Il 28/08/2014 21:00, Vojtech Szocs ha scritto:
----- Original Message -----
> From: "Sandro Bonazzola" <sbonazzo(a)redhat.com>
> To: "Tomas Jelinek" <tjelinek(a)redhat.com>, "Mooli Tayer"
<mtayer(a)redhat.com>
> Cc: devel(a)ovirt.org
> Sent: Tuesday, August 26, 2014 12:03:14 PM
> Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js project
>
> Il 26/08/2014 09:38, Tomas Jelinek ha scritto:
>>
>>
>> ----- Original Message -----
>>> From: "Mooli Tayer" <mtayer(a)redhat.com>
>>> To: "Greg Sheremeta" <gshereme(a)redhat.com>
>>> Cc: devel(a)ovirt.org
>>> Sent: Tuesday, August 26, 2014 9:17:20 AM
>>> Subject: Re: [ovirt-devel] Tools for developing and building oVirt.js
>>> project
>>>
>>> Are we talking about using node as a development/test/packaging(minify etc
>>> )
>>> tool or having a runtime backend (site) on top of node?
>>
>> It is only devel environment (e.g. build dependency), not runtime.
>
>
> If it's build dependency it's not just devel environment.
Right, I messed up my comment above, sorry.
Node.js can be (and typically is) used as both devel & build dependency
for JavaScript projects.
> We must ensure that all required build dependencies are available and
> properly packaged for all supported distributions.
Yes, fully agreed.
Fedora already has some packages we could use, for example:
http://koji.fedoraproject.org/koji/packageinfo?packageID=15154
http://koji.fedoraproject.org/koji/packageinfo?packageID=15356
However, there's one complication (as Greg mentioned before): npm (Node
package manager) resolves Node-specific packages (esentially JavaScript
artifacts) via HTTP access, so we'd need some infra to serve these, and
for each such JS module:
- either use existing package for that JS module, if one exists
- or maintain package for that JS module on our own [*]
[*] I understand that this is not what we want to do in general
I would add
- Ask supported distributions to provide needed rpms
In other words, there would have to be some infra to support builds for
JavaScript/Node.js projects, similar to existing infra to support builds
for Java/Maven projects:
- package for Node.js + npm
- package for each JS module (likely problematic)
- tool (existing Artifactory that serves Maven artifacts?) to serve
JS modules via HTTP for npm to consume (maybe problematic)
Adding infra for above
In any case, we can proceed with developing oVirt.js without
requiring
Node.js as a build dependency. I see two possible solutions here:
1, avoid using build tools like Traceur (ES6 -> ES5 transpiler)
and UglifyJS (code compressor/obfuscator), just concatenate
JS source files into resulting JS target file (either via
command in Makefile or via some Maven plugin)
PROS: no special build requirements
CONS: can't use tools like Traceur
2, use build tools like Traceur and UglifyJS, commit resulting
JS target file into source tree, maybe with git commit hook
for this
PROS: can use tools like Traceur
CONS: storing target JS file in source tree
3, (?)
Use something simpler to package for compressing / minimizing like
http://yui.github.io/yuicompressor/ or any other tool like that at build time (nothing
against Node.js at development time).
What do you think?
Note that this might work for small projects in short term.
If we agree that JavaScript is the common base technology for
oVirt frontend, not having well-established build environment
(such as Node.js) will make it very hard to develop and maintain
bigger JavaScript projects in the long term.
>
>
>>
>> I'd just like to point out that one thing is the development of the
>> ovirt.js itself
>> which is not going to be a big project and I can imagine also using less
>> ideal (slower) tools for it's development.
>>
>> A completely different story will be when (if) we decide to use ovirt.js to
>> develop some parts of the webadmin/userportal
>> in javascript instead of GWT (or even rewrite the whole FE to JS) which
>> will be a big project (set of projects).
>>
>> If we want to be effective in that effort, we will need good tools.
>>
>>>
>>> From my perspective I can't stress enough how important is the
separation
>>> of ovirt UI part from the backend. I agree to everything Vojtech said
>>> about
>>> developing to the browser with java.
>>>
>>> Mooli.
>>>
>>> ----- Original Message -----
>>>> ----- Original Message -----
>>>>> From: "Vojtech Szocs" <vszocs(a)redhat.com>
>>>>> To: devel(a)ovirt.org
>>>>> Sent: Monday, August 25, 2014 11:13:38 AM
>>>>> Subject: [ovirt-devel] Tools for developing and building oVirt.js
>>>>> project
>>>>>
>>>>> Hi guys,
>>>>>
>>>>> last week, we had "oVirt.js PoC" session and I mentioned
the possibility
>>>>> of using Node.js and related tools like npm to develop & build
oVirt.js
>>>>> project.
>>>>>
>>>>> I'd like to hear your opinion - what do you think about using
Node.js in
>>>>> context of developing & building JavaScript projects? (oVirt.js
etc.)
>>>>>
>>>>> Obviously, I'm strongly biased towards Node.js because of its
popularity
>>>>> and therefore availability of various tools (npm packages) for
>>>>> JavaScript,
>>>>> for example: grunt (task runner), jslint/hint (code analyzer),
uglifyjs
>>>>> (minify/compress), karma (both one-time & continuous test
runner),
>>>>> traceur
>>>>> (es6 -> es5 compiler), etc.
>>>>>
>>>>> My understanding is that any special-purpose JavaScript development
tool
>>>>> is typically implemented as module for Node.js (due to its
popularity),
>>>>> so I think it makes sense to use Node.js as a platform for
JavaScript
>>>>> development.
>>>>>
>>>>> There are also Java-based projects for JavaScript (post)processing
like
>>>>> wro4j, however these tend to be implemented by invoking JS tools
(like
>>>>> uglifyjs) from Java context via Rhino (JS engine for Java), for
example:
>>>>>
>>>>>
https://code.google.com/p/wro4j/source/browse/wro4j-extensions/src/main/j...
>>>>>
>>>>> (To me, developing JavaScript project with Java-centric tooling
sounds
>>>>> quite strange in general.)
>>>>>
>>>>> There's also webjars repository for hosting popular web resources
for
>>>>> use in Java applications (i.e. Maven artifact for uglifyjs etc.),
but
>>>>> this is just for easier dependency management from Java perspective
>>>>> (JAR file as a distribution format for web resources):
>>>>>
>>>>>
http://www.webjars.org/
>>>>>
>>>>> Overall, I'm in favor of using Node.js to manage all tasks
related to
>>>>> JavaScript development and build process. If you have any objections
>>>>> or suggestions, I'd like to hear them!
>>>>>
>>>>> (I understand that Node.js essentially means new dependency with all
>>>>> implications, but in this case, I think it's worth it. But this
is
>>>>> just me, so please share your opinions.)
>>>>>
>>>>> Thanks,
>>>>> Vojtech
>>>>
>>>> I think most developers would agree that node.js is the tool of choice
>>>> for
>>>> JavaScript development.
>>>>
>>>> The thing we must carefully consider is that node.js uses its own
package
>>>> manager (npm -- much like maven), and unlike maven, tooling does not yet
>>>> exist to deal with npm packages in an rpm environment.
>>>>
>>>> This isn't on the same level as adding a logging library or a
collections
>>>> library or something. I'd argue that dependencies don't get any
heavier
>>>> than this one. That is worrisome to me.
>>>>
>>>> Run 'yum list available |grep nodejs' on your machine to see
which
>>>> node.js
>>>> packages are available. Note that I don't see karma or uglify
available
>>>> in
>>>> either Fedora or Red Hat SCL (Software Collections) [1].
>>>>
>>>> [1]
>>>>
https://sochotni.fedorapeople.org/nodejs010-RHSCL-1-RHEL-6/Server/x86_64/...
>>>>
>>>> Greg
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>>>>
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>>>>
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>
>
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> Sandro Bonazzola
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