[Engine-devel] Using REST API in web UI - review call summary
Vojtech Szocs
vszocs at redhat.com
Thu Nov 21 22:08:21 UTC 2013
----- Original Message -----
> From: "Itamar Heim" <iheim at redhat.com>
> To: "Vojtech Szocs" <vszocs at redhat.com>
> Cc: "engine-devel" <engine-devel at ovirt.org>, "Einav Cohen" <ecohen at redhat.com>, "Michael Pasternak"
> <mpastern at redhat.com>
> Sent: Thursday, November 21, 2013 11:00:25 PM
> Subject: Re: Using REST API in web UI - review call summary
>
> On 11/21/2013 11:56 PM, Vojtech Szocs wrote:
> >
> >
> > ----- Original Message -----
> >> From: "Itamar Heim" <iheim at redhat.com>
> >> To: "Vojtech Szocs" <vszocs at redhat.com>, "engine-devel"
> >> <engine-devel at ovirt.org>
> >> Cc: "Einav Cohen" <ecohen at redhat.com>
> >> Sent: Thursday, November 21, 2013 10:25:04 PM
> >> Subject: Re: Using REST API in web UI - review call summary
> >>
> >> On 11/21/2013 11:18 PM, Vojtech Szocs wrote:
> >>> Hi guys,
> >>>
> >>> this is a summary of yesterday's review call, I'll try to highlight
> >>> important Q/A and things we agreed on. Feel free to add anything in case
> >>> I've missed something.
> >>>
> >>> --
> >>>
> >>> Q: Why don't we simply try to use existing Java SDK and adapt it for GWT
> >>> apps? (asked by Michael & Gilad)
> >>>
> >>> A: This might be a viable option to consider if we wanted to skip
> >>> JavaScript-based SDK altogether and target Java/GWT code directly; we
> >>> could simply take Java SDK and customize its abstractions where
> >>> necessary,
> >>> i.e. using HTTP transport layer implementation that works with GWT. In
> >>> any
> >>> case, this would mean coupling ourselves to Java SDK (which has its own
> >>> release cycle) and I think this would complicate things for us.
> >>>
> >>> As proposed on the meeting, I think it's best to aim for JavaScript SDK
> >>> as
> >>> the lowest common denominator for *any* web application that wants to
> >>> work
> >>> with REST API. oVirt GWT-based UI can simply bind to JavaScript SDK, i.e.
> >>> Java/GWT code that just overlays objects and functions provided by
> >>> JavaScript SDK. Another reason is ease of maintenance - I'd rather see
> >>> JavaScript SDK's code generation process to be independent of any other
> >>> SDK (people responsible for maintaining JavaScript SDK should have full
> >>> control over generated code).
> >>>
> >>> --
> >>>
> >>> Q: What about functionality currently used by oVirt UI but not supported
> >>> by
> >>> REST API? (asked by Einav)
> >>> [For example, fetching VM entity over GWT RPC also returns related
> >>> data
> >>> such as Cluster name.]
> >>>
> >>> A: Based on discussion I've had with other colleagues after yesterday's
> >>> review call, I don't think that separate support-like backend layer is a
> >>> good idea. Instead, this is the kind of functionality that could be
> >>> placed
> >>> in oVirt.js library. Logical operations like "get VMs and related data"
> >>> would be exposed through oVirt.js (callback-based) API and ultimately
> >>> realized as multiple physical requests to REST API via JavaScript
> >>> Binding.
> >>>
> >>> oVirt.js client would be completely oblivious to the fact that multiple
> >>> physical requests are dispatched. In fact, since HTTP communication is
> >>> asynchronous in nature, oVirt.js client wouldn't even notice any
> >>> difference in terms of API consumption. This assumes JavaScript SDK would
> >>> use callback-based (non-blocking) API instead of blocking one - after
> >>> all,
> >>> blocking API on top of non-blocking implementation sounds pretty much
> >>> like
> >>> leaky abstraction [1].
> >>>
> >>> For example:
> >>>
> >>> sdk.getVmsWithExtraData(
> >>> callbackToGetExtraDataForGivenVm, // might cause extra physical
> >>> requests to REST API
> >>> callbackFiredWhenAllDataIsReady // update client only when
> >>> all
> >>> data is ready
> >>> )
> >>
> >> would this also resolve RunMultipleActions?
> >
> > Yes, I think so. There could be API to pass multiple "actions" and get
> > notified when they complete.
> >
> >> sounds like no reason to have RunMultipleQueries, although i'm still
> >> sure a single call to engine for multiple keys would be much more
> >> efficient than multiple async calls?
> >> (I understand we may not be able to model this).
> >
> > Efficiency-wise, yes, single call to get all data seems optimal. API-wise,
> > I don't think it really matters from oVirt.js client perspective.
> >
> > We can proceed with simple (possibly inefficient) solution and improve as
> > needed. We're making baby steps now..
> >
> >>
> >>>
> >>> [1] http://en.wikipedia.org/wiki/Leaky_abstraction
> >>>
> >>> --
> >>>
> >>> Last but not least, where to maintain JavaScript SDK projects: low-level
> >>> JavaScript Binding + high-level oVirt.js library.
> >>>
> >>> I agree that conceptually both above mentioned projects should go into
> >>> dedicated "ovirt-engine-sdk-js" git repository and have their own
> >>> build/release process. However, for now, we're just making baby steps so
> >>> let's keep things simple and prototype these projects as part of
> >>> "ovirt-engine" git repository.
> >>>
> >>> ... we can complicate things anytime, but we should know that any complex
> >>> system that works has inevitably evolved from simple system that works
> >>> ...
> >>> (quote from http://en.wikipedia.org/wiki/Gall%27s_law)
> >>
> >> I think the entities should just be generated from the xsd.
> >
> > +1
> >
> > The JavaScript Binding (aka low-level SDK) module should follow same
> > concepts as existing Java SDK - generated entities decorated with
> > operations to form fluent API.
> >
> > Everything Java SDK currently offers should be available in JavaScript
> > Binding. oVirt.js is our opportunity to build on top of that.
> >
> >> for the rsdl, makes sense to start with clean code to see what works
> >> best, then see about generating it (but you should adhere the rsdl as
> >> guidlines i guess).
> >
> > +1
> >
> > The initial prototype should be written by hand, things will get generated
> > as soon as we have better idea how the end result should look like.
>
> i can understand that for the methods and maybe for populating the
> entities for the first few.
> the entities themselves, no point in hand coding - just generated them
> from the api.xsd.
> and once you decide how you want to fill them, not worth hand coding
> this - either json gives this out of the box, or should be generated as
> well.
OK, now I get you :) sure, entities aren't too interesting by themselves, but populating (decorating) them is something that requires more thought.
>
> >
> >>
> >> lets try to plan for lightweight entities while at it - the API has a
> >> mechanism for different level of details - maybe we need a custom level
> >> where the client specifies which fields they want back or something like
> >> that.
> >
> > Good idea! We should definitely think about the granularity of entities.
> >
> > I didn't know REST API supports different level of detail per entity, is
> > there some documentation for this feature?
> >
> > Since JavaScript is dynamic, one possible solution would be to let client
> > define the entity structure (i.e. what data client needs) on the fly,
> > during runtime :)
>
> michael?
>
> >
> >>
> >> Good luck,
> >> Itamar
> >>
>
>
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