These are scripts that I'm using for development. Maybe they will save your time or at least will be helpful for newbies. Please, let me know if you find something useful.

They assume the following setup: there is a directory for the Engine (set by ENGINE_ROOT conf var). Subdirectories under it correspond to revisions (master, 3.6, 3.5 etc.). You can freely add suffixes (e.g. 3.6-upgr). There is always a current revision you're working on and ~/bin/engine-bin is set to the corresponding bin/ directory. I've added ~/bin/engine-bin to PATH and now if I run, for example, engine-setup, it runs engine-setup of the revision I need currently.

Config file:

engine-scripts-conf - review it shortly just in case you need to change something to fit your setup


engine - run the Engine
engine-autosetup - run engine-setup (taking into account additional options that should be passed for 3.5, for example)
engine-build - build the Engine (this script has many options)
engine-dao-tests - run DAO tests
engine-gwt-debug - run the frontend in GWT debugging mode (there are also several options in engine-build for GWT debugging)
engine-root - print current Engine root directory name
engine-setrevision - set or print the current revision

And one script for VDSM - it should be run on a host:

vdsm-deploy - removes old VDSM rpms, builds and installs the new ones,
puts ssl=false into vdsm.conf and restarts VDSM. If restart fails, runs vdsm-tool configure --force and tries to start again. Maybe some of these operations are redundant, but at the end I always get working VDSM ;)

vdsm-fix-firewall - fixes /etc/sysconfig/iptables to open non-TLS libvirtd port. It is run automatically from vdsm-deploy, but may be run separately.