Agree.. Until we'll upload better solution for the zombies issue I prefer to merge
----- Original Message -----
From: "Dan Kenigsberg" <danken(a)redhat.com>
To: "Dead Horse" <deadhorseconsulting(a)gmail.com>
Cc: engine-devel(a)ovirt.org, "Yaniv Bronhaim" <ybronhei(a)redhat.com>,
"Royce Lv" <lvroyce(a)linux.vnet.ibm.com>, "ShaoHe Feng"
Sent: Tuesday, February 19, 2013 3:33:05 PM
Subject: Re: [Engine-devel] vdsm/zombiereaper
On Mon, Feb 18, 2013 at 04:21:16PM -0600, Dead Horse wrote:
Any movement or thoughts yet on this one:
It still has vdsm master broken.
Guys, I think that DHC is right - we cannot keep deliberating forever.
Having a process leak is bad, but keeping master broken for so long is
So unless anyone violently objects, I'll revert the offending patch.