[Kimchi-devel] [PATCH] add a Base64 saftURL encode and decode function

Aline Manera alinefm at linux.vnet.ibm.com
Thu Jul 17 00:51:09 UTC 2014


Thanks for the patch, Sheldon!

But for the next_url I was able to use urllib2 and encodeURIcomponent()
That way we keep consistent the communication between backend and UI

Maybe we can add this base64 code for future matters.

On 07/16/2014 01:53 PM, shaohef at linux.vnet.ibm.com wrote:
> From: ShaoHe Feng <shaohef at linux.vnet.ibm.com>
>
> These two functions are similar to the functions in
> ui/js/novnc/base64.js
>
> usage:
> --- a/ui/pages/login.html.tmpl
> +++ b/ui/pages/login.html.tmpl
> @@ -36,6 +36,7 @@
>   <script src="$href('libs/jquery-ui.min.js')"></script>
>   <script src="$href('libs/jquery-ui-i18n.min.js')"></script>
>   <script src="$href('js/kimchi.min.js')"></script>
> +<script src="$href('js/Base64saftURL.js')"></script>
>   <style type="text/css">
>   .topbar select {
>       float: right;
>
> then in UI:
> Base64.encode("f4>&^bc")
> "ZjQ-Jl5iYw=="
> Base64.decode("ZjQ-Jl5iYw==")
> "f4>&^bc"
>
> this is just a sample.
>
> we can add it to ui/js/src/kimchi.utils.js
>
> Signed-off-by: ShaoHe Feng <shaohef at linux.vnet.ibm.com>
> ---
>   ui/js/Base64saftURL.js | 110 +++++++++++++++++++++++++++++++++++++++++++++++++
>   1 file changed, 110 insertions(+)
>   create mode 100644 ui/js/Base64saftURL.js
>
> diff --git a/ui/js/Base64saftURL.js b/ui/js/Base64saftURL.js
> new file mode 100644
> index 0000000..8880a7e
> --- /dev/null
> +++ b/ui/js/Base64saftURL.js
> @@ -0,0 +1,110 @@
> +/* This Source Code Form is subject to the terms of the Mozilla Public
> + * License, v. 2.0. If a copy of the MPL was not distributed with this
> + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
> +
> +// From: http://hg.mozilla.org/mozilla-central/raw-file/ec10630b1a54/js/src/devtools/jint/sunspider/string-base64.js
> +
> +/*jslint white: false, bitwise: false, plusplus: false */
> +/*global console */
> +
> +var Base64 = {
> +
> +/* Convert data (an array of integers) to a Base64 string. */
> +toBase64Table : 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_='.split(''),
> +base64Pad     : '=',
> +
> +encode: function (data) {
> +    "use strict";
> +    var result = '';
> +    var toBase64Table = Base64.toBase64Table;
> +    var length = data.length
> +    var lengthpad = (length%3);
> +    var i = 0, j = 0;
> +    // Convert every three bytes to 4 ascii characters.
> +  /* BEGIN LOOP */
> +    for (i = 0; i < (length - 2); i += 3) {
> +        result += toBase64Table[data.charCodeAt(i) >> 2];
> +        result += toBase64Table[((data.charCodeAt(i) & 0x03) << 4) + (data.charCodeAt(i+1) >> 4)];
> +        result += toBase64Table[((data.charCodeAt(i+1) & 0x0f) << 2) + (data.charCodeAt(i+2) >> 6)];
> +        result += toBase64Table[data.charCodeAt(i+2) & 0x3f];
> +    }
> +  /* END LOOP */
> +
> +    // Convert the remaining 1 or 2 bytes, pad out to 4 characters.
> +    if (lengthpad === 2) {
> +        j = length - lengthpad;
> +        result += toBase64Table[data.charCodeAt(j) >> 2];
> +        result += toBase64Table[((data.charCodeAt(j) & 0x03) << 4) + (data.charCodeAt(j+1) >> 4)];
> +        result += toBase64Table[(data.charCodeAt(j+1) & 0x0f) << 2];
> +        result += toBase64Table[64];
> +    } else if (lengthpad === 1) {
> +        j = length - lengthpad;
> +        result += toBase64Table[data.charCodeAt(j) >> 2];
> +        result += toBase64Table[(data.charCodeAt(j) & 0x03) << 4];
> +        result += toBase64Table[64];
> +        result += toBase64Table[64];
> +    }
> +
> +    return result;
> +},
> +
> +/* Convert Base64 data to a string */
> +toBinaryTable : [
> +    -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1,
> +    -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1,
> +    -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,62,-1,-1,
> +    52,53,54,55, 56,57,58,59, 60,61,-1,-1, -1, 0,-1,-1,
> +    -1, 0, 1, 2,  3, 4, 5, 6,  7, 8, 9,10, 11,12,13,14,
> +    15,16,17,18, 19,20,21,22, 23,24,25,-1, -1,-1,-1,63,
> +    -1,26,27,28, 29,30,31,32, 33,34,35,36, 37,38,39,40,
> +    41,42,43,44, 45,46,47,48, 49,50,51,-1, -1,-1,-1,-1
> +],
> +
> +decode: function (data, offset) {
> +    "use strict";
> +    offset = typeof(offset) !== 'undefined' ? offset : 0;
> +    var toBinaryTable = Base64.toBinaryTable;
> +    var base64Pad = Base64.base64Pad;
> +    var result, result_length, idx, i, c, padding;
> +    var leftbits = 0; // number of bits decoded, but yet to be appended
> +    var leftdata = 0; // bits decoded, but yet to be appended
> +
> +    // Convert one by one.
> +  /* BEGIN LOOP */
> +    result = ""
> +    for (idx = 0, i = offset; i < data.length; i++) {
> +        c = toBinaryTable[data.charCodeAt(i) & 0x7f];
> +        padding = (data.charAt(i) === base64Pad);
> +        // Skip illegal characters and whitespace
> +        if (c === -1) {
> +            console.error("Illegal character code " + data.charCodeAt(i) + " at position " + i);
> +            continue;
> +        }
> +
> +        // Collect data into leftdata, update bitcount
> +        leftdata = (leftdata << 6) | c;
> +        leftbits += 6;
> +
> +        // If we have 8 or more bits, append 8 bits to the result
> +        if (leftbits >= 8) {
> +            leftbits -= 8;
> +            // Append if not padding.
> +            if (!padding) {
> +                idx++;
> +                result += String.fromCharCode((leftdata >> leftbits) & 0xff);
> +            }
> +            leftdata &= (1 << leftbits) - 1;
> +        }
> +    }
> +  /* END LOOP */
> +
> +    // If there are any bits left, the base64 string was corrupted
> +    if (leftbits) {
> +        throw {name: 'Base64-Error',
> +               message: 'Corrupted base64 string'};
> +    }
> +
> +    return result;
> +}
> +
> +}; /* End of Base64 namespace */




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