[Engine-devel] eclipse juno vs gwt

Morrissey, Christopher Christopher.Morrissey at netapp.com
Fri Nov 2 22:43:23 UTC 2012


Sorry to follow up my own question, but can you give some specific cases where this would be a problem? Thanks!

-Chris


-----Original Message-----
From: Morrissey, Christopher 
Sent: Friday, November 02, 2012 6:41 PM
To: 'Laszlo Hornyak'; engine-devel
Subject: RE: [Engine-devel] eclipse juno vs gwt

Hi Laszlo,

I have several methods that define the @Override annotation and return something different from the super class. I haven't had any problems compiling them in GWT. The return value does extend from the return value of the super class, although this is a requirement in Java as well so I'm not sure where the difference is.

-Chris


-----Original Message-----
From: engine-devel-bounces at ovirt.org [mailto:engine-devel-bounces at ovirt.org] On Behalf Of Laszlo Hornyak
Sent: Friday, November 02, 2012 6:19 AM
To: engine-devel
Subject: [Engine-devel] eclipse juno vs gwt

Hi,

Just noticed that eclipse juno is adding @Ovewrride annotations to methods that are actually overriding something, like in many cases clone and equals methods in some of the classes. This is fine for the java compiler, but it in some cases the GWT compiler is not going to accept this annotation. E.g. if the return type is different than the method with same name in the superclass.

Juno is doing this by default without asking, when saving the file. So be extra-careful when editing java classes if they are shared with GWT

Laszlo
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