[Engine-devel] Importing the engine project into Eclipse IDE

Hi guys, Back in the day, we had a wiki about working on the engine code in Eclipse: http://www.ovirt.org/Building_oVirt_Engine/IDE#Eclipse Aside from the software installations, it basically says import the project, and then a set of manual fixes to compilation issues. Last evening, after thoroughly foobaring my workspaces, I found myself re-importing the project, and having it compile scott-free, with no manual steps required. I know there was some work done on that area (Don't remember by who - Juan? Asaf? Tomas?), and I want to remove this redundant section from the wiki. This worked for me on Eclipse Juno (build id: 20120614-1722), but I'd appreciate an extra verification or two before updating the wiki. Thanks, Allon

On 19/02/2013 16:25, Allon Mureinik wrote:
Hi guys,
Back in the day, we had a wiki about working on the engine code in Eclipse: http://www.ovirt.org/Building_oVirt_Engine/IDE#Eclipse
Aside from the software installations, it basically says import the project, and then a set of manual fixes to compilation issues.
Last evening, after thoroughly foobaring my workspaces, I found myself re-importing the project, and having it compile scott-free, with no manual steps required. I know there was some work done on that area (Don't remember by who - Juan? Asaf? Tomas?), and I want to remove this redundant section from the wiki.
This worked for me on Eclipse Juno (build id: 20120614-1722), but I'd appreciate an extra verification or two before updating the wiki.
i had the same (good) experience after juan (iirc) cleaned most issues.

On 02/19/2013 03:41 PM, Itamar Heim wrote:
On 19/02/2013 16:25, Allon Mureinik wrote:
Hi guys,
Back in the day, we had a wiki about working on the engine code in Eclipse: http://www.ovirt.org/Building_oVirt_Engine/IDE#Eclipse
Aside from the software installations, it basically says import the project, and then a set of manual fixes to compilation issues.
Last evening, after thoroughly foobaring my workspaces, I found myself re-importing the project, and having it compile scott-free, with no manual steps required. I know there was some work done on that area (Don't remember by who - Juan? Asaf? Tomas?), and I want to remove this redundant section from the wiki.
This worked for me on Eclipse Juno (build id: 20120614-1722), but I'd appreciate an extra verification or two before updating the wiki.
If you mean removing the "Change project settings to Resolve compilation errors" section I think it is safe. I did check that many times, is no longer required with Eclipse Juno nor with JBoss developer studio. -- Dirección Comercial: C/Jose Bardasano Baos, 9, Edif. Gorbea 3, planta 3ºD, 28016 Madrid, Spain Inscrita en el Reg. Mercantil de Madrid – C.I.F. B82657941 - Red Hat S.L.

----- Original Message -----
From: "Juan Hernandez" <jhernand@redhat.com> Cc: "Allon Mureinik" <amureini@redhat.com>, "engine-devel" <engine-devel@ovirt.org> Sent: Tuesday, February 19, 2013 4:48:02 PM Subject: Re: [Engine-devel] Importing the engine project into Eclipse IDE
On 02/19/2013 03:41 PM, Itamar Heim wrote:
On 19/02/2013 16:25, Allon Mureinik wrote:
Hi guys,
Back in the day, we had a wiki about working on the engine code in Eclipse: http://www.ovirt.org/Building_oVirt_Engine/IDE#Eclipse
Aside from the software installations, it basically says import the project, and then a set of manual fixes to compilation issues.
Last evening, after thoroughly foobaring my workspaces, I found myself re-importing the project, and having it compile scott-free, with no manual steps required. I know there was some work done on that area (Don't remember by who - Juan? Asaf? Tomas?), and I want to remove this redundant section from the wiki.
This worked for me on Eclipse Juno (build id: 20120614-1722), but I'd appreciate an extra verification or two before updating the wiki.
If you mean removing the "Change project settings to Resolve compilation errors" section I think it is safe. I did check that many times, is no longer required with Eclipse Juno nor with JBoss developer studio. Yes, that's the section I meant. Removed it, thanks.
-- Dirección Comercial: C/Jose Bardasano Baos, 9, Edif. Gorbea 3, planta 3ºD, 28016 Madrid, Spain Inscrita en el Reg. Mercantil de Madrid – C.I.F. B82657941 - Red Hat S.L.
participants (3)
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Allon Mureinik
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Itamar Heim
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Juan Hernandez