I was just helping Tristam on #ovirt with a similar problem, we found that his two upgraded nodes were running multiple glusterfsd processes per brick (but not all bricks). His volume & brick files in /var/lib/gluster looked normal, but starting glusterd would often spawn extra fsd processes per brick, seemed random. Gluster bug? Maybe related to  https://bugzilla.redhat.com/show_bug.cgi?id=1651246, but I’m helping debug this one second hand… Possibly related to the brick crashes? We wound up stopping glusterd, killing off all the fsds, restarting glusterd, and repeating until it only spawned one fsd per brick. Did that to each updated server, then restarted glusterd on the not-yet-updated server to get it talking to the right bricks. That seemed to get to a mostly stable gluster environment, but he’s still seeing 1-2 files listed as needing healing on the upgraded bricks (but not the 3.12 brick). Mainly the DIRECT_IO_TEST and one of the dom/ids files, but he can probably update that. Did manage to get his engine going again, waiting to see if he’s stable now.

Anyway, figured it was worth posting about so people could check for multiple brick processes (glusterfsd) if they hit this stability issue as well, maybe find common ground.

Note: also encountered https://bugzilla.redhat.com/show_bug.cgi?id=1348434 trying to get his engine back up, restarting libvirtd let us get it going again. Maybe un-needed if he’d been able to complete his third node upgrades, but he got stuck before then, so...

  -Darrell

On Feb 14, 2019, at 1:12 AM, Sahina Bose <sabose@redhat.com> wrote:

On Thu, Feb 14, 2019 at 2:39 AM Ron Jerome <ronjero@gmail.com> wrote:



Can you be more specific? What things did you see, and did you report bugs?

I've got this one: https://bugzilla.redhat.com/show_bug.cgi?id=1649054
and this one: https://bugzilla.redhat.com/show_bug.cgi?id=1651246
and I've got bricks randomly going offline and getting out of sync with the others at which point I've had to manually stop and start the volume to get things back in sync.

Thanks for reporting these. Will follow up on the bugs to ensure
they're addressed.
Regarding brciks going offline - are the brick processes crashing? Can
you provide logs of glusterd and bricks. Or is this to do with
ovirt-engine and brick status not being in sync?

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