute, sublicense, and/or sell copies of the Software, and to
> + * permit persons to whom the Software is furnished to do so, subject to
> + * the following conditions:
> + *
> + * The above copyright notice and this permission notice shall be
> + * included in all copies or substantial portions of the Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
> + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
> + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
> + *
> + * IN NO EVENT SHALL TOM WU BE LIABLE FOR ANY SPECIAL, INCIDENTAL,
> + * INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER
> + * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF
> + * THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT
> + * OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
> + *
> + * In addition, the following condition applies:
> + *
> + * All redistributions must retain an intact copy of this copyright notice
> + * and disclaimer.
> + */
> +
> +
> +// Depends on jsbn.js and rng.js
> +
> +// Version 1.1: support utf-8 encoding in pkcs1pad2
> +
> +// convert a (hex) string to a bignum object
> +function parseBigInt(str,r) {
> +  return new BigInteger(str,r);
> +}
> +
> +function linebrk(s,n) {
> +  var ret = "";
> +  var i = 0;
> +  while(i + n < s.length) {
> +    ret += s.substring(i,i+n) + "\n";
> +    i += n;
> +  }
> +  return ret + s.substring(i,s.length);
> +}
> +
> +function byte2Hex(b) {
> +  if(b < 0x10)
> +    return "0" + b.toString(16);
> +  else
> +    return b.toString(16);
> +}
> +
> +// PKCS#1 (type 2, random) pad input string s to n bytes, and return a bigint
> +function pkcs1pad2(s,n) {
> +  if(n < s.length + 11) { // TODO: fix for utf-8
> +    alert("Message too long for RSA");
> +    return null;
> +  }
> +  var ba = new Array();
> +  var i = s.length - 1;
> +  while(i >= 0 && n > 0) {
> +    var c = s.charCodeAt(i--);
> +    if(c < 128) { // encode using utf-8
> +      ba[--n] = c;
> +    }
> +    else if((c > 127) && (c < 2048)) {
> +      ba[--n] = (c & 63) | 128;
> +      ba[--n] = (c >> 6) | 192;
> +    }
> +    else {
> +      ba[--n] = (c & 63) | 128;
> +      ba[--n] = ((c >> 6) & 63) | 128;
> +      ba[--n] = (c >> 12) | 224;
> +    }
> +  }
> +  ba[--n] = 0;
> +  var rng = new SecureRandom();
> +  var x = new Array();
> +  while(n > 2) { // random non-zero pad
> +    x[0] = 0;
> +    while(x[0] == 0) rng.nextBytes(x);
> +    ba[--n] = x[0];
> +  }
> +  ba[--n] = 2;
> +  ba[--n] = 0;
> +  return new BigInteger(ba);
> +}
> +
> +// "empty" RSA key constructor
> +function RSAKey() {
> +  this.n = null;
> +  this.e = 0;
> +  this.d = null;
> +  this.p = null;
> +  this.q = null;
> +  this.dmp1 = null;
> +  this.dmq1 = null;
> +  this.coeff = null;
> +}
> +
> +// Set the public key fields N and e from hex strings
> +function RSASetPublic(N,E) {
> +  if(N != null && E != null && N.length > 0 && E.length > 0) {
> +    this.n = parseBigInt(N,16);
> +    this.e = parseInt(E,16);
> +  }
> +  else
> +    alert("Invalid RSA public key");
> +}
> +
> +// Perform raw public operation on "x": return x^e (mod n)
> +function RSADoPublic(x) {
> +  return x.modPowInt(this.e, this.n);
> +}
> +
> +// Return the PKCS#1 RSA encryption of "text" as an even-length hex string
> +function RSAEncrypt(text) {
> +  var m = pkcs1pad2(text,(this.n.bitLength()+7)>>3);
> +  if(m == null) return null;
> +  var c = this.doPublic(m);
> +  if(c == null) return null;
> +  var h = c.toString(16);
> +  if((h.length & 1) == 0) return h; else return "0" + h;
> +}
> +
> +// Return the PKCS#1 RSA encryption of "text" as a Base64-encoded string
> +//function RSAEncryptB64(text) {
> +//  var h = this.encrypt(text);
> +//  if(h) return hex2b64(h); else return null;
> +//}
> +
> +// protected
> +RSAKey.prototype.doPublic = RSADoPublic;
> +
> +// public
> +RSAKey.prototype.setPublic = RSASetPublic;
> +RSAKey.prototype.encrypt = RSAEncrypt;
> +//RSAKey.prototype.encrypt_b64 = RSAEncryptB64;
> diff --git a/ui/js/spice/sha1.js b/ui/js/spice/sha1.js
> new file mode 100644
> index 0000000..363c83d
> --- /dev/null
> +++ b/ui/js/spice/sha1.js
> @@ -0,0 +1,346 @@
> +/*
> + * A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined
> + * in FIPS 180-1
> + * Version 2.2 Copyright Paul Johnston 2000 - 2009.
> + * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
> + * Distributed under the BSD License
> + * See http://pajhome.org.uk/crypt/md5 for details.
> + */
> +
> + /* Downloaded 6/1/2012 from the above address by Jeremy White.
> +    License reproduce here for completeness:
> +
> +Copyright (c) 1998 - 2009, Paul Johnston & Contributors
> +All rights reserved.
> +
> +Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
> +
> +Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
> +
> +Neither the name of the author nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
> +
> +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
> +
> + */
> +
> +/*
> + * Configurable variables. You may need to tweak these to be compatible with
> + * the server-side, but the defaults work in most cases.
> + */
> +var hexcase = 0;  /* hex output format. 0 - lowercase; 1 - uppercase        */
> +var b64pad  = ""; /* base-64 pad character. "=" for strict RFC compliance   */
> +
> +/*
> + * These are the functions you'll usually want to call
> + * They take string arguments and return either hex or base-64 encoded strings
> + */
> +function hex_sha1(s)    { return rstr2hex(rstr_sha1(str2rstr_utf8(s))); }
> +function b64_sha1(s)    { return rstr2b64(rstr_sha1(str2rstr_utf8(s))); }
> +function any_sha1(s, e) { return rstr2any(rstr_sha1(str2rstr_utf8(s)), e); }
> +function hex_hmac_sha1(k, d)
> +  { return rstr2hex(rstr_hmac_sha1(str2rstr_utf8(k), str2rstr_utf8(d))); }
> +function b64_hmac_sha1(k, d)
> +  { return rstr2b64(rstr_hmac_sha1(str2rstr_utf8(k), str2rstr_utf8(d))); }
> +function any_hmac_sha1(k, d, e)
> +  { return rstr2any(rstr_hmac_sha1(str2rstr_utf8(k), str2rstr_utf8(d)), e); }
> +
> +/*
> + * Perform a simple self-test to see if the VM is working
> + */
> +function sha1_vm_test()
> +{
> +  return hex_sha1("abc").toLowerCase() == "a9993e364706816aba3e25717850c26c9cd0d89d";
> +}
> +
> +/*
> + * Calculate the SHA1 of a raw string
> + */
> +function rstr_sha1(s)
> +{
> +  return binb2rstr(binb_sha1(rstr2binb(s), s.length * 8));
> +}
> +
> +/*
> + * Calculate the HMAC-SHA1 of a key and some data (raw strings)
> + */
> +function rstr_hmac_sha1(key, data)
> +{
> +  var bkey = rstr2binb(key);
> +  if(bkey.length > 16) bkey = binb_sha1(bkey, key.length * 8);
> +
> +  var ipad = Array(16), opad = Array(16);
> +  for(var i = 0; i < 16; i++)
> +  {
> +    ipad[i] = bkey[i] ^ 0x36363636;
> +    opad[i] = bkey[i] ^ 0x5C5C5C5C;
> +  }
> +
> +  var hash = binb_sha1(ipad.concat(rstr2binb(data)), 512 + data.length * 8);
> +  return binb2rstr(binb_sha1(opad.concat(hash), 512 + 160));
> +}
> +
> +/*
> + * Convert a raw string to a hex string
> + */
> +function rstr2hex(input)
> +{
> +  try { hexcase } catch(e) { hexcase=0; }
> +  var hex_tab = hexcase ? "0123456789ABCDEF" : "0123456789abcdef";
> +  var output = "";
> +  var x;
> +  for(var i = 0; i < input.length; i++)
> +  {
> +    x = input.charCodeAt(i);
> +    output += hex_tab.charAt((x >>> 4) & 0x0F)
> +           +  hex_tab.charAt( x        & 0x0F);
> +  }
> +  return output;
> +}
> +
> +/*
> + * Convert a raw string to a base-64 string
> + */
> +function rstr2b64(input)
> +{
> +  try { b64pad } catch(e) { b64pad=''; }
> +  var tab = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
> +  var output = "";
> +  var len = input.length;
> +  for(var i = 0; i < len; i += 3)
> +  {
> +    var triplet = (input.charCodeAt(i) << 16)
> +                | (i + 1 < len ? input.charCodeAt(i+1) << 8 : 0)
> +                | (i + 2 < len ? input.charCodeAt(i+2)      : 0);
> +    for(var j = 0; j < 4; j++)
> +    {
> +      if(i * 8 + j * 6 > input.length * 8) output += b64pad;
> +      else output += tab.charAt((triplet >>> 6*(3-j)) & 0x3F);
> +    }
> +  }
> +  return output;
> +}
> +
> +/*
> + * Convert a raw string to an arbitrary string encoding
> + */
> +function rstr2any(input, encoding)
> +{
> +  var divisor = encoding.length;
> +  var remainders = Array();
> +  var i, q, x, quotient;
> +
> +  /* Convert to an array of 16-bit big-endian values, forming the dividend */
> +  var dividend = Array(Math.ceil(input.length / 2));
> +  for(i = 0; i < dividend.length; i++)
> +  {
> +    dividend[i] = (input.charCodeAt(i * 2) << 8) | input.charCodeAt(i * 2 + 1);
> +  }
> +
> +  /*
> +   * Repeatedly perform a long division. The binary array forms the dividend,
> +   * the length of the encoding is the divisor. Once computed, the quotient
> +   * forms the dividend for the next step. We stop when the dividend is zero.
> +   * All remainders are stored for later use.
> +   */
> +  while(dividend.length > 0)
> +  {
> +    quotient = Array();
> +    x = 0;
> +    for(i = 0; i < dividend.length; i++)
> +    {
> +      x = (x << 16) + dividend[i];
> +      q = Math.floor(x / divisor);
> +      x -= q * divisor;
> +      if(quotient.length > 0 || q > 0)
> +        quotient[quotient.length] = q;
> +    }
> +    remainders[remainders.length] = x;
> +    dividend = quotient;
> +  }
> +
> +  /* Convert the remainders to the output string */
> +  var output = "";
> +  for(i = remainders.length - 1; i >= 0; i--)
> +    output += encoding.charAt(remainders[i]);
> +
> +  /* Append leading zero equivalents */
> +  var full_length = Math.ceil(input.length * 8 /
> +                                    (Math.log(encoding.length) / Math.log(2)))
> +  for(i = output.length; i < full_length; i++)
> +    output = encoding[0] + output;
> +
> +  return output;
> +}
> +
> +/*
> + * Encode a string as utf-8.
> + * For efficiency, this assumes the input is valid utf-16.
> + */
> +function str2rstr_utf8(input)
> +{
> +  var output = "";
> +  var i = -1;
> +  var x, y;
> +
> +  while(++i < input.length)
> +  {
> +    /* Decode utf-16 surrogate pairs */
> +    x = input.charCodeAt(i);
> +    y = i + 1 < input.length ? input.charCodeAt(i + 1) : 0;
> +    if(0xD800 <= x && x <= 0xDBFF && 0xDC00 <= y && y <= 0xDFFF)
> +    {
> +      x = 0x10000 + ((x & 0x03FF) << 10) + (y & 0x03FF);
> +      i++;
> +    }
> +
> +    /* Encode output as utf-8 */
> +    if(x <= 0x7F)
> +      output += String.fromCharCode(x);
> +    else if(x <= 0x7FF)
> +      output += String.fromCharCode(0xC0 | ((x >>> 6 ) & 0x1F),
> +                                    0x80 | ( x         & 0x3F));
> +    else if(x <= 0xFFFF)
> +      output += String.fromCharCode(0xE0 | ((x >>> 12) & 0x0F),
> +                                    0x80 | ((x >>> 6 ) & 0x3F),
> +                                    0x80 | ( x         & 0x3F));
> +    else if(x <= 0x1FFFFF)
> +      output += String.fromCharCode(0xF0 | ((x >>> 18) & 0x07),
> +                                    0x80 | ((x >>> 12) & 0x3F),
> +                                    0x80 | ((x >>> 6 ) & 0x3F),
> +                                    0x80 | ( x         & 0x3F));
> +  }
> +  return output;
> +}
> +
> +/*
> + * Encode a string as utf-16
> + */
> +function str2rstr_utf16le(input)
> +{
> +  var output = "";
> +  for(var i = 0; i < input.length; i++)
> +    output += String.fromCharCode( input.charCodeAt(i)        & 0xFF,
> +                                  (input.charCodeAt(i) >>> 8) & 0xFF);
> +  return output;
> +}
> +
> +function str2rstr_utf16be(input)
> +{
> +  var output = "";
> +  for(var i = 0; i < input.length; i++)
> +    output += String.fromCharCode((input.charCodeAt(i) >>> 8) & 0xFF,
> +                                   input.charCodeAt(i)        & 0xFF);
> +  return output;
> +}
> +
> +/*
> + * Convert a raw string to an array of big-endian words
> + * Characters >255 have their high-byte silently ignored.
> + */
> +function rstr2binb(input)
> +{
> +  var output = Array(input.length >> 2);
> +  for(var i = 0; i < output.length; i++)
> +    output[i] = 0;
> +  for(var i = 0; i < input.length * 8; i += 8)
> +    output[i>>5] |= (input.charCodeAt(i / 8) & 0xFF) << (24 - i % 32);
> +  return output;
> +}
> +
> +/*
> + * Convert an array of big-endian words to a string
> + */
> +function binb2rstr(input)
> +{
> +  var output = "";
> +  for(var i = 0; i < input.length * 32; i += 8)
> +    output += String.fromCharCode((input[i>>5] >>> (24 - i % 32)) & 0xFF);
> +  return output;
> +}
> +
> +/*
> + * Calculate the SHA-1 of an array of big-endian words, and a bit length
> + */
> +function binb_sha1(x, len)
> +{
> +  /* append padding */
> +  x[len >> 5] |= 0x80 << (24 - len % 32);
> +  x[((len + 64 >> 9) << 4) + 15] = len;
> +
> +  var w = Array(80);
> +  var a =  1732584193;
> +  var b = -271733879;
> +  var c = -1732584194;
> +  var d =  271733878;
> +  var e = -1009589776;
> +
> +  for(var i = 0; i < x.length; i += 16)
> +  {
> +    var olda = a;
> +    var oldb = b;
> +    var oldc = c;
> +    var oldd = d;
> +    var olde = e;
> +
> +    for(var j = 0; j < 80; j++)
> +    {
> +      if(j < 16) w[j] = x[i + j];
> +      else w[j] = bit_rol(w[j-3] ^ w[j-8] ^ w[j-14] ^ w[j-16], 1);
> +      var t = safe_add(safe_add(bit_rol(a, 5), sha1_ft(j, b, c, d)),
> +                       safe_add(safe_add(e, w[j]), sha1_kt(j)));
> +      e = d;
> +      d = c;
> +      c = bit_rol(b, 30);
> +      b = a;
> +      a = t;
> +    }
> +
> +    a = safe_add(a, olda);
> +    b = safe_add(b, oldb);
> +    c = safe_add(c, oldc);
> +    d = safe_add(d, oldd);
> +    e = safe_add(e, olde);
> +  }
> +  return Array(a, b, c, d, e);
> +
> +}
> +
> +/*
> + * Perform the appropriate triplet combination function for the current
> + * iteration
> + */
> +function sha1_ft(t, b, c, d)
> +{
> +  if(t < 20) return (b & c) | ((~b) & d);
> +  if(t < 40) return b ^ c ^ d;
> +  if(t < 60) return (b & c) | (b & d) | (c & d);
> +  return b ^ c ^ d;
> +}
> +
> +/*
> + * Determine the appropriate additive constant for the current iteration
> + */
> +function sha1_kt(t)
> +{
> +  return (t < 20) ?  1518500249 : (t < 40) ?  1859775393 :
> +         (t < 60) ? -1894007588 : -899497514;
> +}
> +
> +/*
> + * Add integers, wrapping at 2^32. This uses 16-bit operations internally
> + * to work around bugs in some JS interpreters.
> + */
> +function safe_add(x, y)
> +{
> +  var lsw = (x & 0xFFFF) + (y & 0xFFFF);
> +  var msw = (x >> 16) + (y >> 16) + (lsw >> 16);
> +  return (msw << 16) | (lsw & 0xFFFF);
> +}
> +
> +/*
> + * Bitwise rotate a 32-bit number to the left.
> + */
> +function bit_rol(num, cnt)
> +{
> +  return (num << cnt) | (num >>> (32 - cnt));
> +}
> diff --git a/ui/js/spice/spiceconn.js b/ui/js/spice/spiceconn.js
> new file mode 100644
> index 0000000..7d26913
> --- /dev/null
> +++ b/ui/js/spice/spiceconn.js
> @@ -0,0 +1,447 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +/*----------------------------------------------------------------------------
> +**  SpiceConn
> +**      This is the base Javascript class for establishing and
> +**  managing a connection to a Spice Server.
> +**  It is used to provide core functionality to the Spice main,
> +**  display, inputs, and cursor channels.  See main.js for
> +**  usage.
> +**--------------------------------------------------------------------------*/
> +function SpiceConn(o)
> +{
> +    if (o === undefined || o.uri === undefined || ! o.uri)
> +        throw new Error("You must specify a uri");
> +
> +    this.ws = new WebSocket(o.uri, 'binary');
> +
> +    if (! this.ws.binaryType)
> +        throw new Error("WebSocket doesn't support binaryType.  Try a different browser.");
> +
> +    this.connection_id = o.connection_id !== undefined ? o.connection_id : 0;
> +    this.type = o.type !== undefined ? o.type : SPICE_CHANNEL_MAIN;
> +    this.chan_id = o.chan_id !== undefined ? o.chan_id : 0;
> +    if (o.parent !== undefined)
> +    {
> +        this.parent = o.parent;
> +        this.message_id = o.parent.message_id;
> +        this.password = o.parent.password;
> +    }
> +    if (o.screen_id !== undefined)
> +        this.screen_id = o.screen_id;
> +    if (o.dump_id !== undefined)
> +        this.dump_id = o.dump_id;
> +    if (o.message_id !== undefined)
> +        this.message_id = o.message_id;
> +    if (o.password !== undefined)
> +        this.password = o.password;
> +    if (o.onerror !== undefined)
> +        this.onerror = o.onerror;
> +
> +    this.state = "connecting";
> +    this.ws.parent = this;
> +    this.wire_reader = new SpiceWireReader(this, this.process_inbound);
> +    this.messages_sent = 0;
> +    this.warnings = [];
> +
> +    this.ws.addEventListener('open', function(e) {
> +        DEBUG > 0 && console.log(">> WebSockets.onopen");
> +        DEBUG > 0 && console.log("id " + this.parent.connection_id +"; type " + this.parent.type);
> +
> +        /***********************************************************************
> +        **          WHERE IT ALL REALLY BEGINS
> +        ***********************************************************************/
> +        this.parent.send_hdr();
> +        this.parent.wire_reader.request(SpiceLinkHeader.prototype.buffer_size());
> +        this.parent.state = "start";
> +    });
> +    this.ws.addEventListener('error', function(e) {
> +        this.parent.log_err(">> WebSockets.onerror" + e.toString());
> +        this.parent.report_error(e);
> +    });
> +    this.ws.addEventListener('close', function(e) {
> +        DEBUG > 0 && console.log(">> WebSockets.onclose");
> +        DEBUG > 0 && console.log("id " + this.parent.connection_id +"; type " + this.parent.type);
> +        DEBUG > 0 && console.log(e);
> +        if (this.parent.state != "closing" && this.parent.state != "error" && this.parent.onerror !== undefined)
> +        {
> +            var e;
> +            if (this.parent.state == "connecting")
> +                e = new Error("Connection refused.");
> +            else if (this.parent.state == "start" || this.parent.state == "link")
> +                e = new Error("Unexpected protocol mismatch.");
> +            else if (this.parent.state == "ticket")
> +                e = new Error("Bad password.");
> +            else
> +                e = new Error("Unexpected close while " + this.parent.state);
> +
> +            this.parent.onerror(e);
> +            this.parent.log_err(e.toString());
> +        }
> +    });
> +
> +    if (this.ws.readyState == 2 || this.ws.readyState == 3)
> +        throw new Error("Unable to connect to " + o.uri);
> +
> +    this.timeout = window.setTimeout(spiceconn_timeout, SPICE_CONNECT_TIMEOUT, this);
> +}
> +
> +SpiceConn.prototype =
> +{
> +    send_hdr : function ()
> +    {
> +        var hdr = new SpiceLinkHeader;
> +        var msg = new SpiceLinkMess;
> +
> +        msg.connection_id = this.connection_id;
> +        msg.channel_type = this.type;
> +        // FIXME - we're not setting a channel_id...
> +        msg.common_caps.push(
> +            (1 << SPICE_COMMON_CAP_PROTOCOL_AUTH_SELECTION) |
> +            (1 << SPICE_COMMON_CAP_MINI_HEADER)
> +            );
> +
> +        hdr.size = msg.buffer_size();
> +
> +        var mb = new ArrayBuffer(hdr.buffer_size() + msg.buffer_size());
> +        hdr.to_buffer(mb);
> +        msg.to_buffer(mb, hdr.buffer_size());
> +
> +        DEBUG > 1 && console.log("Sending header:");
> +        DEBUG > 2 && hexdump_buffer(mb);
> +        this.ws.send(mb);
> +    },
> +
> +    send_ticket: function(ticket)
> +    {
> +        var hdr = new SpiceLinkAuthTicket();
> +        hdr.auth_mechanism = SPICE_COMMON_CAP_AUTH_SPICE;
> +        // FIXME - we need to implement RSA to make this work right
> +        hdr.encrypted_data = ticket;
> +        var mb = new ArrayBuffer(hdr.buffer_size());
> +
> +        hdr.to_buffer(mb);
> +        DEBUG > 1 && console.log("Sending ticket:");
> +        DEBUG > 2 && hexdump_buffer(mb);
> +        this.ws.send(mb);
> +    },
> +
> +    send_msg: function(msg)
> +    {
> +        var mb = new ArrayBuffer(msg.buffer_size());
> +        msg.to_buffer(mb);
> +        this.messages_sent++;
> +        DEBUG > 0 && console.log(">> hdr " + this.channel_type() + " type " + msg.type + " size " + mb.byteLength);
> +        DEBUG > 2 && hexdump_buffer(mb);
> +        this.ws.send(mb);
> +    },
> +
> +    process_inbound: function(mb, saved_header)
> +    {
> +        DEBUG > 2 && console.log(this.type + ": processing message of size " + mb.byteLength + "; state is " + this.state);
> +        if (this.state == "ready")
> +        {
> +            if (saved_header == undefined)
> +            {
> +                var msg = new SpiceMiniData(mb);
> +
> +                if (msg.type > 500)
> +                {
> +                    alert("Something has gone very wrong; we think we have message of type " + msg.type);
> +                    debugger;
> +                }
> +
> +                if (msg.size == 0)
> +                {
> +                    this.process_message(msg);
> +                    this.wire_reader.request(SpiceMiniData.prototype.buffer_size());
> +                }
> +                else
> +                {
> +                    this.wire_reader.request(msg.size);
> +                    this.wire_reader.save_header(msg);
> +                }
> +            }
> +            else
> +            {
> +                saved_header.data = mb;
> +                this.process_message(saved_header);
> +                this.wire_reader.request(SpiceMiniData.prototype.buffer_size());
> +                this.wire_reader.save_header(undefined);
> +            }
> +        }
> +
> +        else if (this.state == "start")
> +        {
> +            this.reply_hdr = new SpiceLinkHeader(mb);
> +            if (this.reply_hdr.magic != SPICE_MAGIC)
> +            {
> +                this.state = "error";
> +                var e = new Error('Error: magic mismatch: ' + this.reply_hdr.magic);
> +                this.report_error(e);
> +            }
> +            else
> +            {
> +                // FIXME - Determine major/minor version requirements
> +                this.wire_reader.request(this.reply_hdr.size);
> +                this.state = "link";
> +            }
> +        }
> +
> +        else if (this.state == "link")
> +        {
> +            this.reply_link = new SpiceLinkReply(mb);
> +             // FIXME - Screen the caps - require minihdr at least, right?
> +            if (this.reply_link.error)
> +            {
> +                this.state = "error";
> +                var e = new Error('Error: reply link error ' + this.reply_link.error);
> +                this.report_error(e);
> +            }
> +            else
> +            {
> +                this.send_ticket(rsa_encrypt(this.reply_link.pub_key, this.password + String.fromCharCode(0)));
> +                this.state = "ticket";
> +                this.wire_reader.request(SpiceLinkAuthReply.prototype.buffer_size());
> +            }
> +        }
> +
> +        else if (this.state == "ticket")
> +        {
> +            this.auth_reply = new SpiceLinkAuthReply(mb);
> +            if (this.auth_reply.auth_code == SPICE_LINK_ERR_OK)
> +            {
> +                DEBUG > 0 && console.log(this.type + ': Connected');
> +
> +                if (this.type == SPICE_CHANNEL_DISPLAY)
> +                {
> +                    // FIXME - pixmap and glz dictionary config info?
> +                    var dinit = new SpiceMsgcDisplayInit();
> +                    var reply = new SpiceMiniData();
> +                    reply.build_msg(SPICE_MSGC_DISPLAY_INIT, dinit);
> +                    DEBUG > 0 && console.log("Request display init");
> +                    this.send_msg(reply);
> +                }
> +                this.state = "ready";
> +                this.wire_reader.request(SpiceMiniData.prototype.buffer_size());
> +                if (this.timeout)
> +                {
> +                    window.clearTimeout(this.timeout);
> +                    delete this.timeout;
> +                }
> +            }
> +            else
> +            {
> +                this.state = "error";
> +                if (this.auth_reply.auth_code == SPICE_LINK_ERR_PERMISSION_DENIED)
> +                {
> +                    var e = new Error("Permission denied.");
> +                }
> +                else
> +                {
> +                    var e = new Error("Unexpected link error " + this.auth_reply.auth_code);
> +                }
> +                this.report_error(e);
> +            }
> +        }
> +    },
> +
> +    process_common_messages : function(msg)
> +    {
> +        if (msg.type == SPICE_MSG_SET_ACK)
> +        {
> +            var ack = new SpiceMsgSetAck(msg.data);
> +            // FIXME - what to do with generation?
> +            this.ack_window = ack.window;
> +            DEBUG > 1 && console.log(this.type + ": set ack to " + ack.window);
> +            this.msgs_until_ack = this.ack_window;
> +            var ackack = new SpiceMsgcAckSync(ack);
> +            var reply = new SpiceMiniData();
> +            reply.build_msg(SPICE_MSGC_ACK_SYNC, ackack);
> +            this.send_msg(reply);
> +            return true;
> +        }
> +
> +        if (msg.type == SPICE_MSG_PING)
> +        {
> +            DEBUG > 1 && console.log("ping!");
> +            var pong = new SpiceMiniData;
> +            pong.type = SPICE_MSGC_PONG;
> +            if (msg.data)
> +            {
> +                pong.data = msg.data.slice(0, 12);
> +            }
> +            pong.size = pong.buffer_size();
> +            this.send_msg(pong);
> +            return true;
> +        }
> +
> +        if (msg.type == SPICE_MSG_NOTIFY)
> +        {
> +            // FIXME - Visibility + what
> +            var notify = new SpiceMsgNotify(msg.data);
> +            if (notify.severity == SPICE_NOTIFY_SEVERITY_ERROR)
> +                this.log_err(notify.message);
> +            else if (notify.severity == SPICE_NOTIFY_SEVERITY_WARN )
> +                this.log_warn(notify.message);
> +            else
> +                this.log_info(notify.message);
> +            return true;
> +        }
> +
> +        return false;
> +
> +    },
> +
> +    process_message: function(msg)
> +    {
> +        var rc;
> +        DEBUG > 0 && console.log("<< hdr " + this.channel_type() + " type " + msg.type + " size " + (msg.data && msg.data.byteLength));
> +        rc = this.process_common_messages(msg);
> +        if (rc)
> +            return rc;
> +
> +        if (this.process_channel_message)
> +            rc = this.process_channel_message(msg);
> +        else
> +        {
> +            this.log_err(this.type + ": No message handlers for this channel; message " + msg.type);
> +            return false;
> +        }
> +
> +        if (! rc)
> +            this.log_warn(this.type + ": Unknown message type " + msg.type + "!");
> +
> +        if (this.msgs_until_ack !== undefined && this.ack_window)
> +        {
> +            this.msgs_until_ack--;
> +            if (this.msgs_until_ack <= 0)
> +            {
> +                this.msgs_until_ack = this.ack_window;
> +                var ack = new SpiceMiniData();
> +                ack.type = SPICE_MSGC_ACK;
> +                this.send_msg(ack);
> +                DEBUG > 1 && console.log(this.type + ": sent ack");
> +            }
> +        }
> +
> +        return rc;
> +    },
> +
> +    channel_type: function()
> +    {
> +        if (this.type == SPICE_CHANNEL_MAIN)
> +            return "main";
> +        else if (this.type == SPICE_CHANNEL_DISPLAY)
> +            return "display";
> +        else if (this.type == SPICE_CHANNEL_INPUTS)
> +            return "inputs";
> +        else if (this.type == SPICE_CHANNEL_CURSOR)
> +            return "cursor";
> +        return "unknown-" + this.type;
> +
> +    },
> +
> +    log_info: function()
> +    {
> +        var msg = Array.prototype.join.call(arguments, " ");
> +        console.log(msg);
> +        if (this.message_id)
> +        {
> +            var p = document.createElement("p");
> +            p.appendChild(document.createTextNode(msg));
> +            p.className += "spice-message-info";
> +            document.getElementById(this.message_id).appendChild(p);
> +        }
> +    },
> +
> +    log_warn: function()
> +    {
> +        var msg = Array.prototype.join.call(arguments, " ");
> +        console.log("WARNING: " + msg);
> +        if (this.message_id)
> +        {
> +            var p = document.createElement("p");
> +            p.appendChild(document.createTextNode(msg));
> +            p.className += "spice-message-warning";
> +            document.getElementById(this.message_id).appendChild(p);
> +        }
> +    },
> +
> +    log_err: function()
> +    {
> +        var msg = Array.prototype.join.call(arguments, " ");
> +        console.log("ERROR: " + msg);
> +        if (this.message_id)
> +        {
> +            var p = document.createElement("p");
> +            p.appendChild(document.createTextNode(msg));
> +            p.className += "spice-message-error";
> +            document.getElementById(this.message_id).appendChild(p);
> +        }
> +    },
> +
> +    known_unimplemented: function(type, msg)
> +    {
> +        if ( (!this.warnings[type]) || DEBUG > 1)
> +        {
> +            var str = "";
> +            if (DEBUG <= 1)
> +                str = " [ further notices suppressed ]";
> +            this.log_warn("Unimplemented function " + type + "(" + msg + ")" + str);
> +            this.warnings[type] = true;
> +        }
> +    },
> +
> +    report_error: function(e)
> +    {
> +        this.log_err(e.toString());
> +        if (this.onerror != undefined)
> +            this.onerror(e);
> +        else
> +            throw(e);
> +    },
> +
> +    cleanup: function()
> +    {
> +        if (this.timeout)
> +        {
> +            window.clearTimeout(this.timeout);
> +            delete this.timeout;
> +        }
> +        if (this.ws)
> +        {
> +            this.ws.close();
> +            this.ws = undefined;
> +        }
> +    },
> +
> +    handle_timeout: function()
> +    {
> +        var e = new Error("Connection timed out.");
> +        this.report_error(e);
> +    },
> +}
> +
> +function spiceconn_timeout(sc)
> +{
> +    SpiceConn.prototype.handle_timeout.call(sc);
> +}
> diff --git a/ui/js/spice/spicedataview.js b/ui/js/spice/spicedataview.js
> new file mode 100644
> index 0000000..0699ed5
> --- /dev/null
> +++ b/ui/js/spice/spicedataview.js
> @@ -0,0 +1,96 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +/*----------------------------------------------------------------------------
> +**  SpiceDataView
> +** FIXME FIXME
> +**    This is used because Firefox does not have DataView yet.
> +**    We should use DataView if we have it, because it *has* to
> +**    be faster than this code
> +**--------------------------------------------------------------------------*/
> +function SpiceDataView(buffer, byteOffset, byteLength)
> +{
> +    if (byteOffset !== undefined)
> +    {
> +        if (byteLength !== undefined)
> +            this.u8 = new Uint8Array(buffer, byteOffset, byteLength);
> +        else
> +            this.u8 = new Uint8Array(buffer, byteOffset);
> +    }
> +    else
> +        this.u8 = new Uint8Array(buffer);
> +};
> +
> +SpiceDataView.prototype = {
> +    getUint8:  function(byteOffset)
> +    {
> +        return this.u8[byteOffset];
> +    },
> +    getUint16:  function(byteOffset, littleEndian)
> +    {
> +        var low = 1, high = 0;
> +        if (littleEndian)
> +        {
> +            low = 0;
> +            high = 1;
> +        }
> +
> +        return (this.u8[byteOffset + high] << 8) | this.u8[byteOffset + low];
> +    },
> +    getUint32:  function(byteOffset, littleEndian)
> +    {
> +        var low = 2, high = 0;
> +        if (littleEndian)
> +        {
> +            low = 0;
> +            high = 2;
> +        }
> +
> +        return (this.getUint16(byteOffset + high, littleEndian) << 16) |
> +                this.getUint16(byteOffset + low, littleEndian);
> +    },
> +    setUint8:  function(byteOffset, b)
> +    {
> +        this.u8[byteOffset] = (b & 0xff);
> +    },
> +    setUint16:  function(byteOffset, i, littleEndian)
> +    {
> +        var low = 1, high = 0;
> +        if (littleEndian)
> +        {
> +            low = 0;
> +            high = 1;
> +        }
> +        this.u8[byteOffset + high] = (i & 0xffff) >> 8;
> +        this.u8[byteOffset + low]  = (i & 0x00ff);
> +    },
> +    setUint32:  function(byteOffset, w, littleEndian)
> +    {
> +        var low = 2, high = 0;
> +        if (littleEndian)
> +        {
> +            low = 0;
> +            high = 2;
> +        }
> +
> +        this.setUint16(byteOffset + high, (w & 0xffffffff) >> 16, littleEndian);
> +        this.setUint16(byteOffset + low,  (w & 0x0000ffff), littleEndian);
> +    },
> +}
> diff --git a/ui/js/spice/spicemsg.js b/ui/js/spice/spicemsg.js
> new file mode 100644
> index 0000000..dac4b30
> --- /dev/null
> +++ b/ui/js/spice/spicemsg.js
> @@ -0,0 +1,883 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +/*----------------------------------------------------------------------------
> +**  Spice messages
> +**      This file contains classes for passing messages to and from
> +**  a spice server.  This file should arguably be generated from
> +**  spice.proto, but it was instead put together by hand.
> +**--------------------------------------------------------------------------*/
> +function SpiceLinkHeader(a, at)
> +{
> +    this.magic = SPICE_MAGIC;
> +    this.major_version = SPICE_VERSION_MAJOR;
> +    this.minor_version = SPICE_VERSION_MINOR;
> +    this.size = 0;
> +    if (a !== undefined)
> +        this.from_buffer(a, at);
> +}
> +
> +SpiceLinkHeader.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.magic = "";
> +        for (var i = 0; i < 4; i++)
> +            this.magic += String.fromCharCode(dv.getUint8(at + i));
> +        at += 4;
> +
> +        this.major_version = dv.getUint32(at, true); at += 4;
> +        this.minor_version = dv.getUint32(at, true); at += 4;
> +        this.size = dv.getUint32(at, true); at += 4;
> +    },
> +
> +    to_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        for (var i = 0; i < 4; i++)
> +            dv.setUint8(at + i, this.magic.charCodeAt(i));
> +        at += 4;
> +
> +        dv.setUint32(at, this.major_version, true); at += 4;
> +        dv.setUint32(at, this.minor_version, true); at += 4;
> +        dv.setUint32(at, this.size, true); at += 4;
> +    },
> +    buffer_size: function()
> +    {
> +        return 16;
> +    },
> +}
> +
> +function SpiceLinkMess(a, at)
> +{
> +    this.connection_id = 0;
> +    this.channel_type = 0;
> +    this.channel_id = 0;
> +    this.common_caps = [];
> +    this.channel_caps = [];
> +
> +    if (a !== undefined)
> +        this.from_buffer(a, at);
> +}
> +
> +SpiceLinkMess.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var i;
> +        var orig_at = at;
> +        var dv = new SpiceDataView(a);
> +        this.connection_id = dv.getUint32(at, true); at += 4;
> +        this.channel_type = dv.getUint8(at, true); at++;
> +        this.channel_id = dv.getUint8(at, true); at++;
> +        var num_common_caps = dv.getUint32(at, true); at += 4;
> +        var num_channel_caps  = dv.getUint32(at, true); at += 4;
> +        var caps_offset = dv.getUint32(at, true); at += 4;
> +
> +        at = orig_at + caps_offset;
> +        this.common_caps = [];
> +        for (i = 0; i < num_common_caps; i++)
> +        {
> +            this.common_caps.unshift(dv.getUint32(at, true)); at += 4;
> +        }
> +
> +        this.channel_caps = [];
> +        for (i = 0; i < num_channel_caps; i++)
> +        {
> +            this.channel_caps.unshift(dv.getUint32(at, true)); at += 4;
> +        }
> +    },
> +
> +    to_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var orig_at = at;
> +        var i;
> +        var dv = new SpiceDataView(a);
> +        dv.setUint32(at, this.connection_id, true); at += 4;
> +        dv.setUint8(at, this.channel_type, true); at++;
> +        dv.setUint8(at, this.channel_id, true); at++;
> +        dv.setUint32(at, this.common_caps.length, true); at += 4;
> +        dv.setUint32(at, this.channel_caps.length, true); at += 4;
> +        dv.setUint32(at, (at - orig_at) + 4, true); at += 4;
> +
> +        for (i = 0; i < this.common_caps.length; i++)
> +        {
> +            dv.setUint32(at, this.common_caps[i], true); at += 4;
> +        }
> +
> +        for (i = 0; i < this.channel_caps.length; i++)
> +        {
> +            dv.setUint32(at, this.channel_caps[i], true); at += 4;
> +        }
> +    },
> +    buffer_size: function()
> +    {
> +        return 18 + (4 * this.common_caps.length) + (4 * this.channel_caps.length);
> +    }
> +}
> +
> +function SpiceLinkReply(a, at)
> +{
> +    this.error = 0;
> +    this.pub_key = undefined;
> +    this.common_caps = [];
> +    this.channel_caps = [];
> +
> +    if (a !== undefined)
> +        this.from_buffer(a, at);
> +}
> +
> +SpiceLinkReply.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var i;
> +        var orig_at = at;
> +        var dv = new SpiceDataView(a);
> +        this.error = dv.getUint32(at, true); at += 4;
> +
> +        this.pub_key = create_rsa_from_mb(a, at);
> +        at += SPICE_TICKET_PUBKEY_BYTES;
> +
> +        var num_common_caps = dv.getUint32(at, true); at += 4;
> +        var num_channel_caps  = dv.getUint32(at, true); at += 4;
> +        var caps_offset = dv.getUint32(at, true); at += 4;
> +
> +        at = orig_at + caps_offset;
> +        this.common_caps = [];
> +        for (i = 0; i < num_common_caps; i++)
> +        {
> +            this.common_caps.unshift(dv.getUint32(at, true)); at += 4;
> +        }
> +
> +        this.channel_caps = [];
> +        for (i = 0; i < num_channel_caps; i++)
> +        {
> +            this.channel_caps.unshift(dv.getUint32(at, true)); at += 4;
> +        }
> +    },
> +}
> +
> +function SpiceLinkAuthTicket(a, at)
> +{
> +    this.auth_mechanism = 0;
> +    this.encrypted_data = undefined;
> +}
> +
> +SpiceLinkAuthTicket.prototype =
> +{
> +    to_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var i;
> +        var dv = new SpiceDataView(a);
> +        dv.setUint32(at, this.auth_mechanism, true); at += 4;
> +        for (i = 0; i < SPICE_TICKET_KEY_PAIR_LENGTH / 8; i++)
> +        {
> +            if (this.encrypted_data && i < this.encrypted_data.length)
> +                dv.setUint8(at, this.encrypted_data[i], true);
> +            else
> +                dv.setUint8(at, 0, true);
> +            at++;
> +        }
> +    },
> +    buffer_size: function()
> +    {
> +        return 4 + (SPICE_TICKET_KEY_PAIR_LENGTH / 8);
> +    }
> +}
> +
> +function SpiceLinkAuthReply(a, at)
> +{
> +    this.auth_code = 0;
> +    if (a !== undefined)
> +        this.from_buffer(a, at);
> +}
> +
> +SpiceLinkAuthReply.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.auth_code = dv.getUint32(at, true); at += 4;
> +    },
> +    buffer_size: function()
> +    {
> +        return 4;
> +    }
> +}
> +
> +function SpiceMiniData(a, at)
> +{
> +    this.type = 0;
> +    this.size = 0;
> +    this.data = undefined;
> +    if (a !== undefined)
> +        this.from_buffer(a, at);
> +}
> +
> +SpiceMiniData.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var i;
> +        var dv = new SpiceDataView(a);
> +        this.type = dv.getUint16(at, true); at += 2;
> +        this.size = dv.getUint32(at, true); at += 4;
> +        if (a.byteLength > at)
> +        {
> +            this.data = a.slice(at);
> +            at += this.data.byteLength;
> +        }
> +    },
> +    to_buffer : function(a, at)
> +    {
> +        at = at || 0;
> +        var i;
> +        var dv = new SpiceDataView(a);
> +        dv.setUint16(at, this.type, true); at += 2;
> +        dv.setUint32(at, this.data ? this.data.byteLength : 0, true); at += 4;
> +        if (this.data && this.data.byteLength > 0)
> +        {
> +            var u8arr = new Uint8Array(this.data);
> +            for (i = 0; i < u8arr.length; i++, at++)
> +                dv.setUint8(at, u8arr[i], true);
> +        }
> +    },
> +    build_msg : function(in_type,  extra)
> +    {
> +        this.type = in_type;
> +        this.size = extra.buffer_size();
> +        this.data = new ArrayBuffer(this.size);
> +        extra.to_buffer(this.data);
> +    },
> +    buffer_size: function()
> +    {
> +        if (this.data)
> +            return 6 + this.data.byteLength;
> +        else
> +            return 6;
> +    },
> +}
> +
> +function SpiceMsgChannels(a, at)
> +{
> +    this.num_of_channels = 0;
> +    this.channels = [];
> +    if (a !== undefined)
> +        this.from_buffer(a, at);
> +}
> +
> +SpiceMsgChannels.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var i;
> +        var dv = new SpiceDataView(a);
> +        this.num_of_channels = dv.getUint32(at, true); at += 4;
> +        for (i = 0; i < this.num_of_channels; i++)
> +        {
> +            var chan = new SpiceChannelId();
> +            at = chan.from_dv(dv, at, a);
> +            this.channels.push(chan);
> +        }
> +    },
> +}
> +
> +function SpiceMsgMainInit(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgMainInit.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.session_id = dv.getUint32(at, true); at += 4;
> +        this.display_channels_hint = dv.getUint32(at, true); at += 4;
> +        this.supported_mouse_modes = dv.getUint32(at, true); at += 4;
> +        this.current_mouse_mode = dv.getUint32(at, true); at += 4;
> +        this.agent_connected = dv.getUint32(at, true); at += 4;
> +        this.agent_tokens = dv.getUint32(at, true); at += 4;
> +        this.multi_media_time = dv.getUint32(at, true); at += 4;
> +        this.ram_hint = dv.getUint32(at, true); at += 4;
> +    },
> +}
> +
> +function SpiceMsgMainMouseMode(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgMainMouseMode.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.supported_modes = dv.getUint16(at, true); at += 2;
> +        this.current_mode = dv.getUint16(at, true); at += 2;
> +    },
> +}
> +
> +function SpiceMsgSetAck(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgSetAck.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.generation = dv.getUint32(at, true); at += 4;
> +        this.window = dv.getUint32(at, true); at += 4;
> +    },
> +}
> +
> +function SpiceMsgcAckSync(ack)
> +{
> +    this.generation = ack.generation;
> +}
> +
> +SpiceMsgcAckSync.prototype =
> +{
> +    to_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        dv.setUint32(at, this.generation, true); at += 4;
> +    },
> +    buffer_size: function()
> +    {
> +        return 4;
> +    }
> +}
> +
> +function SpiceMsgcMainMouseModeRequest(mode)
> +{
> +    this.mode = mode;
> +}
> +
> +SpiceMsgcMainMouseModeRequest.prototype =
> +{
> +    to_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        dv.setUint16(at, this.mode, true); at += 2;
> +    },
> +    buffer_size: function()
> +    {
> +        return 2;
> +    }
> +}
> +
> +function SpiceMsgNotify(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgNotify.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var i;
> +        var dv = new SpiceDataView(a);
> +        this.time_stamp = [];
> +        this.time_stamp[0] = dv.getUint32(at, true); at += 4;
> +        this.time_stamp[1] = dv.getUint32(at, true); at += 4;
> +        this.severity = dv.getUint32(at, true); at += 4;
> +        this.visibility = dv.getUint32(at, true); at += 4;
> +        this.what = dv.getUint32(at, true); at += 4;
> +        this.message_len = dv.getUint32(at, true); at += 4;
> +        this.message = "";
> +        for (i = 0; i < this.message_len; i++)
> +        {
> +            var c = dv.getUint8(at, true); at++;
> +            this.message += String.fromCharCode(c);
> +        }
> +    },
> +}
> +
> +function SpiceMsgcDisplayInit()
> +{
> +    this.pixmap_cache_id = 1;
> +    this.glz_dictionary_id = 0;
> +    this.pixmap_cache_size = 10 * 1024 * 1024;
> +    this.glz_dictionary_window_size = 0;
> +}
> +
> +SpiceMsgcDisplayInit.prototype =
> +{
> +    to_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        dv.setUint8(at, this.pixmap_cache_id, true); at++;
> +        dv.setUint32(at, 0, true); at += 4;
> +        dv.setUint32(at, this.pixmap_cache_size, true); at += 4;
> +        dv.setUint8(at, this.glz_dictionary_id, true); at++;
> +        dv.setUint32(at, this.glz_dictionary_window_size, true); at += 4;
> +    },
> +    buffer_size: function()
> +    {
> +        return 14;
> +    }
> +}
> +
> +function SpiceMsgDisplayBase()
> +{
> +}
> +
> +SpiceMsgDisplayBase.prototype =
> +{
> +    from_dv : function(dv, at, mb)
> +    {
> +        this.surface_id = dv.getUint32(at, true); at += 4;
> +        this.box = new SpiceRect;
> +        at = this.box.from_dv(dv, at, mb);
> +        this.clip = new SpiceClip;
> +        return this.clip.from_dv(dv, at, mb);
> +    },
> +}
> +
> +function SpiceMsgDisplayDrawCopy(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgDisplayDrawCopy.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.base = new SpiceMsgDisplayBase;
> +        at = this.base.from_dv(dv, at, a);
> +        this.data = new SpiceCopy;
> +        return this.data.from_dv(dv, at, a);
> +    },
> +}
> +
> +function SpiceMsgDisplayDrawFill(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgDisplayDrawFill.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.base = new SpiceMsgDisplayBase;
> +        at = this.base.from_dv(dv, at, a);
> +        this.data = new SpiceFill;
> +        return this.data.from_dv(dv, at, a);
> +    },
> +}
> +
> +function SpiceMsgDisplayCopyBits(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgDisplayCopyBits.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.base = new SpiceMsgDisplayBase;
> +        at = this.base.from_dv(dv, at, a);
> +        this.src_pos = new SpicePoint;
> +        return this.src_pos.from_dv(dv, at, a);
> +    },
> +}
> +
> +
> +function SpiceMsgSurfaceCreate(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgSurfaceCreate.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.surface = new SpiceSurface;
> +        return this.surface.from_dv(dv, at, a);
> +    },
> +}
> +
> +function SpiceMsgSurfaceDestroy(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgSurfaceDestroy.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.surface_id = dv.getUint32(at, true); at += 4;
> +    },
> +}
> +
> +function SpiceMsgInputsInit(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgInputsInit.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.keyboard_modifiers = dv.getUint16(at, true); at += 2;
> +        return at;
> +    },
> +}
> +
> +function SpiceMsgInputsKeyModifiers(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgInputsKeyModifiers.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.keyboard_modifiers = dv.getUint16(at, true); at += 2;
> +        return at;
> +    },
> +}
> +
> +function SpiceMsgCursorInit(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgCursorInit.prototype =
> +{
> +    from_buffer: function(a, at, mb)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.position = new SpicePoint16;
> +        at = this.position.from_dv(dv, at, mb);
> +        this.trail_length = dv.getUint16(at, true); at += 2;
> +        this.trail_frequency = dv.getUint16(at, true); at += 2;
> +        this.visible = dv.getUint8(at, true); at ++;
> +        this.cursor = new SpiceCursor;
> +        return this.cursor.from_dv(dv, at, a);
> +    },
> +}
> +
> +
> +function SpiceMsgCursorSet(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgCursorSet.prototype =
> +{
> +    from_buffer: function(a, at, mb)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.position = new SpicePoint16;
> +        at = this.position.from_dv(dv, at, mb);
> +        this.visible = dv.getUint8(at, true); at ++;
> +        this.cursor = new SpiceCursor;
> +        return this.cursor.from_dv(dv, at, a);
> +    },
> +}
> +
> +
> +function SpiceMsgcMousePosition(sc, e)
> +{
> +    // FIXME - figure out how to correctly compute display_id
> +    this.display_id = 0;
> +    this.buttons_state = sc.buttons_state;
> +    if (e)
> +    {
> +        this.x = e.clientX - sc.display.surfaces[sc.display.primary_surface].canvas.offsetLeft + document.body.scrollLeft;
> +        this.y = e.clientY - sc.display.surfaces[sc.display.primary_surface].canvas.offsetTop + document.body.scrollTop;
> +        sc.mousex = this.x;
> +        sc.mousey = this.y;
> +    }
> +    else
> +    {
> +        this.x = this.y = this.buttons_state = 0;
> +    }
> +}
> +
> +SpiceMsgcMousePosition.prototype =
> +{
> +    to_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        dv.setUint32(at, this.x, true); at += 4;
> +        dv.setUint32(at, this.y, true); at += 4;
> +        dv.setUint16(at, this.buttons_state, true); at += 2;
> +        dv.setUint8(at, this.display_id, true); at += 1;
> +        return at;
> +    },
> +    buffer_size: function()
> +    {
> +        return 11;
> +    }
> +}
> +
> +function SpiceMsgcMouseMotion(sc, e)
> +{
> +    // FIXME - figure out how to correctly compute display_id
> +    this.display_id = 0;
> +    this.buttons_state = sc.buttons_state;
> +    if (e)
> +    {
> +        this.x = e.clientX - sc.display.surfaces[sc.display.primary_surface].canvas.offsetLeft;
> +        this.y = e.clientY - sc.display.surfaces[sc.display.primary_surface].canvas.offsetTop;
> +
> +        if (sc.mousex !== undefined)
> +        {
> +            this.x -= sc.mousex;
> +            this.y -= sc.mousey;
> +        }
> +        sc.mousex = e.clientX - sc.display.surfaces[sc.display.primary_surface].canvas.offsetLeft;
> +        sc.mousey = e.clientY - sc.display.surfaces[sc.display.primary_surface].canvas.offsetTop;
> +    }
> +    else
> +    {
> +        this.x = this.y = this.buttons_state = 0;
> +    }
> +}
> +
> +/* Use the same functions as for MousePosition */
> +SpiceMsgcMouseMotion.prototype.to_buffer = SpiceMsgcMousePosition.prototype.to_buffer;
> +SpiceMsgcMouseMotion.prototype.buffer_size = SpiceMsgcMousePosition.prototype.buffer_size;
> +
> +function SpiceMsgcMousePress(sc, e)
> +{
> +    if (e)
> +    {
> +        this.button = e.button + 1;
> +        this.buttons_state = 1 << e.button;
> +        sc.buttons_state = this.buttons_state;
> +    }
> +    else
> +    {
> +        this.button = SPICE_MOUSE_BUTTON_LEFT;
> +        this.buttons_state = SPICE_MOUSE_BUTTON_MASK_LEFT;
> +    }
> +}
> +
> +SpiceMsgcMousePress.prototype =
> +{
> +    to_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        dv.setUint8(at, this.button, true); at ++;
> +        dv.setUint16(at, this.buttons_state, true); at += 2;
> +        return at;
> +    },
> +    buffer_size: function()
> +    {
> +        return 3;
> +    }
> +}
> +
> +function SpiceMsgcMouseRelease(sc, e)
> +{
> +    if (e)
> +    {
> +        this.button = e.button + 1;
> +        this.buttons_state = 0;
> +        sc.buttons_state = this.buttons_state;
> +    }
> +    else
> +    {
> +        this.button = SPICE_MOUSE_BUTTON_LEFT;
> +        this.buttons_state = 0;
> +    }
> +}
> +
> +/* Use the same functions as for MousePress */
> +SpiceMsgcMouseRelease.prototype.to_buffer = SpiceMsgcMousePress.prototype.to_buffer;
> +SpiceMsgcMouseRelease.prototype.buffer_size = SpiceMsgcMousePress.prototype.buffer_size;
> +
> +
> +function SpiceMsgcKeyDown(e)
> +{
> +    if (e)
> +    {
> +        this.code = keycode_to_start_scan(e.keyCode);
> +    }
> +    else
> +    {
> +        this.code = 0;
> +    }
> +}
> +
> +SpiceMsgcKeyDown.prototype =
> +{
> +    to_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        dv.setUint32(at, this.code, true); at += 4;
> +        return at;
> +    },
> +    buffer_size: function()
> +    {
> +        return 4;
> +    }
> +}
> +
> +function SpiceMsgcKeyUp(e)
> +{
> +    if (e)
> +    {
> +        this.code = keycode_to_end_scan(e.keyCode);
> +    }
> +    else
> +    {
> +        this.code = 0;
> +    }
> +}
> +
> +/* Use the same functions as for KeyDown */
> +SpiceMsgcKeyUp.prototype.to_buffer = SpiceMsgcKeyDown.prototype.to_buffer;
> +SpiceMsgcKeyUp.prototype.buffer_size = SpiceMsgcKeyDown.prototype.buffer_size;
> +
> +function SpiceMsgDisplayStreamCreate(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgDisplayStreamCreate.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.surface_id = dv.getUint32(at, true); at += 4;
> +        this.id = dv.getUint32(at, true); at += 4;
> +        this.flags = dv.getUint8(at, true); at += 1;
> +        this.codec_type = dv.getUint8(at, true); at += 1;
> +        /*stamp */ at += 8;
> +        this.stream_width = dv.getUint32(at, true); at += 4;
> +        this.stream_height = dv.getUint32(at, true); at += 4;
> +        this.src_width = dv.getUint32(at, true); at += 4;
> +        this.src_height = dv.getUint32(at, true); at += 4;
> +
> +        this.dest = new SpiceRect;
> +        at = this.dest.from_dv(dv, at, a);
> +        this.clip = new SpiceClip;
> +        this.clip.from_dv(dv, at, a);
> +    },
> +}
> +
> +function SpiceStreamDataHeader(a, at)
> +{
> +}
> +
> +SpiceStreamDataHeader.prototype =
> +{
> +    from_dv : function(dv, at, mb)
> +    {
> +        this.id = dv.getUint32(at, true); at += 4;
> +        this.multi_media_time = dv.getUint32(at, true); at += 4;
> +        return at;
> +    },
> +}
> +
> +function SpiceMsgDisplayStreamData(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgDisplayStreamData.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.base = new SpiceStreamDataHeader;
> +        at = this.base.from_dv(dv, at, a);
> +        this.data_size = dv.getUint32(at, true); at += 4;
> +        this.data = dv.u8.subarray(at, at + this.data_size);
> +    },
> +}
> +
> +function SpiceMsgDisplayStreamClip(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgDisplayStreamClip.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.id = dv.getUint32(at, true); at += 4;
> +        this.clip = new SpiceClip;
> +        this.clip.from_dv(dv, at, a);
> +    },
> +}
> +
> +function SpiceMsgDisplayStreamDestroy(a, at)
> +{
> +    this.from_buffer(a, at);
> +}
> +
> +SpiceMsgDisplayStreamDestroy.prototype =
> +{
> +    from_buffer: function(a, at)
> +    {
> +        at = at || 0;
> +        var dv = new SpiceDataView(a);
> +        this.id = dv.getUint32(at, true); at += 4;
> +    },
> +}
> diff --git a/ui/js/spice/spicetype.js b/ui/js/spice/spicetype.js
> new file mode 100644
> index 0000000..b88ba28
> --- /dev/null
> +++ b/ui/js/spice/spicetype.js
> @@ -0,0 +1,480 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +/*----------------------------------------------------------------------------
> +**  Spice types
> +**      This file contains classes for common spice types.
> +**  Generally, they are used as helpers in reading and writing messages
> +**  to and from the server.
> +**--------------------------------------------------------------------------*/
> +
> +function SpiceChannelId()
> +{
> +}
> +SpiceChannelId.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        this.type = dv.getUint8(at, true); at ++;
> +        this.id = dv.getUint8(at, true); at ++;
> +        return at;
> +    },
> +}
> +
> +function SpiceRect()
> +{
> +}
> +
> +SpiceRect.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        this.top = dv.getUint32(at, true); at += 4;
> +        this.left = dv.getUint32(at, true); at += 4;
> +        this.bottom = dv.getUint32(at, true); at += 4;
> +        this.right = dv.getUint32(at, true); at += 4;
> +        return at;
> +    },
> +    is_same_size : function(r)
> +    {
> +        if ((this.bottom - this.top) == (r.bottom - r.top) &&
> +            (this.right - this.left) == (r.right - r.left) )
> +            return true;
> +
> +        return false;
> +    },
> +}
> +
> +function SpiceClipRects()
> +{
> +}
> +
> +SpiceClipRects.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        var i;
> +        this.num_rects = dv.getUint32(at, true); at += 4;
> +        if (this.num_rects > 0)
> +            this.rects = [];
> +        for (i = 0; i < this.num_rects; i++)
> +        {
> +            this.rects[i] = new SpiceRect();
> +            at = this.rects[i].from_dv(dv, at, mb);
> +        }
> +        return at;
> +    },
> +}
> +
> +function SpiceClip()
> +{
> +}
> +
> +SpiceClip.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        this.type = dv.getUint8(at, true); at ++;
> +        if (this.type == SPICE_CLIP_TYPE_RECTS)
> +        {
> +            this.rects = new SpiceClipRects();
> +            at = this.rects.from_dv(dv, at, mb);
> +        }
> +        return at;
> +    },
> +}
> +
> +function SpiceImageDescriptor()
> +{
> +}
> +
> +SpiceImageDescriptor.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        this.id = dv.getUint32(at, true); at += 4;
> +        this.id += (dv.getUint32(at, true) << 32); at += 4;
> +        this.type  = dv.getUint8(at, true); at ++;
> +        this.flags = dv.getUint8(at, true); at ++;
> +        this.width = dv.getUint32(at, true); at += 4;
> +        this.height= dv.getUint32(at, true); at += 4;
> +        return at;
> +    },
> +}
> +
> +function SpicePalette()
> +{
> +}
> +
> +SpicePalette.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        var i;
> +        this.unique = [];
> +        this.unique[0] = dv.getUint32(at, true); at += 4;
> +        this.unique[1] = dv.getUint32(at, true); at += 4;
> +        this.num_ents = dv.getUint16(at, true); at += 2;
> +        this.ents = [];
> +        for (i = 0; i < this.num_ents; i++)
> +        {
> +            this.ents[i] = dv.getUint32(at, true); at += 4;
> +        }
> +        return at;
> +    },
> +}
> +
> +function SpiceBitmap()
> +{
> +}
> +
> +SpiceBitmap.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        this.format = dv.getUint8(at, true); at++;
> +        this.flags  = dv.getUint8(at, true); at++;
> +        this.x = dv.getUint32(at, true); at += 4;
> +        this.y = dv.getUint32(at, true); at += 4;
> +        this.stride = dv.getUint32(at, true); at += 4;
> +        if (this.flags & SPICE_BITMAP_FLAGS_PAL_FROM_CACHE)
> +        {
> +            this.palette_id = [];
> +            this.palette_id[0] = dv.getUint32(at, true); at += 4;
> +            this.palette_id[1] = dv.getUint32(at, true); at += 4;
> +        }
> +        else
> +        {
> +            var offset = dv.getUint32(at, true); at += 4;
> +            if (offset == 0)
> +                this.palette = null;
> +            else
> +            {
> +                this.palette = new SpicePalette;
> +                this.palette.from_dv(dv, offset, mb);
> +            }
> +        }
> +        // FIXME - should probably constrain this to the offset
> +        //          of palette, if non zero
> +        this.data   = mb.slice(at);
> +        at += this.data.byteLength;
> +        return at;
> +    },
> +}
> +
> +function SpiceImage()
> +{
> +}
> +
> +SpiceImage.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        this.descriptor = new SpiceImageDescriptor;
> +        at = this.descriptor.from_dv(dv, at, mb);
> +
> +        if (this.descriptor.type == SPICE_IMAGE_TYPE_LZ_RGB)
> +        {
> +            this.lz_rgb = new Object();
> +            this.lz_rgb.length = dv.getUint32(at, true); at += 4;
> +            var initial_at = at;
> +            this.lz_rgb.magic = "";
> +            for (var i = 3; i >= 0; i--)
> +                this.lz_rgb.magic += String.fromCharCode(dv.getUint8(at + i));
> +            at += 4;
> +
> +            // NOTE:  The endian change is *correct*
> +            this.lz_rgb.version = dv.getUint32(at); at += 4;
> +            this.lz_rgb.type = dv.getUint32(at); at += 4;
> +            this.lz_rgb.width = dv.getUint32(at); at += 4;
> +            this.lz_rgb.height = dv.getUint32(at); at += 4;
> +            this.lz_rgb.stride = dv.getUint32(at); at += 4;
> +            this.lz_rgb.top_down = dv.getUint32(at); at += 4;
> +
> +            var header_size = at - initial_at;
> +
> +            this.lz_rgb.data   = mb.slice(at, this.lz_rgb.length + at - header_size);
> +            at += this.lz_rgb.data.byteLength;
> +
> +        }
> +
> +        if (this.descriptor.type == SPICE_IMAGE_TYPE_BITMAP)
> +        {
> +            this.bitmap = new SpiceBitmap;
> +            at = this.bitmap.from_dv(dv, at, mb);
> +        }
> +
> +        if (this.descriptor.type == SPICE_IMAGE_TYPE_SURFACE)
> +        {
> +            this.surface_id = dv.getUint32(at, true); at += 4;
> +        }
> +
> +        if (this.descriptor.type == SPICE_IMAGE_TYPE_JPEG)
> +        {
> +            this.jpeg = new Object;
> +            this.jpeg.data_size = dv.getUint32(at, true); at += 4;
> +            this.jpeg.data = mb.slice(at);
> +            at += this.jpeg.data.byteLength;
> +        }
> +
> +        if (this.descriptor.type == SPICE_IMAGE_TYPE_JPEG_ALPHA)
> +        {
> +            this.jpeg_alpha = new Object;
> +            this.jpeg_alpha.flags = dv.getUint8(at, true); at += 1;
> +            this.jpeg_alpha.jpeg_size = dv.getUint32(at, true); at += 4;
> +            this.jpeg_alpha.data_size = dv.getUint32(at, true); at += 4;
> +            this.jpeg_alpha.data = mb.slice(at, this.jpeg_alpha.jpeg_size + at);
> +            at += this.jpeg_alpha.data.byteLength;
> +            // Alpha channel is an LZ image
> +            this.jpeg_alpha.alpha = new Object();
> +            this.jpeg_alpha.alpha.length = this.jpeg_alpha.data_size - this.jpeg_alpha.jpeg_size;
> +            var initial_at = at;
> +            this.jpeg_alpha.alpha.magic = "";
> +            for (var i = 3; i >= 0; i--)
> +                this.jpeg_alpha.alpha.magic += String.fromCharCode(dv.getUint8(at + i));
> +            at += 4;
> +
> +            // NOTE:  The endian change is *correct*
> +            this.jpeg_alpha.alpha.version = dv.getUint32(at); at += 4;
> +            this.jpeg_alpha.alpha.type = dv.getUint32(at); at += 4;
> +            this.jpeg_alpha.alpha.width = dv.getUint32(at); at += 4;
> +            this.jpeg_alpha.alpha.height = dv.getUint32(at); at += 4;
> +            this.jpeg_alpha.alpha.stride = dv.getUint32(at); at += 4;
> +            this.jpeg_alpha.alpha.top_down = dv.getUint32(at); at += 4;
> +
> +            var header_size = at - initial_at;
> +
> +            this.jpeg_alpha.alpha.data   = mb.slice(at, this.jpeg_alpha.alpha.length + at - header_size);
> +            at += this.jpeg_alpha.alpha.data.byteLength;
> +        }
> +
> +        if (this.descriptor.type == SPICE_IMAGE_TYPE_QUIC)
> +        {
> +            this.quic = new SpiceQuic;
> +            at = this.quic.from_dv(dv, at, mb);
> +        }
> +        return at;
> +    },
> +}
> +
> +
> +function SpiceQMask()
> +{
> +}
> +
> +SpiceQMask.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        this.flags  = dv.getUint8(at, true); at++;
> +        this.pos = new SpicePoint;
> +        at = this.pos.from_dv(dv, at, mb);
> +        var offset = dv.getUint32(at, true); at += 4;
> +        if (offset == 0)
> +        {
> +            this.bitmap = null;
> +            return at;
> +        }
> +
> +        this.bitmap = new SpiceImage;
> +        return this.bitmap.from_dv(dv, offset, mb);
> +    },
> +}
> +
> +
> +function SpicePattern()
> +{
> +}
> +
> +SpicePattern.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        var offset = dv.getUint32(at, true); at += 4;
> +        if (offset == 0)
> +        {
> +            this.pat = null;
> +        }
> +        else
> +        {
> +            this.pat = new SpiceImage;
> +            this.pat.from_dv(dv, offset, mb);
> +        }
> +
> +        this.pos = new SpicePoint;
> +        return this.pos.from_dv(dv, at, mb);
> +    }
> +}
> +
> +function SpiceBrush()
> +{
> +}
> +
> +SpiceBrush.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        this.type = dv.getUint8(at, true); at ++;
> +        if (this.type == SPICE_BRUSH_TYPE_SOLID)
> +        {
> +            this.color = dv.getUint32(at, true); at += 4;
> +        }
> +        else if (this.type == SPICE_BRUSH_TYPE_PATTERN)
> +        {
> +            this.pattern = new SpicePattern;
> +            at = this.pattern.from_dv(dv, at, mb);
> +        }
> +        return at;
> +    },
> +}
> +
> +function SpiceFill()
> +{
> +}
> +
> +SpiceFill.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        this.brush = new SpiceBrush;
> +        at = this.brush.from_dv(dv, at, mb);
> +        this.rop_descriptor = dv.getUint16(at, true); at += 2;
> +        this.mask = new SpiceQMask;
> +        return this.mask.from_dv(dv, at, mb);
> +    },
> +}
> +
> +
> +function SpiceCopy()
> +{
> +}
> +
> +SpiceCopy.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        var offset = dv.getUint32(at, true); at += 4;
> +        if (offset == 0)
> +        {
> +            this.src_bitmap = null;
> +        }
> +        else
> +        {
> +            this.src_bitmap = new SpiceImage;
> +            this.src_bitmap.from_dv(dv, offset, mb);
> +        }
> +        this.src_area = new SpiceRect;
> +        at = this.src_area.from_dv(dv, at, mb);
> +        this.rop_descriptor = dv.getUint16(at, true); at += 2;
> +        this.scale_mode = dv.getUint8(at, true); at ++;
> +        this.mask = new SpiceQMask;
> +        return this.mask.from_dv(dv, at, mb);
> +    },
> +}
> +
> +function SpicePoint16()
> +{
> +}
> +
> +SpicePoint16.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        this.x = dv.getUint16(at, true); at += 2;
> +        this.y = dv.getUint16(at, true); at += 2;
> +        return at;
> +    },
> +}
> +
> +function SpicePoint()
> +{
> +}
> +
> +SpicePoint.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        this.x = dv.getUint32(at, true); at += 4;
> +        this.y = dv.getUint32(at, true); at += 4;
> +        return at;
> +    },
> +}
> +
> +function SpiceCursorHeader()
> +{
> +}
> +
> +SpiceCursorHeader.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        this.unique = [];
> +        this.unique[0] = dv.getUint32(at, true); at += 4;
> +        this.unique[1] = dv.getUint32(at, true); at += 4;
> +        this.type = dv.getUint8(at, true); at ++;
> +        this.width = dv.getUint16(at, true); at += 2;
> +        this.height = dv.getUint16(at, true); at += 2;
> +        this.hot_spot_x = dv.getUint16(at, true); at += 2;
> +        this.hot_spot_y = dv.getUint16(at, true); at += 2;
> +        return at;
> +    },
> +}
> +
> +function SpiceCursor()
> +{
> +}
> +
> +SpiceCursor.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        this.flags = dv.getUint16(at, true); at += 2;
> +        if (this.flags & SPICE_CURSOR_FLAGS_NONE)
> +            this.header = null;
> +        else
> +        {
> +            this.header = new SpiceCursorHeader;
> +            at = this.header.from_dv(dv, at, mb);
> +            this.data   = mb.slice(at);
> +            at += this.data.byteLength;
> +        }
> +        return at;
> +    },
> +}
> +
> +function SpiceSurface()
> +{
> +}
> +
> +SpiceSurface.prototype =
> +{
> +    from_dv: function(dv, at, mb)
> +    {
> +        this.surface_id = dv.getUint32(at, true); at += 4;
> +        this.width = dv.getUint32(at, true); at += 4;
> +        this.height = dv.getUint32(at, true); at += 4;
> +        this.format = dv.getUint32(at, true); at += 4;
> +        this.flags = dv.getUint32(at, true); at += 4;
> +        return at;
> +    },
> +}
> +
> +/* FIXME - SpiceImage  types lz_plt, jpeg, zlib_glz, and jpeg_alpha are
> +           completely unimplemented */
> diff --git a/ui/js/spice/ticket.js b/ui/js/spice/ticket.js
> new file mode 100644
> index 0000000..96577a3
> --- /dev/null
> +++ b/ui/js/spice/ticket.js
> @@ -0,0 +1,250 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +var SHA_DIGEST_LENGTH = 20;
> +
> +/*----------------------------------------------------------------------------
> +**  General ticket RSA encryption functions - just good enough to
> +**      support what we need to send back an encrypted ticket.
> +**--------------------------------------------------------------------------*/
> +
> +
> +/*----------------------------------------------------------------------------
> +**  OAEP padding functions.  Inspired by the OpenSSL implementation.
> +**--------------------------------------------------------------------------*/
> +function MGF1(mask, seed)
> +{
> +    var i, j, outlen;
> +    for (i = 0, outlen = 0; outlen < mask.length; i++)
> +    {
> +        var combo_buf = new String;
> +
> +        for (j = 0; j < seed.length; j++)
> +            combo_buf += String.fromCharCode(seed[j]);
> +        combo_buf += String.fromCharCode((i >> 24) & 255);
> +        combo_buf += String.fromCharCode((i >> 16) & 255);
> +        combo_buf += String.fromCharCode((i >> 8)  & 255);
> +        combo_buf += String.fromCharCode((i)       & 255);
> +
> +        var combo_hash = rstr_sha1(combo_buf);
> +        for (j = 0; j < combo_hash.length && outlen < mask.length; j++, outlen++)
> +        {
> +            mask[outlen] = combo_hash.charCodeAt(j);
> +        }
> +    }
> +}
> +
> +
> +function RSA_padding_add_PKCS1_OAEP(tolen, from, param)
> +{
> +    var seed = new Array(SHA_DIGEST_LENGTH);
> +    var rand = new SecureRandom();
> +    rand.nextBytes(seed);
> +
> +    var dblen = tolen - 1 - seed.length;
> +    var db = new Array(dblen);
> +    var padlen = dblen - from.length - 1;
> +    var i;
> +
> +    if (param === undefined)
> +        param = "";
> +
> +    if (padlen < SHA_DIGEST_LENGTH)
> +    {
> +        console.log("Error - data too large for key size.");
> +        return null;
> +    }
> +
> +    for (i = 0; i < padlen; i++)
> +        db[i] = 0;
> +
> +    var param_hash = rstr_sha1(param);
> +    for (i = 0; i < param_hash.length; i++)
> +        db[i] = param_hash.charCodeAt(i);
> +
> +    db[padlen] = 1;
> +    for (i = 0; i < from.length; i++)
> +        db[i + padlen + 1] = from.charCodeAt(i);
> +
> +    var dbmask = new Array(dblen);
> +    if (MGF1(dbmask, seed) < 0)
> +            return null;
> +
> +    for (i = 0; i < dbmask.length; i++)
> +        db[i] ^= dbmask[i];
> +
> +
> +    var seedmask = Array(SHA_DIGEST_LENGTH);
> +    if (MGF1(seedmask, db) < 0)
> +            return null;
> +
> +    for (i = 0; i < seedmask.length; i++)
> +        seed[i] ^= seedmask[i];
> +
> +    var ret = new String;
> +    ret += String.fromCharCode(0);
> +    for (i = 0; i < seed.length; i++)
> +        ret += String.fromCharCode(seed[i]);
> +    for (i = 0; i < db.length; i++)
> +        ret += String.fromCharCode(db[i]);
> +    return ret;
> +}
> +
> +
> +function asn_get_length(u8, at)
> +{
> +    var len = u8[at++];
> +    if (len > 0x80)
> +    {
> +        if (len != 0x81)
> +        {
> +            console.log("Error:  we lazily don't support keys bigger than 255 bytes.  It'd be easy to fix.");
> +            return null;
> +        }
> +        len = u8[at++];
> +    }
> +
> +    return [ at, len];
> +}
> +
> +function find_sequence(u8, at)
> +{
> +    var lenblock;
> +    at = at || 0;
> +    if (u8[at++] != 0x30)
> +    {
> +        console.log("Error:  public key should start with a sequence flag.");
> +        return null;
> +    }
> +
> +    lenblock = asn_get_length(u8, at);
> +    if (! lenblock)
> +        return null;
> +    return lenblock;
> +}
> +
> +/*----------------------------------------------------------------------------
> +**  Extract an RSA key from a memory buffer
> +**--------------------------------------------------------------------------*/
> +function create_rsa_from_mb(mb, at)
> +{
> +    var u8 = new Uint8Array(mb);
> +    var lenblock;
> +    var seq;
> +    var ba;
> +    var i;
> +    var ret;
> +
> +    /* We have a sequence which contains a sequence followed by a bit string */
> +    seq = find_sequence(u8, at);
> +    if (! seq)
> +        return null;
> +
> +    at = seq[0];
> +    seq = find_sequence(u8, at);
> +    if (! seq)
> +        return null;
> +
> +    /* Skip over the contained sequence */
> +    at = seq[0] + seq[1];
> +    if (u8[at++] != 0x3)
> +    {
> +        console.log("Error: expecting bit string next.");
> +        return null;
> +    }
> +
> +    /* Get the bit string, which is *itself* a sequence.  Having fun yet? */
> +    lenblock = asn_get_length(u8, at);
> +    if (! lenblock)
> +        return null;
> +
> +    at = lenblock[0];
> +    if (u8[at] != 0 && u8[at + 1] != 0x30)
> +    {
> +        console.log("Error: unexpected values in bit string.");
> +        return null;
> +    }
> +
> +    /* Okay, now we have a sequence of two binary values, we hope. */
> +    seq = find_sequence(u8, at + 1);
> +    if (! seq)
> +        return null;
> +
> +    at = seq[0];
> +    if (u8[at++] != 0x02)
> +    {
> +        console.log("Error: expecting integer n next.");
> +        return null;
> +    }
> +    lenblock = asn_get_length(u8, at);
> +    if (! lenblock)
> +        return null;
> +    at = lenblock[0];
> +
> +    ba = new Array(lenblock[1]);
> +    for (i = 0; i < lenblock[1]; i++)
> +        ba[i] = u8[at + i];
> +
> +    ret = new RSAKey();
> +    ret.n = new BigInteger(ba);
> +
> +    at += lenblock[1];
> +
> +    if (u8[at++] != 0x02)
> +    {
> +        console.log("Error: expecting integer e next.");
> +        return null;
> +    }
> +    lenblock = asn_get_length(u8, at);
> +    if (! lenblock)
> +        return null;
> +    at = lenblock[0];
> +
> +    ret.e = u8[at++];
> +    for (i = 1; i < lenblock[1]; i++)
> +    {
> +        ret.e <<= 8;
> +        ret.e |= u8[at++];
> +    }
> +
> +    return ret;
> +}
> +
> +function rsa_encrypt(rsa, str)
> +{
> +    var i;
> +    var ret = [];
> +    var oaep = RSA_padding_add_PKCS1_OAEP((rsa.n.bitLength()+7)>>3, str);
> +    if (! oaep)
> +        return null;
> +
> +    var ba = new Array(oaep.length);
> +
> +    for (i = 0; i < oaep.length; i++)
> +        ba[i] = oaep.charCodeAt(i);
> +    var bigint = new BigInteger(ba);
> +    var enc = rsa.doPublic(bigint);
> +    var h = enc.toString(16);
> +    if ((h.length & 1) != 0)
> +        h = "0" + h;
> +    for (i = 0; i < h.length; i += 2)
> +        ret[i / 2] = parseInt(h.substring(i, i + 2), 16);
> +    return ret;
> +}
> diff --git a/ui/js/spice/utils.js b/ui/js/spice/utils.js
> new file mode 100644
> index 0000000..5ef23d6
> --- /dev/null
> +++ b/ui/js/spice/utils.js
> @@ -0,0 +1,261 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +/*----------------------------------------------------------------------------
> +**  Utility settings and functions for Spice
> +**--------------------------------------------------------------------------*/
> +var DEBUG = 0;
> +var DUMP_DRAWS = false;
> +var DUMP_CANVASES = false;
> +
> +
> +/*----------------------------------------------------------------------------
> +**  combine_array_buffers
> +**      Combine two array buffers.
> +**      FIXME - this can't be optimal.  See wire.js about eliminating the need.
> +**--------------------------------------------------------------------------*/
> +function combine_array_buffers(a1, a2)
> +{
> +    var in1 = new Uint8Array(a1);
> +    var in2 = new Uint8Array(a2);
> +    var ret = new ArrayBuffer(a1.byteLength + a2.byteLength);
> +    var out = new Uint8Array(ret);
> +    var o = 0;
> +    var i;
> +    for (i = 0; i < in1.length; i++)
> +        out[o++] = in1[i];
> +    for (i = 0; i < in2.length; i++)
> +        out[o++] = in2[i];
> +
> +    return ret;
> +}
> +
> +/*----------------------------------------------------------------------------
> +**  hexdump_buffer
> +**--------------------------------------------------------------------------*/
> +function hexdump_buffer(a)
> +{
> +    var mg = new Uint8Array(a);
> +    var hex = "";
> +    var str = "";
> +    var last_zeros = 0;
> +    for (var i = 0; i < mg.length; i++)
> +    {
> +        var h = Number(mg[i]).toString(16);
> +        if (h.length == 1)
> +            hex += "0";
> +        hex += h + " ";
> +
> +        str += String.fromCharCode(mg[i]);
> +
> +        if ((i % 16 == 15) || (i == (mg.length - 1)))
> +        {
> +            while (i % 16 != 15)
> +            {
> +                hex += "   ";
> +                i++;
> +            }
> +
> +            if (last_zeros == 0)
> +                console.log(hex + " | " + str);
> +
> +            if (hex == "00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ")
> +            {
> +                if (last_zeros == 1)
> +                {
> +                    console.log(".");
> +                    last_zeros++;
> +                }
> +                else if (last_zeros == 0)
> +                    last_zeros++;
> +            }
> +            else
> +                last_zeros = 0;
> +
> +            hex = str = "";
> +        }
> +    }
> +}
> +
> +/*----------------------------------------------------------------------------
> +** Converting keycodes to AT scancodes is very hard.
> +** luckly there are some resources on the web and in the Xorg driver that help
> +** us figure out what browser depenend keycodes match to what scancodes.
> +**
> +** This will most likely not work for non US keyboard and browsers other than
> +** modern Chrome and FireFox.
> +**--------------------------------------------------------------------------*/
> +var common_scanmap = [];
> +common_scanmap['Q'.charCodeAt(0)]  = KEY_Q;
> +common_scanmap['W'.charCodeAt(0)]  = KEY_W;
> +common_scanmap['E'.charCodeAt(0)]  = KEY_E;
> +common_scanmap['R'.charCodeAt(0)]  = KEY_R;
> +common_scanmap['T'.charCodeAt(0)]  = KEY_T;
> +common_scanmap['Y'.charCodeAt(0)]  = KEY_Y;
> +common_scanmap['U'.charCodeAt(0)]  = KEY_U;
> +common_scanmap['I'.charCodeAt(0)]  = KEY_I;
> +common_scanmap['O'.charCodeAt(0)]  = KEY_O;
> +common_scanmap['P'.charCodeAt(0)]  = KEY_P;
> +common_scanmap['A'.charCodeAt(0)]  = KEY_A;
> +common_scanmap['S'.charCodeAt(0)]  = KEY_S;
> +common_scanmap['D'.charCodeAt(0)]  = KEY_D;
> +common_scanmap['F'.charCodeAt(0)]  = KEY_F;
> +common_scanmap['G'.charCodeAt(0)]  = KEY_G;
> +common_scanmap['H'.charCodeAt(0)]  = KEY_H;
> +common_scanmap['J'.charCodeAt(0)]  = KEY_J;
> +common_scanmap['K'.charCodeAt(0)]  = KEY_K;
> +common_scanmap['L'.charCodeAt(0)]  = KEY_L;
> +common_scanmap['Z'.charCodeAt(0)]  = KEY_Z;
> +common_scanmap['X'.charCodeAt(0)]  = KEY_X;
> +common_scanmap['C'.charCodeAt(0)]  = KEY_C;
> +common_scanmap['V'.charCodeAt(0)]  = KEY_V;
> +common_scanmap['B'.charCodeAt(0)]  = KEY_B;
> +common_scanmap['N'.charCodeAt(0)]  = KEY_N;
> +common_scanmap['M'.charCodeAt(0)]  = KEY_M;
> +common_scanmap[' '.charCodeAt(0)]  = KEY_Space;
> +common_scanmap[13]                 = KEY_Enter;
> +common_scanmap[27]                 = KEY_Escape;
> +common_scanmap[8]                  = KEY_BackSpace;
> +common_scanmap[9]                  = KEY_Tab;
> +common_scanmap[16]                 = KEY_ShiftL;
> +common_scanmap[17]                 = KEY_LCtrl;
> +common_scanmap[18]                 = KEY_Alt;
> +common_scanmap[20]                 = KEY_CapsLock;
> +common_scanmap[144]                = KEY_NumLock;
> +common_scanmap[112]                = KEY_F1;
> +common_scanmap[113]                = KEY_F2;
> +common_scanmap[114]                = KEY_F3;
> +common_scanmap[115]                = KEY_F4;
> +common_scanmap[116]                = KEY_F5;
> +common_scanmap[117]                = KEY_F6;
> +common_scanmap[118]                = KEY_F7;
> +common_scanmap[119]                = KEY_F8;
> +common_scanmap[120]                = KEY_F9;
> +common_scanmap[121]                = KEY_F10;
> +common_scanmap[122]                = KEY_F11;
> +common_scanmap[123]                = KEY_F12;
> +
> +/* These externded scancodes do not line up with values from atKeynames */
> +common_scanmap[42]                 = 99;
> +common_scanmap[19]                 = 101;    // Break
> +common_scanmap[111]                = 0xE035; // KP_Divide
> +common_scanmap[106]                = 0xE037; // KP_Multiply
> +common_scanmap[36]                 = 0xE047; // Home
> +common_scanmap[38]                 = 0xE048; // Up
> +common_scanmap[33]                 = 0xE049; // PgUp
> +common_scanmap[37]                 = 0xE04B; // Left
> +common_scanmap[39]                 = 0xE04D; // Right
> +common_scanmap[35]                 = 0xE04F; // End
> +common_scanmap[40]                 = 0xE050; // Down
> +common_scanmap[34]                 = 0xE051; // PgDown
> +common_scanmap[45]                 = 0xE052; // Insert
> +common_scanmap[46]                 = 0xE053; // Delete
> +common_scanmap[44]                 = 0x2A37; // Print
> +
> +/* These are not common between ALL browsers but are between Firefox and DOM3 */
> +common_scanmap['1'.charCodeAt(0)]  = KEY_1;
> +common_scanmap['2'.charCodeAt(0)]  = KEY_2;
> +common_scanmap['3'.charCodeAt(0)]  = KEY_3;
> +common_scanmap['4'.charCodeAt(0)]  = KEY_4;
> +common_scanmap['5'.charCodeAt(0)]  = KEY_5;
> +common_scanmap['6'.charCodeAt(0)]  = KEY_6;
> +common_scanmap['7'.charCodeAt(0)]  = KEY_7;
> +common_scanmap['8'.charCodeAt(0)]  = KEY_8;
> +common_scanmap['9'.charCodeAt(0)]  = KEY_9;
> +common_scanmap['0'.charCodeAt(0)]  = KEY_0;
> +common_scanmap[145]                = KEY_ScrollLock;
> +common_scanmap[103]                = KEY_KP_7;
> +common_scanmap[104]                = KEY_KP_8;
> +common_scanmap[105]                = KEY_KP_9;
> +common_scanmap[100]                = KEY_KP_4;
> +common_scanmap[101]                = KEY_KP_5;
> +common_scanmap[102]                = KEY_KP_6;
> +common_scanmap[107]                = KEY_KP_Plus;
> +common_scanmap[97]                 = KEY_KP_1;
> +common_scanmap[98]                 = KEY_KP_2;
> +common_scanmap[99]                 = KEY_KP_3;
> +common_scanmap[96]                 = KEY_KP_0;
> +common_scanmap[110]                = KEY_KP_Decimal;
> +common_scanmap[191]                = KEY_Slash;
> +common_scanmap[190]                = KEY_Period;
> +common_scanmap[188]                = KEY_Comma;
> +common_scanmap[220]                = KEY_BSlash;
> +common_scanmap[192]                = KEY_Tilde;
> +common_scanmap[222]                = KEY_Quote;
> +common_scanmap[219]                = KEY_LBrace;
> +common_scanmap[221]                = KEY_RBrace;
> +
> +common_scanmap[91]                 = 0xE05B; //KEY_LMeta
> +common_scanmap[92]                 = 0xE05C; //KEY_RMeta
> +common_scanmap[93]                 = 0xE05D; //KEY_Menu
> +
> +/* Firefox/Mozilla codes */
> +var firefox_scanmap = [];
> +firefox_scanmap[109]                = KEY_Minus;
> +firefox_scanmap[61]                 = KEY_Equal;
> +firefox_scanmap[59]                 = KEY_SemiColon;
> +
> +/* DOM3 codes */
> +var DOM_scanmap = [];
> +DOM_scanmap[189]                = KEY_Minus;
> +DOM_scanmap[187]                = KEY_Equal;
> +DOM_scanmap[186]                = KEY_SemiColon;
> +
> +function get_scancode(code)
> +{
> +    if (common_scanmap[code] === undefined)
> +    {
> +        if (navigator.userAgent.indexOf("Firefox") != -1)
> +            return firefox_scanmap[code];
> +        else
> +            return DOM_scanmap[code];
> +    }
> +    else
> +        return common_scanmap[code];
> +}
> +
> +function keycode_to_start_scan(code)
> +{
> +    var scancode = get_scancode(code);
> +    if (scancode === undefined)
> +    {
> +        alert('no map for ' + code);
> +        return 0;
> +    }
> +
> +    if (scancode < 0x100) {
> +        return scancode;
> +    } else {
> +        return 0xe0 | ((scancode - 0x100) << 8);
> +    }
> +}
> +
> +function keycode_to_end_scan(code)
> +{
> +    var scancode = get_scancode(code);
> +    if (scancode === undefined)
> +        return 0;
> +
> +    if (scancode < 0x100) {
> +        return scancode | 0x80;
> +    } else {
> +        return 0x80e0 | ((scancode - 0x100) << 8);
> +    }
> +}
> diff --git a/ui/js/spice/wire.js b/ui/js/spice/wire.js
> new file mode 100644
> index 0000000..2c7f096
> --- /dev/null
> +++ b/ui/js/spice/wire.js
> @@ -0,0 +1,123 @@
> +"use strict";
> +/*
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +*/
> +
> +/*--------------------------------------------------------------------------------------
> +**  SpiceWireReader
> +**      This class will receive messages from a WebSocket and relay it to a given
> +**  callback.  It will optionally save and pass along a header, useful in processing
> +**  the mini message format.
> +**--------------------------------------------------------------------------------------*/
> +function SpiceWireReader(sc, callback)
> +{
> +    this.sc = sc;
> +    this.callback = callback;
> +    this.needed = 0;
> +
> +    this.buffers = [];
> +
> +    this.sc.ws.wire_reader = this;
> +    this.sc.ws.binaryType = "arraybuffer";
> +    this.sc.ws.addEventListener('message', wire_blob_catcher);
> +}
> +
> +SpiceWireReader.prototype =
> +{
> +
> +    /*------------------------------------------------------------------------
> +    **  Process messages coming in from our WebSocket
> +    **----------------------------------------------------------------------*/
> +    inbound: function (mb)
> +    {
> +        var at;
> +
> +        /* Just buffer if we don't need anything yet */
> +        if (this.needed == 0)
> +        {
> +            this.buffers.push(mb);
> +            return;
> +        }
> +
> +        /* Optimization - if we have just one inbound block, and it's
> +            suitable for our needs, just use it.  */
> +        if (this.buffers.length == 0 && mb.byteLength >= this.needed)
> +        {
> +            if (mb.byteLength > this.needed)
> +            {
> +                this.buffers.push(mb.slice(this.needed));
> +                mb = mb.slice(0, this.needed);
> +            }
> +            this.callback.call(this.sc, mb,
> +                        this.saved_msg_header || undefined);
> +        }
> +        else
> +        {
> +            this.buffers.push(mb);
> +        }
> +
> +
> +        /* If we have fragments that add up to what we need, combine them */
> +        /*  FIXME - it would be faster to revise the processing code to handle
> +        **          multiple fragments directly.  Essentially, we should be
> +        **          able to do this without any slice() or combine_array_buffers() calls */
> +        while (this.buffers.length > 1 && this.buffers[0].byteLength < this.needed)
> +        {
> +            var mb1 = this.buffers.shift();
> +            var mb2 = this.buffers.shift();
> +
> +            this.buffers.unshift(combine_array_buffers(mb1, mb2));
> +        }
> +
> +
> +        while (this.buffers.length > 0 && this.buffers[0].byteLength >= this.needed)
> +        {
> +            mb = this.buffers.shift();
> +            if (mb.byteLength > this.needed)
> +            {
> +                this.buffers.unshift(mb.slice(this.needed));
> +                mb = mb.slice(0, this.needed);
> +            }
> +            this.callback.call(this.sc, mb,
> +                        this.saved_msg_header || undefined);
> +        }
> +
> +    },
> +
> +    request: function(n)
> +    {
> +        this.needed = n;
> +    },
> +
> +    save_header: function(h)
> +    {
> +        this.saved_msg_header = h;
> +    },
> +
> +    clear_header: function()
> +    {
> +        this.saved_msg_header = undefined;
> +    },
> +}
> +
> +function wire_blob_catcher(e)
> +{
> +    DEBUG > 1 && console.log(">> WebSockets.onmessage");
> +    DEBUG > 1 && console.log("id " + this.wire_reader.sc.connection_id +"; type " + this.wire_reader.sc.type);
> +    SpiceWireReader.prototype.inbound.call(this.wire_reader, e.data);
> +}
> diff --git a/ui/js/src/kimchi.api.js b/ui/js/src/kimchi.api.js
> index fbcf4a2..a18288f 100644
> --- a/ui/js/src/kimchi.api.js
> +++ b/ui/js/src/kimchi.api.js
> @@ -309,6 +309,27 @@ var kimchi = {
>           });
>       },
>
> +    spiceToVM : function(vm) {
> +        kimchi.requestJSON({
> +            url : '/config',
> +            type : 'GET',
> +            dataType : 'json'
> +        }).done(function(data, textStatus, xhr) {
> +            http_port = data['http_port'];
> +            kimchi.requestJSON({
> +                url : "/vms/" + encodeURIComponent(vm) + "/connect",
> +                type : "POST",
> +                dataType : "json"
> +            }).done(function(data, textStatus, xhr) {
> +                url = 'http://' + location.hostname + ':' + http_port;
> +                url += "/spice.html?port=" + data.graphics.port + "&listen=" + data.graphics.listen;
> +                window.open(url);
> +            });
> +        }).error(function() {
> +            kimchi.message.error(i18n['msg.fail.get.config']);
> +        });
> +    },
> +
>       listVMs : function(suc, err) {
>           kimchi.requestJSON({
>               url : kimchi.url + 'vms',
> diff --git a/ui/js/src/kimchi.guest_main.js b/ui/js/src/kimchi.guest_main.js
> index a36c59c..bff5d8f 100644
> --- a/ui/js/src/kimchi.guest_main.js
> +++ b/ui/js/src/kimchi.guest_main.js
> @@ -119,6 +119,10 @@ kimchi.initVmButtonsAction = function() {
>           kimchi.vncToVM($(this).data('vm'));
>       });
>
> +    $(".vm-spice").on("click", function(event) {
> +        kimchi.spiceToVM($(this).data('vm'));
> +    });
> +
>       kimchi.init_button_stat();
>
>   };
> @@ -127,13 +131,25 @@ kimchi.init_button_stat = function() {
>       $('.vm-action').each(function() {
>           var vm_action = $(this);
>           var vm_vnc = vm_action.find('.vm-vnc');
> -        if ((vm_action.data('graphics') === 'vnc')
> -                && (vm_action.data('vmstate') === 'running')) {
> -            vm_vnc.removeAttr('disabled');
> +        var vm_spice = vm_action.find('.vm-spice');
> +        if (vm_action.data('graphics') === 'vnc') {
> +            vm_spice.hide();
> +            if (vm_action.data('vmstate') === 'running') {
> +                vm_vnc.removeAttr('disabled');
> +            } else {
> +                vm_vnc.attr('disabled', 'disabled');
> +            }
> +        } else if (vm_action.data('graphics') === 'spice') {
> +            vm_vnc.hide();
> +            if (vm_action.data('vmstate') === 'running') {
> +                vm_spice.removeAttr('disabled');
> +            } else {
> +                vm_spice.attr('disabled', 'disabled');
> +            }
>           } else {
> -            vm_vnc.attr('disabled', 'disabled');
> +            vm_vnc.hide();
> +            vm_spice.hide();
>           }
> -
>           var editButton = vm_action.find('.vm-edit');
>           editButton.prop('disabled', vm_action.data('vmstate') !== 'shutoff');
>       })
> diff --git a/ui/pages/guest.html.tmpl b/ui/pages/guest.html.tmpl
> index 6bd6853..6d83d57 100644
> --- a/ui/pages/guest.html.tmpl
> +++ b/ui/pages/guest.html.tmpl
> @@ -58,6 +58,7 @@
>                           <span class="text">$_("Actions")</span><span class="arrow"></span>
>                           <div class="popover actionsheet right-side" style="width: 250px">
>                               <button class="button-big vm-vnc" data-vm="{name}"><span class="text">VNC</span></button>
> +                            <button class="button-big vm-spice" data-vm="{name}"><span class="text">SPICE</span></button>
>                               <button class="button-big vm-edit" data-vm="{name}"><span class="text">$_("Edit")</span></button>
>                               <a class="button-big red vm-delete" data-vm="{name}">$_("Delete")</a>
>                           </div>
> diff --git a/ui/pages/spice.html.tmpl b/ui/pages/spice.html.tmpl
> new file mode 100644
> index 0000000..07e7510
> --- /dev/null
> +++ b/ui/pages/spice.html.tmpl
> @@ -0,0 +1,138 @@
> +<!--
> +   Copyright (C) 2012 by Jeremy P. White <jwhite at codeweavers.com>
> +
> +   This file is part of spice-html5.
> +
> +   spice-html5 is free software: you can redistribute it and/or modify
> +   it under the terms of the GNU Lesser General Public License as published by
> +   the Free Software Foundation, either version 3 of the License, or
> +   (at your option) any later version.
> +
> +   spice-html5 is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
> +   GNU Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public License
> +   along with spice-html5.  If not, see <http://www.gnu.org/licenses/>.
> +
> +   --------------------------------------------------
> +    Spice Javascript client template.
> +    Refer to main.js for more detailed information
> +   --------------------------------------------------
> +
> +-->
> +<!DOCTYPE html>
> +<html>
> +	<head>
> +		<meta http-equiv="content-type" content="text/html; charset=ISO-8859-1">
> +        <title>Spice Javascript client</title>
> +        <script src="js/spice/enums.js"></script>
> +        <script src="js/spice/atKeynames.js"></script>
> +        <script src="js/spice/utils.js"></script>
> +        <script src="js/spice/png.js"></script>
> +        <script src="js/spice/lz.js"></script>
> +        <script src="js/spice/quic.js"></script>
> +        <script src="js/spice/bitmap.js"></script>
> +        <script src="js/spice/spicedataview.js"></script>
> +        <script src="js/spice/spicetype.js"></script>
> +        <script src="js/spice/spicemsg.js"></script>
> +        <script src="js/spice/wire.js"></script>
> +        <script src="js/spice/spiceconn.js"></script>
> +        <script src="js/spice/display.js"></script>
> +        <script src="js/spice/main.js"></script>
> +        <script src="js/spice/inputs.js"></script>
> +        <script src="js/spice/cursor.js"></script>
> +        <script src="js/spice/jsbn.js"></script>
> +        <script src="js/spice/rsa.js"></script>
> +        <script src="js/spice/prng4.js"></script>
> +        <script src="js/spice/rng.js"></script>
> +        <script src="js/spice/sha1.js"></script>
> +        <script src="js/spice/ticket.js"></script>
> +        <link rel="stylesheet" type="text/css" href="css/spice/spice.css">
> +    </head>
> +    <script>
> +        var host = null, port = null;
> +	    var sc;
> +		function spice_error(e) {
> +		    disconnect();
> +		}
> +
> +		function connect() {
> +		    var host, port, password, scheme = "ws://", uri;
> +		    host = getParameter("listen");
> +		    port = getParameter("port");
> +		    document.getElementById("host").value = host;
> +		    document.getElementById("port").value = port;
> +		    if ((!host) || (!port)) {
> +		        console.log("must set host and port");
> +		        return;
> +		    }
> +
> +		    if (sc) {
> +		        sc.stop();
> +		    }
> +
> +		    uri = scheme + host + ":" + port;
> +		    try {
> +		        sc = new SpiceMainConn({
> +		            uri : uri,
> +		            screen_id : "spice-screen",
> +		            dump_id : "debug-div",
> +		            message_id : "message-div",
> +		            password : "",
> +		            onerror : spice_error
> +		        });
> +		    } catch (e) {
> +		        alert(e.toString());
> +		        disconnect();
> +		    }
> +
> +		}
> +
> +		function disconnect()
> +		{
> +		    console.log(">> disconnect");
> +		    if (sc) {
> +		        sc.stop();
> +		    }
> +		    console.log("<< disconnect");
> +		}
> +
> +		function getParameter(name) {
> +		    var paramStr = location.search;
> +		    if (paramStr.length == 0)
> +		        return null;
> +		    if (paramStr.charAt(0) != '?')
> +		        return null;
> +		    paramStr = unescape(paramStr);
> +		    paramStr = paramStr.substring(1);
> +		    if (paramStr.length == 0)
> +		        return null;
> +		    var params = paramStr.split('&');
> +		    for ( var i = 0; i < params.length; i++) {
> +		        var parts = params[i].split('=', 2);
> +		        if (parts[0] == name) {
> +		            if (parts.length < 2 || typeof (parts[1]) == "undefined" || parts[1] == "undefined" || parts[1] == "null")
> +		                return "";
> +		            return parts[1];
> +		        }
> +		    }
> +		    return null;
> +		}
> +	</script>
> +    <body onload="connect();" onunload="disconnect();">
> +        <div id="login">
> +            <span class="logo">SPICE</span>
> +            <label for="host">Host:</label> <input id="host" value="localhost" type="text" disabled="disabled"> <!-- localhost -->
> +            <label for="port">Port:</label> <input id="port" value="5959" type="text" disabled="disabled">
> +        </div>
> +        <div id="spice-area">
> +            <div id="spice-screen" class="spice-screen"></div>
> +        </div>
> +        <div id="message-div" class="spice-message"></div>
> +        <div id="debug-div">
> +        <!-- If DUMPXXX is turned on, dumped images will go here -->
> +        </div>
> +	</body>
> +</html>
> \ No newline at end of file




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