
The way the command classes are written has bothered me for a while. While implementing the multiple storage domain features I am presented with the opportunity to create a new command from scratch. I gave some thought to what I would like the command classes to look like while balancing that the class must still fit in with the existing structure. So here is what I came up with. I'd appreciate any feedback. The Command class encompasses only the rules of what needs to be done. It relies upon Validator classes to determine if the canDoAction conditions have been met. @Override public boolean canDoAction() { ... checkTargetDomainHasSpace(); checkTargetDomainIsValidTarget(); checkSourceDomainIsValidSource(); checkSourceAndTargetAreDifferent(); ... } ... private void checkTargetDomainHasSpace() { if(!actionAllowed) return; if(!targetDomainValidator.hasSpace(getParameters().getDiskImageId())) { addCanDoActionMessage(VdcBllMessages.ACTION_TYPE_FAILED_DISK_SPACE_LOW); actionAllowed = false; } } Each of the checks follows a similar pattern of - guard clause to see of we already failed and bail if we did - test for failure of the condition - add failure message if needed - set variable to failed if needed Storing the success flag in a variable allows us to keep the canDoAction method readable as a series of commands and to allow it to be accessed by all the private methods without them having to pass it around. The execution of the command will follow a similar pattern where the command class will only know how to describe what needs to be done and to rely on supporting objects to handle the implementation of these steps. Getting the implementation out of the command classes will allow the commands to share validation and implementation details and remove a lot of the duplication that currently exists within the commands. How do people feel about this approach?