
On Thursday, November 21, 2013 04:01:34 PM Itamar Heim wrote:
On 11/21/2013 03:28 PM, Alexander Wels wrote:
On Thursday, November 21, 2013 07:18:42 AM Daniel Erez wrote:
----- Original Message -----
From: "Einav Cohen" <ecohen@redhat.com> To: "Livnat Peer" <lpeer@redhat.com>, "Eli Mesika" <emesika@redhat.com>, "Omer Frenkel" <ofrenkel@redhat.com>, "Doron Fediuck" <dfediuck@redhat.com>, "Oved Ourfalli" <ovedo@redhat.com> Cc: "engine-devel" <engine-devel@ovirt.org> Sent: Monday, November 18, 2013 11:19:23 PM Subject: Re: [Engine-devel] Weird behavior of multiple SetVmTicket query
engine-core maintainers - this one is mainly for you - see below. the most important question (I think) is: Is there any reason to not introduced a "sync" flavor of RunMultipleActions (i.e. one that will return from the backend only when all actions have been completed, similarly to RunAction)?
There's a couple of years old patch exactly for that [1]. It should allow both synchronous and asynchronous multiple actions according to a flag. Question is when do we want to use the synchronous flavor? The reasoning behind the current implementation is to return a quick response to the client, as executing multiple vdsm commands can potentially require a long wait. Do we need to introduce a sync version just for VM console connection flow? IIRC, the flow actually uses multiple calls to the singular form (RunAction) rather than RunMultipleAction?
We recently introduced a patch [1] that on the front-end is smart enough to consolidate multiple query/actions into a single runMultiple(Query/Action) call to reduce the number http requests to the back-end. In the SetVMTicket case it combined two actions into one runMultipleAction call and was expected that to return once all the actions where complete, which didn't happen causing some undesired behavior on the client side. This sparked the investigation that ended in this email.
So yes I would definitely like a 'synchronous' version of runMultipleAction so the frontend code can set that flag when combining multiple actions into a single call. We can only safely do this if we are combining several runActions as all of those are 'synchronous'.
btw, how is this going to work with the REST API?
I believe that is one of the outstanding issues with regards to the REST API transition. Before this optimization we already had code calling runMultiple(Query/Action) and we will have to figure something out for the REST API there as well. I think at the point we solve that issue we can decide if we want to keep the optimization or not.
---- Thanks, Einav
----- Original Message -----
From: "Vojtech Szocs" <vszocs@redhat.com> To: awels@redhat.com Cc: "engine-devel" <engine-devel@ovirt.org> Sent: Tuesday, November 12, 2013 6:40:18 AM Subject: Re: [Engine-devel] Weird behavior of multiple SetVmTicket query
Forwarding this email to engine-devel so that backend maintainers are aware of this issue.
Looking at the code:
- MultipleActionsRunner#Execute first creates and "validates" all
commands:
A. the "for" block which iterates over getParameters()
1-> validate correlation ID, if OK create and add command, otherwise add returnValue
B the "if" block which tests getCommands().size()
1-> if single command to execute, add its "canDoActionOnly" returnValue, which is returnValue with canDoAction but without actual result object 2-> if multi commands to execute, execute chunks of max. 10 threads (sequentially, ThreadPoolUtil.invokeAll returns after all threads complete), same returnValue as above
C. the "if" block which tests canRunActions
1-> all commands are executed within SINGLE THREAD due to ThreadPoolUtil.execute(Runnable), which is kind of weird comapred to how returnValues are prepared (see B2) 2-> when executing command, code DOES NOT CARE about its returnValue, i.e. returnValue was already prepared (see B) and command execution should just update it
The problem (I think) is that C1 starts a different thread (to execute all commands) and immediately returns, i.e. code doesn't wait for thread to complete. This is why returnValues are observed on frontend as inconsistent.
Additionally, we're also mixing of two different things: canDoAction processing and returnValues processing. IMHO this should be refactored to make code easier to read.
Changes done by Alex (patch attached):
X1. returnValues changed to Collections.synchronizedList
-> this means all access to returnValues is now serial -> iteration over synchronizedList should also be enclosed in
"synchronized (list)" block, so this: for (VdcReturnValueBase value : returnValues) ...
should be this: synchronized (returnValues) { for (VdcReturnValueBase value : returnValues) ... }
X2. commented-out original command execution via ThreadPoolUtil.execute(Runnable)
-> new RunCommands method invokes all commands each in separate thread via ThreadPoolUtil.invokeAll -> returnValues list is explicitly updated
Guys, what do you think?
Vojtech
----- Original Message -----
From: "Alexander Wels" <awels@redhat.com> To: "Frantisek Kobzik" <fkobzik@redhat.com> Cc: "Vojtech Szocs" <vszocs@redhat.com> Sent: Monday, November 11, 2013 9:19:08 PM Subject: Re: Weird behavior of multiple SetVmTicket query
Hi,
I did some debugging, and the problem is a race condition in the MultipleActions class. The whole class seems to have a lot of multi-threading issues but if I modify the code to wait for the results of the actions to return before returning the return value, everything works fine.
I am attaching a patch that solves the issue at hand, but should not be considered a real patch. It is just to show the issue is in the back-end not the front-end code. The front-end code is just exposing an issue in the back- end
Alexander
On Monday, November 11, 2013 09:53:22 AM you wrote: > Ok, thank you very much! > > ----- Original Message ----- > From: "Alexander Wels" <awels@redhat.com> > To: "Frantisek Kobzik" <fkobzik@redhat.com> > Sent: Monday, November 11, 2013 2:15:43 PM > Subject: Re: Weird behavior of multiple SetVmTicket query > > Frantisek, > > I had seen this before, let me test and fix it for you, it is very > likely > my > patch broke that. > > Alexander > > On Monday, November 11, 2013 03:43:19 AM you wrote: >> Hi Alex, >> >> recently I noticed problems with invoking console for multiple VMs >> (select >> more VMs in webadmin and then hit the console btn). I was sure it >> worked >> in >> past so i git-bisected the master branch and I discovered that >> this >> problem >> is apparently caused by patch [1]. For single vm console >> invocation >> it >> works fine, but for multiple VMs it doesn't. >> >> I did some closer investigation with a debugger and it seems that >> getSucceeded() on the return val of SetVmTicket command returns >> false >> in >> case of multiple execution despite the fact SetVmTicketCommand >> sets >> this >> value to true. I suppose there is some problem with propagation of >> command >> return value from BE to FE. The same goes for the encapsulated >> returnValue >> attribute (it contains value of the generated ticket). When >> invoking >> multiple consoles it is null (although it has been filled on >> backend). >> Weird. >> >> Tomas told me you did some optimizations for multiple command >> executions, >> do you know it might cause it? Please let me know if you have any >> idea... >> >> Cheers, >> F. >> >> [1]: http://gerrit.ovirt.org/#/c/17356/
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